How do I control normal map intensity with WOLRD ALIGNED TEXTURE node.
I’ve set up the normal texture with world align but whatever I do I cannot make it control the normal map intensity
How do I control normal map intensity with WOLRD ALIGNED TEXTURE node.
I’ve set up the normal texture with world align but whatever I do I cannot make it control the normal map intensity
Still have this issue. Hope someone knows
Well, after six years, here’s one way you can implement this:
In that Vector 3, you need to leave the Blue / Z-Value at 1, and then adjust the X and Y-Values as you need
wow! thank you so much, it works!