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Visible splits in lumen reflections(the rendered frame) when using large screenpercentage
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5
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105
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September 22, 2026
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[UE 5.7.3] Sharing a workaround for GPU crash caused by Niagara ribbon renderer in Split-screen play
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0
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39
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September 22, 2026
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Nanite Foliage tanks CPU Performance in USkinnedMeshComponent::TickComponent
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25
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568
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September 21, 2026
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Screen Space Reflection worse in 5.7 compared to 5.3
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0
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35
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September 21, 2026
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Tone mapper in unreal engine
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3
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387
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September 21, 2026
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Experimenting with alternative tonemappers while keeping Unreal's color grading workflow
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2
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68
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September 21, 2026
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Consistent GPU crash after upgrading to 5.8
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8
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587
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September 20, 2026
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Failed lighting build on mac in 5.7
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5
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165
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September 20, 2026
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Lightmass not Working In Unreal 5.7 on Mac
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5
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401
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September 20, 2026
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[Nanite] Support of Nanite Foliage usd file from speedtree ?
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3
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298
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September 20, 2026
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Serious Lighting Issues
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1
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91
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September 19, 2026
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Linux (Vulkan / RADV): Viewport flickering, black missing meshes & "outdated swapchain" spam (RX 6600)
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1
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82
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September 19, 2026
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Delayed Lumen lighting updates when a character rotates toward a movable light during a Sequencer cinematic
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1
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65
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September 19, 2026
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Planar Reflections in 5.6 have wrong eye offsets in VR
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1
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95
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September 18, 2026
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Vertex color does not work on Skeletal Mesh with Nanite enabled
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5
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415
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September 18, 2026
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Why is my completely enclosed static-mesh room light inside?
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1
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65
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September 18, 2026
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How can I fix Unreal's visual blurriness and make it sharp like unity
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3
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122
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September 18, 2026
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Unable to import VDB volume correctly in Unreal Engine 5.6.1
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1
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92
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September 17, 2026
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[Feature Request] High resolution screenshot for blueprint and material graphs for sharing / samples and tutorials
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6
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4342
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September 17, 2026
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UE5 Render Target looks weird
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5
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141
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September 16, 2026
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What's hapen to drivers vulkan in render unreal 5
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0
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37
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September 16, 2026
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Moving mouse during "Simulate" appears to half/third frame rate.
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4
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245
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September 16, 2026
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Discussion of GPU crash in VirtualShadowMapPageOverlap.ush
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3
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101
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September 16, 2026
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Lumen surface cache atlas oversubscribed in UE 5.8
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5
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656
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September 15, 2026
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Directional light visible in a tunnel
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6
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143
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September 15, 2026
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Light banding in UE 5.7
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9
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215
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September 15, 2026
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Light Leaking
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0
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52
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September 14, 2026
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How do i make a Compression Artifact post-process like Imperfecter?
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4
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168
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September 14, 2026
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nDisplay for Mac OS
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3
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517
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September 14, 2026
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UInstancedStaticMeshComponent::AddInstances does not appear to be adding per-instance previous transforms when enabled
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4
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128
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September 14, 2026
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