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Shallow water plugin not working in 5.8
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8
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273
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October 2, 2026
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ShallowWaterRiver and Landscape
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1
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80
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September 20, 2026
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Will default water plugin be abandond?
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1
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54
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August 21, 2026
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Looking to make a basic character pawn that floats on the surface of the water, or ocean body.
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0
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90
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July 28, 2026
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Prevent Mesh/Ocean/Water (Single Water Layer) From Receiving Shadows
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8
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572
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July 14, 2026
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Create a realistic waterfall in UE 5.2
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3
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8536
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July 11, 2026
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UE5.7 Refraction Screen Tearing
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3
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205
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July 10, 2026
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How to fix Water Body Ocean VR Rift Glitch
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5
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1945
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June 11, 2026
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Water advanced plugin interaction not working on packaged project
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5
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574
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May 12, 2026
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UE5.7 Water Body Ocean Gap
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3
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134
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April 28, 2026
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Are shadows on translucent material really not possible?
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8
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6419
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April 21, 2026
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How to get 'Water' plugin HLODs to build?
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3
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202
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April 8, 2026
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4.27.2 Bug: Player falls through the ocean and walks on the seafloor after Sequoia update
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0
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50
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March 29, 2026
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How to make Water Body Ocean show in HLODs
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0
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40
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March 28, 2026
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Ocean water body doesn’t work
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2
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214
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March 2, 2026
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Water body showing in Editor but not in VR Preview
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0
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105
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February 20, 2026
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Nothing that I do solves the IDIOTIC Reflection Problem
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19
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393
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February 5, 2026
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Why is water not showing in reflections (Ray Tracing)
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5
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2381
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February 3, 2026
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Ocean body renders in front of clouds
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4
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297
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January 20, 2026
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UE4.26 Water Ripple Doesn't work
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7
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2858
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January 19, 2026
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Landscape River
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1
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86
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January 4, 2026
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Shallow body river - Water Component with Baked Sim not rendering
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0
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170
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December 28, 2025
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Water Ocean Body: How to Add Foam to places where ocean collides with certain static meshes?
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3
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642
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December 18, 2025
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How to use buoyancy angular rotation in river water plugin?
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1
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112
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November 21, 2025
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How to make buoyancy work?
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9
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2974
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November 13, 2025
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Shallow Water Below Landscape
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0
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106
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November 8, 2025
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How to setup a Water Material for a River To Ocean Transition?
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2
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354
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November 5, 2025
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unreal be making foams way to thick
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1
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104
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November 1, 2025
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How to set river width via blueprint
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4
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1061
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October 28, 2025
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how to make buoyance objects react to upstreams, downfalls and not sunk down
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0
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50
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October 12, 2025
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