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UE 5.7.x Linux – VK_ERROR_DEVICE_LOST in Vulkan RHI
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18
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1258
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June 24, 2026
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Movie Render Queue Not Rendering Alpha Correctly
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6
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543
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June 24, 2026
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Static Lighting Breaks On Play
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2
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57
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June 24, 2026
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How to get area shadows to work with deep shadows on strand hair?
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0
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53
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June 24, 2026
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UE 5.8 megaplants error, crash
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3
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126
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June 23, 2026
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Mesh Rendering Gaps Unreal 5.7
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0
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35
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June 23, 2026
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Substrate - Feedback Thread
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810
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48103
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June 23, 2026
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Movie Render Graph inconsistent
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6
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96
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June 22, 2026
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Scene lighting changes after migrating a level to another UE5 project
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1
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82
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June 22, 2026
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[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)
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182
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67293
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June 22, 2026
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How do I fix the preview icon showing up on all my textures?
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16
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5361
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June 22, 2026
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Nanite Foliage / PVE is not compatible with Ray Traced Shadows ?
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2
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78
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June 22, 2026
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Is Nanite Tessellation broken on terrain since 5.6 ?
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16
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1042
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June 22, 2026
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DFAO Distance Field materials shader don't work in scenes captures
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1
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109
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June 21, 2026
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Raytraced Translucency
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6
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114
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June 20, 2026
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Required structure for Skeletal Mesh Nanite Assembly using USD, and the future roadmap for Nanite Foliage
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5
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417
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June 20, 2026
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Car Animation Sequence - How do I fix flying car error in video clip render?
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1
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582
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June 20, 2026
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Sequencer Camera Settings Not Applying to Camers Actors
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0
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40
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June 19, 2026
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HLSL documentaiton
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6
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3835
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June 19, 2026
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[UE5.8] Subsurface Profile shading model produces no SSS effect on Mobile (Multi-pass Deferred Shading) — works correctly on Desktop
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0
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32
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June 19, 2026
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Lighting Flickers When Using Color Quantization in Post Process Material
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2
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69
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June 18, 2026
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Niagara system disappears certain distance
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11
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2849
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June 18, 2026
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Pathtracer and Niagara-Particles - since when do they work together? :)
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9
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5519
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June 17, 2026
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MegaLights feedback thread
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335
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21613
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June 17, 2026
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Need help rendering passes for still frames!
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1
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33
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June 17, 2026
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Can you use the radius/scale of an instanced static mesh instance in the material editor?
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7
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2728
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June 17, 2026
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Mutable dataless Texture Parameter won't display a runtime-generated Texture2D (from RenderTarget), but works fine with imported textures
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0
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42
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June 17, 2026
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Motion Design Cloner's "Mesh" Layout fails in UE 5.6 (Worked in 5.4)
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6
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807
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June 16, 2026
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substrate materials wont let me bake gi
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16
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357
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June 16, 2026
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Metahuman hair reflecting strangely with lumen
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34
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11309
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June 16, 2026
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