ShallowWaterRiver and Landscape

Hello,

I created a river using WaterBodyRiver, added the ShallowWaterRiver, clicked on ‘reset’… Waited for the water to complete the spline path, clicked ‘Bake’, and then changed the Render State to ‘Water Component with Baked Sim’.

Curiously though, it creates a ‘water wall’ that disappears as I get closer to it. This doesn’t happen along the entire course of the river, only in a few spots.

What could be triggering this? I already tried to change the spline trajectory, reshaped the landscape with brushes but it always come back in a different location of the river. :frowning:

Thank you guys!