Am I gpu or cpu heavy ?
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6
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3595
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October 10, 2016
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Overall Blend Overlay Effect
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8
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3172
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May 2, 2016
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Can i use materials on meshes without a UV
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3
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4755
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May 18, 2018
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Attaching volumes to an actor or spline?
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2
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977
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August 11, 2023
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Particle Fog Volume?
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8
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3168
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August 27, 2015
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Holes and cracks in Landscape + Displacement
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4
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4250
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December 22, 2022
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How can I make a texture to always face the camera?
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3
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4752
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September 29, 2015
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Eye Tear line material - wet part of the eye
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5
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3879
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September 29, 2016
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‘Generate Unique UVs’ Doesn't Exist?
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2
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5481
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June 25, 2019
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Applying a different texture for each face of a cube?
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1
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6710
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October 18, 2015
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Building Lighting makes everything bright white.
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4
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4243
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May 26, 2021
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How to make a hidden glowing mesh?
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6
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3586
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February 20, 2025
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Opacity Mask in Materials using a white or non-black mask
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2
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5475
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February 10, 2015
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Particles freeze when I use Movie Render Queue
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8
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3160
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November 18, 2022
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Can we display more than one camera viewport within a viewport?
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5
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3877
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November 30, 2022
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Bitmap (Pixel-y) Fonts
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7
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3350
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September 7, 2025
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How to move DerivedDataCache from C:/
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8
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3158
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October 23, 2014
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Selective MotionBlur for Particle Effects? (Resolved)
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4
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4235
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September 18, 2017
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blocking another material/mesh showing by masking from another materials opacity
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8
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3156
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January 5, 2015
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Movie Render Preview window cropped
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3
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2662
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January 13, 2025
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wrong shadows on landscape
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5
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3865
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January 11, 2015
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Add New Custom Material Input Node
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6
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3577
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January 24, 2017
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Switch graphic API
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1
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6691
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March 20, 2020
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World Browser - Auto texturing the Terrain via materials
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8
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3154
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July 9, 2014
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Vertex paint transfer to Unreal (from blender)
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3
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4730
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June 20, 2019
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Output post processing material to the texture (not screen)
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5
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3861
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October 20, 2023
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Volumetric Rectangle Light not working
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8
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3152
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December 1, 2022
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FleX Nice Water
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5
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3860
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July 12, 2017
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Draw Rendertarget to other Rendertarget - GPU computation
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4
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4226
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November 27, 2020
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Why does the reflection view mode look like this?
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1
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1188
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September 30, 2017
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Moire / Z Fighting Splines on Landscape
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7
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3339
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September 20, 2016
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no material on chunk pieces when using destructible mesh
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8
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3145
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May 18, 2017
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Unreal Engine 4.12 Parallax Occlusion problems
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8
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3144
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November 14, 2016
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UE5 VRAM Optimization
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6
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3568
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February 26, 2024
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Creating a fluorescent light effect
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3
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4713
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August 30, 2015
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PrecomputedAOMask
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5
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3850
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December 2, 2015
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translucent meshes too bright
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6
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3562
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March 26, 2016
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Maps need lighting rebuilt error, rebuild attempt issue
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4
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4214
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June 19, 2019
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Vertical material progress bar
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4
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4213
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May 1, 2015
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Problem when importing Smooth Shaded object from blender
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3
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4709
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June 27, 2022
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Best way to import multi UV channel?
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3
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4709
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July 31, 2015
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Material quality level: force low quality?
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2
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5440
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October 11, 2017
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Distance Field broken with Landscapes
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8
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3139
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November 19, 2019
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[325636] No shots detected to render. Either all outside playback range, or disabled via shot mask, bailing
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6
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3560
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December 2, 2023
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How do i fix bad tessellation LOD at edge of the screen?
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7
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1872
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June 12, 2023
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Color Picker shows wrong color range in sRGB mode
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6
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3558
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November 23, 2018
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Combining normal maps with different UV's
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5
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3843
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November 14, 2018
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Translucent material problem (or how to hack masked material)
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4
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4209
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April 29, 2016
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TextRenderActor, font and material behaviour
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4
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4208
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July 9, 2014
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Movie Render Queue - Path Tracing - Poor mipping
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6
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2000
|
February 3, 2023
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