Water advanced plugin interaction not working on packaged project

Hello!

I am testing the new advanced water plugin in 5.6, the fluid interaction with the pawn is working in the editor, but is not working in the packaged builds.

What i did:

  • Created a vehicle open world template.
  • Activated the “water” and “water advanced” plugins.
  • Restarted, created the collision channel for water as prompted by the editor, restarted.
  • Activated “use default shallow water subsystem” in project settings → plugins → water advanced
  • Tested creating a lake, a river, and ocean.
  • The water reacts to the pawn (vehicle) as expected playing in editor.
  • Created a packaged build(development)
  • Packaged build shows the water, but it doesnr interact/reacts to the player pawn.

I am not sure if i am expected to set up anything aditional, or simply there is adittional work from epic needed for it to work on the packaged builds, in any case i ask if anyone with more knowledge, can point me in the right direction to be able to test it on a packaged build.

I’m sorry that it doesn’t work for you. But you came even a step further than I did :smiley:
For me in the editor the water doesn’t react to the vehicle. Did you create a ShallowWaterRiver component and connect them with water body lake/river/ocean? Or did it work directly out of the box for you?