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[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)
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171
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59090
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December 15, 2025
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MegaLights feedback thread
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324
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15649
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December 14, 2025
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(Unreal Engine 5) How to fix: "Lighting Build Failed. Swarm failed to kick off. Compile Unreal Lightmass"?
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4
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5238
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December 14, 2025
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Blur/ghosting in motion and grainy mesh..
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1
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7
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December 14, 2025
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weird light reflections when looking at light source
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1
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6
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December 13, 2025
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Master material shader looks weird
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0
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8
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December 13, 2025
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GHOSTING MOTION EFFECT ON MY MESH
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4
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147
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December 13, 2025
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Lighting issues in Standalone/Packaged project.
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0
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11
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December 11, 2025
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How can I make my emissive material light up a larger area (Planetary scale).
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7
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56
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December 9, 2025
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Black Artifacts Under the Iris in MetaHuman Eyes
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0
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14
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December 8, 2025
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Özel "Araç ve Eklenti İstekleri" Panosu Talebi
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0
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10
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December 8, 2025
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Omnidirectional Light or Point Directional-Light - Trying to achieve realistic solar system lighting.
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2
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48
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December 5, 2025
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NextGen Settings: A cross-platform graphics configuration plugin to bring AAA graphics menus to any team.
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13
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237
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December 4, 2025
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The lighting is broken.
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3
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43
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December 4, 2025
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Is modifying Engine Source Code the only solution for massive Niagara Light Renderer spawns?
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0
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17
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December 3, 2025
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Unreal Engine 5.3.2 Verison Lighting
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1
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17
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December 2, 2025
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Why does the material of hair look like metal?
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2
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25
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December 2, 2025
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Lightwave Dynamics
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2
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39
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December 2, 2025
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Ceiling appears darker than walls but have the same material
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15
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1563
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December 1, 2025
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Casting shadows from geometry collections
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5
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776
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November 28, 2025
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Creating a Fanmade Cinematic trailer for Brother Hai’s Pho Restaurant
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0
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34
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November 26, 2025
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DMX lighting not dimming
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0
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16
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November 25, 2025
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T.array resize error
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1
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11
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November 24, 2025
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How to get certain lighting information into your shader?
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3
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50
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November 24, 2025
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how to fix inconsistency lights and colors between pathtracer viewport and render
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0
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23
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November 23, 2025
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UE4 4.27.2 Build LIghting Crash
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10
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1629
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November 23, 2025
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Stylized Shader Test – Unreal Engine 5.6 Tested my custom MetaHuman shader under different lighting and color temperatures. The material stayed stable and consistent across all setups.
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2
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55
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November 21, 2025
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Getting softer shadows with Virtual Shadow Maps
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1
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375
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November 20, 2025
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Can I make performance friendly fake shadows with Post Processing Shader Mats? (And if so, how?)
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4
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66
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November 19, 2025
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lighting change after open level
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1
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278
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November 17, 2025
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