XR Creative Framework
What is the new framework?
The XR Creative Framework is built for OpenXR and enables you to build editor tools for XR devices. It supports stereo rendering, head mounted display pose, motion controller poses and input. …
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17
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5712
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November 29, 2024
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Future versions of Unreal Engine to use OpenXR
Hi everyone, we wanted to let you know that in future releases of Unreal Engine, we will be supporting head-mounted AR and VR devices through the OpenXR standard that we’re actively developing in collaboration with our p…
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2
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5470
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September 2, 2021
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OpenXR VR Template | Feedback and Discussion
We’ve redesigned the VR Template for OpenXR and we invite you to join us in this journey towards standards for VR and AR development!
Check out the DOCUMENTATION for information on supported devices and systems.
Fee…
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205
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18985
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June 26, 2025
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Make & Maintain Framerate! "Technical Postmortem for Robo Recall, and Beyond!" by Nick Whiting
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8
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8440
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February 14, 2023
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Fix for VR Deferred rendering in UE 5.6
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6
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378
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September 13, 2025
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Can I make the viewport draw wider?
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5
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16
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September 13, 2025
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Instanced Static Mesh with GPU culling is not working correctly with Instanced Stereo
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0
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11
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September 13, 2025
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How to Access Camera Data to Scan QR code in Quest 3?
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6
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138
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September 12, 2025
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FFakeStereoRenderingDevice support
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0
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6
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September 12, 2025
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Instanced Stereo broken in 5.6?
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11
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285
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September 11, 2025
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How to increase MaxUObjects for Android?
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1
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14
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September 11, 2025
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On Linux, UE 5.6.1 Crash within OpenXRInput on loading a simpole VR Project
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7
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10
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September 10, 2025
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Passthrough Camera API
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0
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15
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September 10, 2025
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Quest Passthrough Camera Access via Camera2 API [UE5 Plugin]
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5
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86
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September 9, 2025
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Shader Complexity / Base Pass Shader Instructions increased in VR Template (UE5.3 → UE5.5 / UE5.6)
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1
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43
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September 9, 2025
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Post-process with passthrough?
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4
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93
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September 7, 2025
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Unreadable PrintText output in packaged UE 5.6.1 VR projects
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2
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25
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September 6, 2025
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Using 3D widget with widget interaction component creates constant hover and unhover events
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5
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1203
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September 5, 2025
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Island not Synced to UEFN
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2
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22
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September 2, 2025
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Which media servers support Unreal Engine? Or which plugins should I use to help my media server receive video streams from Unreal Engine?
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0
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13
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September 2, 2025
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UE 5.5.4 with v78 VR Preview Crashing
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2
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33
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September 2, 2025
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Testing github 5.7.0 - no function 'GetMotionControllerData ' ?
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1
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18
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September 1, 2025
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Game Mode Crash during Ego Vehicle Drive with VR Template
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0
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9
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August 28, 2025
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OpenXR API Layers cause gamethread lag / high CPU frametime and lag spikes
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1
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51
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August 28, 2025
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Oculus Quest 2 and Fixed Foveated Rendering (UE5)
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14
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3788
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August 27, 2025
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[VIVE] Switch between VR mode and non VR mode during gameplay
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9
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9423
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August 27, 2025
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UE5 PackagingResults: Error: Unknown Error
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13
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770
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August 26, 2025
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Emissive Material in VR
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7
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2795
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August 26, 2025
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Mixed Immersion Mode Disabled When Enabling Hand Recognition on Apple Vision Pro (UE5.5)
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8
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328
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August 26, 2025
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[Vision Pro] State of RemoteImmersiveSpace
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1
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42
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August 25, 2025
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