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Wierd shadow apears on mesh
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2
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105
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October 24, 2026
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Translucent Wall Leaks Light
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3
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83
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October 23, 2026
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Tone mapper in unreal engine
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4
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450
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October 22, 2026
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How to blur far objects?
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9
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7357
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October 21, 2026
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How to fix MRQ Output?
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2
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88
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October 21, 2026
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Trying to make a shader that looks like old school RuneScape in UE 5.8.2
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2
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104
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October 21, 2026
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Temp solution for crashing when trying to Niagara out of MRQ as a EXR or PNG
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0
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37
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October 20, 2026
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Path Tracing Artifiacts
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9
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150
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October 20, 2026
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Shader Model 6 Required Warning
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3
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748
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October 20, 2026
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Depth Fade fog bug
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4
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106
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October 20, 2026
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5.5 RHI Hitching
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8
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520
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October 20, 2026
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AMD Instability Starting @ 25.3.1
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2
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181
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October 20, 2026
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Screen Space Reflection worse in 5.7 compared to 5.3
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2
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99
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October 20, 2026
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Managing complex lighting workflows in Unreal Engine - Lights, Emissive Materials & Cinematics
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0
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40
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October 19, 2026
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UE 5.7 – Foliage/Grass materials look extremely dark on the unlit side and bad lighting consistency
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3
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280
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October 19, 2026
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Crash when editing a Level Instance with Instanced Stereo enabled
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3
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64
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October 19, 2026
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How to prevent pausing caused by scene capture?
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3
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157
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October 19, 2026
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How do I get a TArray of grayscale pixels from a Render Target
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2
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1095
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October 19, 2026
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Resource->ReadPixels is very slow... faster way?
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18
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8896
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October 19, 2026
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Light Flickering with Cinematic
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1
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71
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October 19, 2026
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Unreal Engine Buffers/Passing values.
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3
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87
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October 16, 2026
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How to adjust the complex collision body to align with the original vertex positions of the grid body
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2
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93
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October 16, 2026
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Help with static mesh importing very low despite high polygons...
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1
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101
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October 16, 2026
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UE 5.8 – Skeletal Meshes lose shadows with MegaLights at GI Medium (fix)
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0
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137
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October 15, 2026
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Screen Capture Not Rendering Shadow
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5
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264
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October 15, 2026
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How can I extract and export SceneDepth and SceneColor from SceneCapture2D in a Blueprint?
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7
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1631
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October 15, 2026
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Screenshot at runtime without stutter
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3
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1284
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October 15, 2026
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Read Pixel outputs different results depending on platform?
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10
|
782
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October 15, 2026
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UE 5.7 – Substrate + Clear Coat + Lumen HWRT causes colorfill square artifact
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5
|
330
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October 15, 2026
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Incorrect Rendering results with Negative Scale When Using Packaged Level Actor / FastGeo ISMTransformer
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2
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104
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October 15, 2026
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