|
Twinmotion 2025.2 vs 2026.2 Preview: SketchUp models not loading, crashes on lighting, FBX and Nanite issues — requesting help with diagnostics
|
|
0
|
85
|
October 25, 2026
|
|
3D Widget glowing in a dark map
|
|
8
|
12746
|
October 23, 2026
|
|
Screen Capture Not Rendering Shadow
|
|
5
|
267
|
October 15, 2026
|
|
NextGen Settings: A cross-platform graphics configuration plugin to bring AAA graphics menus to any team.
|
|
21
|
1014
|
October 14, 2026
|
|
UE5 Emissive materials not casting light
|
|
11
|
13595
|
October 12, 2026
|
|
[RESOLVED] Metahuman Hair renders on top of translucent materials
|
|
12
|
6063
|
October 11, 2026
|
|
Real Life: Lighting Observation
|
|
1
|
69
|
October 1, 2026
|
|
how to: Realistic crystal ball (Curved transparent glass surfaces)
|
|
2
|
1822
|
September 28, 2026
|
|
Motion Blur and Smearing on Assets In Motion
|
|
3
|
137
|
September 21, 2026
|
|
Lumen Medium causing black flickering artefacts
|
|
0
|
57
|
September 17, 2026
|
|
Echoes of the Lost - solo-developed survival horror in UE 5.8
|
|
0
|
79
|
September 17, 2026
|
|
[UE 5.8.1, UE 5.8.2] Switch to forward renderer causing visual artifact with spot light and point light
|
|
1
|
174
|
September 16, 2026
|
|
Echoes of the Lost - solo-developed survival horror in UE 5.8 (Lumen, no Nanite)
|
|
0
|
101
|
September 16, 2026
|
|
MegaLights feedback thread
|
|
338
|
26138
|
September 11, 2026
|
|
No indirect lighting baked CPU Lightmass 5.7.1 and 5.6.1
|
|
6
|
606
|
September 5, 2026
|
|
DMX lighting: change speed of cue switch
|
|
0
|
52
|
September 4, 2026
|
|
Getting transparency to work on image media Sources
|
|
1
|
287
|
September 3, 2026
|
|
[LFW] Pouya Dehkharghani - Lighting/Level Artist
|
|
1
|
121
|
September 2, 2026
|
|
[Update] Level Benchmark V2 - Budgets, CI Regression Gating, and a Nanite/Lumen Advisor
|
|
0
|
71
|
September 2, 2026
|
|
The lighting is broken.
|
|
3
|
137
|
September 1, 2026
|
|
[Released] Level Benchmark — find out exactly what's tanking your level's FPS
|
|
0
|
81
|
August 29, 2026
|
|
Will the advancement of AI render sellers' products useless?
|
|
2
|
97
|
August 28, 2026
|
|
Back-lit slope self-shadow / shadow is clipped when camera pans or zooms in beyond a certain angle.
|
|
0
|
86
|
August 26, 2026
|
|
Errores y problemas durante torneo shadow mobile
|
|
0
|
27
|
August 25, 2026
|
|
[UE5] Anime/Toon/Cel Shading Model (WORKS WITH LAUNCHER ENGINE VERSIONS)
|
|
187
|
71719
|
August 24, 2026
|
|
Tutorial: Lifelike Outdoor Lighting in 5 minutes [Youtube]
|
|
1
|
172
|
August 20, 2026
|
|
Mesh Lighting Trouble
|
|
2
|
105
|
August 18, 2026
|
|
Harmonia — a scene staging toolkit for UE 5.7/5.8
|
|
0
|
76
|
August 17, 2026
|
|
Benefits of Physically Based Lighting Values vs. Game-Scaled Values in UE5
|
|
0
|
82
|
August 14, 2026
|
|
SceneCaptureComponent2D with Capture Every Frame disables Global Distance Field in the main view
|
|
2
|
178
|
August 13, 2026
|