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Screen Capture Not Rendering Shadow
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5
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226
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October 15, 2026
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NextGen Settings: A cross-platform graphics configuration plugin to bring AAA graphics menus to any team.
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21
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941
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October 14, 2026
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UE5 Emissive materials not casting light
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11
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13511
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October 12, 2026
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[RESOLVED] Metahuman Hair renders on top of translucent materials
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12
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5984
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October 11, 2026
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Real Life: Lighting Observation
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1
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56
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October 1, 2026
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how to: Realistic crystal ball (Curved transparent glass surfaces)
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2
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1793
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September 28, 2026
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Motion Blur and Smearing on Assets In Motion
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3
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106
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September 21, 2026
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Lumen Medium causing black flickering artefacts
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0
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38
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September 17, 2026
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Echoes of the Lost - solo-developed survival horror in UE 5.8
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0
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55
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September 17, 2026
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[UE 5.8.1, UE 5.8.2] Switch to forward renderer causing visual artifact with spot light and point light
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1
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131
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September 16, 2026
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Echoes of the Lost - solo-developed survival horror in UE 5.8 (Lumen, no Nanite)
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0
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66
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September 16, 2026
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MegaLights feedback thread
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338
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25152
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September 11, 2026
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No indirect lighting baked CPU Lightmass 5.7.1 and 5.6.1
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6
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581
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September 5, 2026
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DMX lighting: change speed of cue switch
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0
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37
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September 4, 2026
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Getting transparency to work on image media Sources
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1
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267
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September 3, 2026
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[LFW] Pouya Dehkharghani - Lighting/Level Artist
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1
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111
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September 2, 2026
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[Update] Level Benchmark V2 - Budgets, CI Regression Gating, and a Nanite/Lumen Advisor
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0
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38
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September 2, 2026
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The lighting is broken.
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3
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123
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September 1, 2026
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[Released] Level Benchmark — find out exactly what's tanking your level's FPS
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0
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65
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August 29, 2026
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Will the advancement of AI render sellers' products useless?
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2
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89
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August 28, 2026
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Back-lit slope self-shadow / shadow is clipped when camera pans or zooms in beyond a certain angle.
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0
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74
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August 26, 2026
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Errores y problemas durante torneo shadow mobile
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0
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25
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August 25, 2026
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[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)
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187
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70622
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August 24, 2026
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Tutorial: Lifelike Outdoor Lighting in 5 minutes [Youtube]
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1
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149
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August 20, 2026
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Mesh Lighting Trouble
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2
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94
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August 18, 2026
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Harmonia — a scene staging toolkit for UE 5.7/5.8
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0
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61
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August 17, 2026
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Benefits of Physically Based Lighting Values vs. Game-Scaled Values in UE5
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0
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70
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August 14, 2026
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SceneCaptureComponent2D with Capture Every Frame disables Global Distance Field in the main view
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2
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148
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August 13, 2026
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[UE 5.7.4] Flickering/shimmering lighting on foliage (trees) - Nanite + Lumen
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0
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78
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August 9, 2026
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Palace of Clay: Lighting studies
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0
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53
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August 3, 2026
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