Hello!
I am testing the new advanced water plugin in 5.6, the fluid interaction with the pawn is working in the editor, but is not working in the packaged builds.
What i did:
- Created a vehicle open world template.
- Activated the “water” and “water advanced” plugins.
- Restarted, created the collision channel for water as prompted by the editor, restarted.
- Activated “use default shallow water subsystem” in project settings → plugins → water advanced
- Tested creating a lake, a river, and ocean.
- The water reacts to the pawn (vehicle) as expected playing in editor.
- Created a packaged build(development)
- Packaged build shows the water, but it doesnr interact/reacts to the player pawn.
I am not sure if i am expected to set up anything aditional, or simply there is adittional work from epic needed for it to work on the packaged builds, in any case i ask if anyone with more knowledge, can point me in the right direction to be able to test it on a packaged build.