Hey there,
I am currently working on a project using Unreal Engine 5.7 and the Epic Games Water plugin.
I currently have the issue, that whatever I try to do, the water bodies in my level are visible in the editor and standard PIE sessions, however when I switch to the VR Preview or package the game and start it in VR the water is invisible. After trying out some different settings, sometimes a slither of the water would be visible with very weird vertex positions, this is how it looked:
However most of the times nothing would show up
How can I try to fix this issue?
I also have a slight suspicion that this might be impossible to fix due to how the water is implemented.
Any help would be greatly appreciated
