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Lumen GI and Reflections feedback thread
Hi everyone, I’m starting this thread for feedback and discussion about Lumen GI and Reflections in UE5.
We’re under a lot of pressure with internal deadlines so can’t promise responses, but we will read everything here…
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2380
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168879
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July 25, 2026
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RAD Game Tools’ Oodle—cross-platform data compression solutions
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29
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16344
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November 17, 2021
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How to blur far objects?
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9
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7332
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October 21, 2026
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How to fix MRQ Output?
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2
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47
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October 21, 2026
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Trying to make a shader that looks like old school RuneScape in UE 5.8.2
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2
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71
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October 21, 2026
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Temp solution for crashing when trying to Niagara out of MRQ as a EXR or PNG
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0
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16
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October 20, 2026
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Path Tracing Artifiacts
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9
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88
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October 20, 2026
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Shader Model 6 Required Warning
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3
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724
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October 20, 2026
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Depth Fade fog bug
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4
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87
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October 20, 2026
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5.5 RHI Hitching
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8
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490
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October 20, 2026
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AMD Instability Starting @ 25.3.1
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2
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160
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October 20, 2026
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Screen Space Reflection worse in 5.7 compared to 5.3
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2
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76
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October 20, 2026
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UE 5.8 is Hierachical Instance meshes not supported for Lumen?
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4
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94
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October 20, 2026
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Managing complex lighting workflows in Unreal Engine - Lights, Emissive Materials & Cinematics
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0
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20
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October 19, 2026
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UE 5.7 – Foliage/Grass materials look extremely dark on the unlit side and bad lighting consistency
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4
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210
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October 19, 2026
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Crash when editing a Level Instance with Instanced Stereo enabled
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3
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47
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October 19, 2026
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How to prevent pausing caused by scene capture?
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3
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153
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October 19, 2026
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How do I get a TArray of grayscale pixels from a Render Target
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2
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1085
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October 19, 2026
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Resource->ReadPixels is very slow... faster way?
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18
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8856
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October 19, 2026
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Wierd shadow apears on mesh
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1
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32
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October 19, 2026
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Light Flickering with Cinematic
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1
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46
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October 19, 2026
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Unreal Engine Buffers/Passing values.
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3
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59
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October 16, 2026
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Translucent Wall Leaks Light
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2
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48
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October 16, 2026
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How to adjust the complex collision body to align with the original vertex positions of the grid body
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2
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44
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October 16, 2026
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Help with static mesh importing very low despite high polygons...
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1
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57
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October 16, 2026
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UE 5.8 – Skeletal Meshes lose shadows with MegaLights at GI Medium (fix)
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0
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79
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October 15, 2026
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Screen Capture Not Rendering Shadow
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5
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246
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October 15, 2026
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How can I extract and export SceneDepth and SceneColor from SceneCapture2D in a Blueprint?
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7
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1624
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October 15, 2026
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Screenshot at runtime without stutter
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3
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1266
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October 15, 2026
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Read Pixel outputs different results depending on platform?
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10
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777
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October 15, 2026
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