XR Creative Framework
What is the new framework?
The XR Creative Framework is built for OpenXR and enables you to build editor tools for XR devices. It supports stereo rendering, head mounted display pose, motion controller poses and input. …
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17
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5745
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November 29, 2024
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Future versions of Unreal Engine to use OpenXR
Hi everyone, we wanted to let you know that in future releases of Unreal Engine, we will be supporting head-mounted AR and VR devices through the OpenXR standard that we’re actively developing in collaboration with our p…
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2
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5483
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September 2, 2021
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OpenXR VR Template | Feedback and Discussion
We’ve redesigned the VR Template for OpenXR and we invite you to join us in this journey towards standards for VR and AR development!
Check out the DOCUMENTATION for information on supported devices and systems.
Fee…
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205
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19015
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June 26, 2025
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Make & Maintain Framerate! "Technical Postmortem for Robo Recall, and Beyond!" by Nick Whiting
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8
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8448
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February 14, 2023
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Advanced gunplay intergration using VRE
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1
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11
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October 10, 2025
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Meta Quest Hand tracking working without OpenXR, just Ultraleap tracking plugin and no Leap Motion Sensor connected
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5
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87
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October 8, 2025
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OpenXR API Layers cause gamethread lag / high CPU frametime and lag spikes
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2
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75
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October 7, 2025
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VR Hand tracking stopped working
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11
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195
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October 6, 2025
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Unreal 5.5.4 + Meta XR v78 -> VR Preview does not work with Link
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1
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49
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October 2, 2025
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VR Preview not working, but Standalone Game is working?
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1
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29
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October 1, 2025
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FFakeStereoRenderingDevice support
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1
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40
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September 30, 2025
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passthrough enable and disable
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2
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247
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September 30, 2025
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UE 5.4 Virtual Keyboard Issue
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9
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589
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September 27, 2025
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Meta Quest 3 VR Preview not in the platforms menu at all.
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1
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29
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September 26, 2025
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Gamepad (Bluetooth) is not detected on the Meta Quest 3
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3
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795
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September 25, 2025
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Problems encountered when developing an IK arm using the PhysicsControl component for object grasping
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0
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15
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September 23, 2025
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使用PhysicsControl组件开发IK手臂,抓取物体时遇到的问题
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0
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15
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September 23, 2025
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VR widget of questions to collect and store user input in an external file
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1
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51
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September 23, 2025
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Meta Quest 3 is not recognised in Twinmotion.
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4
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601
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September 22, 2025
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Twinmotion doesn't recognize Meta Quest 3 for VR
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1
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81
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September 22, 2025
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Performance Hit Fixing Unbuilt Light Interactions in VR Level
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1
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28
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September 17, 2025
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Can I make the viewport draw wider?
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9
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46
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September 15, 2025
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Fix for VR Deferred rendering in UE 5.6
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6
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544
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September 13, 2025
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Instanced Static Mesh with GPU culling is not working correctly with Instanced Stereo
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0
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33
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September 13, 2025
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How to Access Camera Data to Scan QR code in Quest 3?
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6
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211
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September 12, 2025
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Instanced Stereo broken in 5.6?
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11
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383
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September 11, 2025
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How to increase MaxUObjects for Android?
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1
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28
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September 11, 2025
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On Linux, UE 5.6.1 Crash within OpenXRInput on loading a simpole VR Project
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7
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29
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September 10, 2025
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Passthrough Camera API
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0
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46
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September 10, 2025
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Quest Passthrough Camera Access via Camera2 API [UE5 Plugin]
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5
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164
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September 9, 2025
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