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Consistent GPU crash after upgrading to 5.8
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9
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645
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October 2, 2026
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Help rendering god rays, caustics, and underwater scenes
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0
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29
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October 2, 2026
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Make Nanite Tessellation ignore object scale
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8
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687
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October 2, 2026
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UE5.8 Procedural Vegetation/Megaplants Shadow Cache Invalidation
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2
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73
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October 2, 2026
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Emissive not rendering on a transparent background PNG with movie render queue
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12
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158
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October 1, 2026
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UE5 Translucency Reflections Limitation or bug?
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21
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2379
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October 1, 2026
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Rendering a sprite infront of a certain mesh
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3
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56
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October 1, 2026
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How do I remove ambient occlusion dithering?
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1
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54
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September 30, 2026
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How can UE 5.5.4 reliably attribute controller-driven Niagara GPU smoke activity to specific systems and correlate it with CSV Profiler captures for automated regression testing?
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0
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27
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September 29, 2026
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Incorrect Rendering results with Negative Scale When Using Packaged Level Actor / FastGeo ISMTransformer
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0
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26
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September 29, 2026
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Megascans trees with nanite and virtual shadow maps glitch
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5
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909
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September 28, 2026
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invisible objects/part of objects behind a invisible wall
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5
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1903
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September 28, 2026
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Having issues using Quixel Megaplants/Nanite Foliage with Pathtracer?
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6
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334
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September 28, 2026
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how to: Realistic crystal ball (Curved transparent glass surfaces)
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2
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1791
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September 28, 2026
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Jagged Shadows
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4
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121
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September 27, 2026
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Trying to make a shader that looks like old school RuneScape in UE 5.8.2
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1
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57
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September 26, 2026
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Path Tracer
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0
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27
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September 26, 2026
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Static Mesh Actor disappearing in Game View or Camera Views - Solution
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1
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1197
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September 26, 2026
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Loading loose files (uasset/uexp/ubulk)
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3
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406
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September 26, 2026
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Path tracing render with ACEScg color profile create noise on the highlights
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2
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500
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September 26, 2026
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How to fix MRQ Output?
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1
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32
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September 26, 2026
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Depth Fade fog bug
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0
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35
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September 24, 2026
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Distance Field shader doesn't appear in editor but does when changing values
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0
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20
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September 24, 2026
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Enabling Nanite on AnimToTexture Crowd Assets causes stretched VAT animations.
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14
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841
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September 24, 2026
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5.5 baked lightmaps error
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19
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1480
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September 23, 2026
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Title: Persistent Lumen GI Ghosting / Smearing on Moving Objects Despite Velocity and CVar Adjustments Unreal Engine Version: [5.7.4]
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2
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207
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September 23, 2026
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How to capture scene depth into an image and then sample it?
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8
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8290
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September 23, 2026
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How to set Niagara Volumetric translucent shadow in blueprint?
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1
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78
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September 23, 2026
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Substrate - Feedback Thread
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820
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54245
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September 22, 2026
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Point cloud visualization with particle system
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8
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298
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September 22, 2026
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