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Trim progress bar using alpha
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2
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68
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June 7, 2026
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Can 4.5 Video Textures support alpha channels?
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18
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5432
|
June 7, 2026
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Colorful dots in render
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4
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85
|
June 7, 2026
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Windy foliage jittering in Path Tracer
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2
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57
|
June 7, 2026
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TAA + Screen Space GI causes reflected light to flicker on glossy surfaces
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0
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22
|
June 7, 2026
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Subsurface profile opacity texture map doesn't work with grayscale but only black and white, why?
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0
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17
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June 7, 2026
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Volumetric Clouds flickering while game is paused
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3
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380
|
June 7, 2026
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Rendering Crash in 5.7 - PreshadowCacheLayout.RemoveElement
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6
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102
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June 6, 2026
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Volume material is complitely transparent
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2
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473
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June 5, 2026
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Strange shadows
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1
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54
|
June 5, 2026
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Square Artifacts at edges of Area Lights
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0
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26
|
June 4, 2026
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Unreal Editor and Packaged Build different results
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1
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35
|
June 4, 2026
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Enable Per-ActorCC in ColorCorrectionRegion feature does not work
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2
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81
|
June 4, 2026
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UE 5.7.x Linux – VK_ERROR_DEVICE_LOST in Vulkan RHI
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13
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910
|
June 3, 2026
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Light movement ? Turn off / on?
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1
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49
|
June 3, 2026
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Landscape spline performance questions
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0
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19
|
June 3, 2026
|
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Twinmotion VR
|
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0
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19
|
June 3, 2026
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Twinmotion VR + goggles
|
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0
|
12
|
June 3, 2026
|
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UE 5.5 Heterogeneous Volumes (with VDB) issues
|
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2
|
476
|
June 3, 2026
|
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灯光效果,打包平台间的差异,pc和安卓不能为什么效果效果差别这么大
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0
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24
|
June 3, 2026
|
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substrate materials wont let me bake gi
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13
|
247
|
June 2, 2026
|
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Overlapping transparent materials are cancelling each other out
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6
|
89
|
June 2, 2026
|
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Different results when running same packaged builds on different PCs
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|
2
|
45
|
June 2, 2026
|
|
Unreal Engine 5 & VR - Metahuman Hair randomly spawned in Right Eye
|
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1
|
111
|
June 2, 2026
|
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Puddles - will it work?
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|
3
|
38
|
June 1, 2026
|
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[5.7 Motion Design - Animators] became non real-time
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0
|
25
|
June 1, 2026
|
|
Is it possible to "lock" a worldaligned texture?
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23
|
6194
|
June 1, 2026
|
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How to hide other transparent materials behind a transparent material?
|
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3
|
51
|
June 1, 2026
|
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The character's hair appears overly bright when using path tracing.
|
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2
|
213
|
June 1, 2026
|
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Sticking with Megalights on Unreal Engine 5.8
|
|
1
|
69
|
May 31, 2026
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