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How to capture scene depth into an image and then sample it?
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8
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8272
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September 23, 2026
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Tone mapper in unreal engine
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3
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387
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September 21, 2026
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Experimenting with alternative tonemappers while keeping Unreal's color grading workflow
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2
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68
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September 21, 2026
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UE5.7 - Fix: Lumen not working for SM5 DX11 and DX12
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4
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862
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September 4, 2026
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LogRHI: Error: Breadcrumbs 'RenderingThread' problem when loading stuff
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7
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377
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September 4, 2026
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How to get scene luminance/illumination at runtime ?
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3
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1438
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September 1, 2026
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How to properly use DoubleFloats in a compute shader?
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0
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50
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August 31, 2026
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CRT Effects for Widgets
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0
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49
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August 10, 2026
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Texture Distance Fade with RVT on Landscape materials.
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2
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97
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August 7, 2026
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How do I remove TAA jitter in global shader?
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2
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243
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July 13, 2026
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5.8 - shader type TShadowDepthPSCombined missing. Lighting compilation failed.
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2
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139
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July 4, 2026
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How can I simulate/implement interlacing?
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2
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430
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June 25, 2026
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Global Shader compilation and bundled PSOs usage
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1
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118
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June 14, 2026
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Weird shading/lighting on my model while using meta quest 3 XR
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2
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113
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May 20, 2026
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Brick Wall 8K PBR Texture Combo
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0
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52
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May 16, 2026
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[Art Studio] MESH MASTERS: 20 Years of Expertise in High-Performance 3D Art for Games, VR, and Web.
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1
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187
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May 11, 2026
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I need Select Highlight effect in shader
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6
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137
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April 20, 2026
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Broken/Gray shaders - Broken material instance - gray checkerboard material instance. Uncompiled shaders
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0
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73
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April 6, 2026
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Custom C++ render pass - world positions must be in Translated World Space before clip transform
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0
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113
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April 3, 2026
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DFAO (Distance Field Approx AO) Shader Node
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1
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577
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April 2, 2026
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Black halo around white unlit material
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3
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270
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March 25, 2026
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Substrate Frozen Ice in UE 5.6
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7
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514
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March 16, 2026
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Power node ignores Y, Z components of float 3 in Exp pin if base is Float 1
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2
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402
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March 5, 2026
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How to precompile shaders for other devices?
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1
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64
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March 5, 2026
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Change the color of the material in the area of the intersection of two meshes
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0
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65
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March 3, 2026
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MATERIAL - using a material to distribute numbers around the perimeter of a shape (hexed!!)
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0
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58
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February 27, 2026
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[Bug] Blueprint custom node flawed
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0
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41
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February 26, 2026
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[Material] How to achieve stylized edge highlighting automagically
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2
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1025
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February 25, 2026
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Package Build Displays Black Materials
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9
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223
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February 13, 2026
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SpiralBlur-SceneTexture not to blur objects before the plane with SpiralBlur
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3
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996
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February 13, 2026
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