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I'm Open-sourcing a multi-scale physics framework for Unreal Engine (UETPFCore) and I'm looking for feedback
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0
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5
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January 23, 2026
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Streamline C++ Workflow on Mac
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0
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4
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January 22, 2026
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Set UProperty for a UObject where Uclass is a static loading from a blueprint
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0
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10
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January 22, 2026
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Is there anyone who can run the Online Subsystem Steam properly in UE 5.6?
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61
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6293
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January 22, 2026
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UE5.6.1 with Visual Studio 2026 bug and hack.
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1
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339
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January 22, 2026
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[UE5.7.1] Attempting to prevent a physics object from being affected by a Chaos field
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1
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19
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January 22, 2026
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Is it possible to Add a Layer to a Material Instance via Blueprints/C++?
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1
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12
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January 22, 2026
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How to delay game start until a condition is met?
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1
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33
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January 21, 2026
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How do you solo-devs keep track of every mesh, texture, LOD, and material—so you actually know what’s DONE, what’s “almost done,” and what you accidentally broke last sprint?
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7
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243
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January 21, 2026
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Fatal Error when trying to find Steam lobbies through C++ in Unreal 5.5/5.6.
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2
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77
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January 21, 2026
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UE5.7.1 Random Crash FPrimitiveSceneInfoData::SetLastRenderTime is a null pointer
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2
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32
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January 21, 2026
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How to get source file path from UTexture?
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5
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2376
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January 21, 2026
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The Best Way to Make DLC System (Pak File and Mounting them)
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1
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28
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January 21, 2026
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ProceduralMeshComponent: Generate collision
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1
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75
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January 20, 2026
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Mover 2.0 C++ Issue, can't found a parent class "SmoothWalkingMode"
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1
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15
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January 20, 2026
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Realistic mesh deformation
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0
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10
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January 20, 2026
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How to bind Health Bar Widget to an enemy
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2
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32
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January 20, 2026
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How do i run a Console Command in C++
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10
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30341
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January 19, 2026
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Changing C++ Component Breaks Child Blueprint
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3
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30
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January 19, 2026
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UE5.6.1: Implement a custom Mover and custom MoverExamplesCharacter in pure C++ (blueprints not required.)
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0
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24
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January 19, 2026
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UObject replication problem in non player actor
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2
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26
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January 18, 2026
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Why isn't my delegate function getting called?
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5
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2467
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January 18, 2026
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Sequence Recorder Automation
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5
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830
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January 18, 2026
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How to return a c++ struct by reference in Blueprints, is it impossible?
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1
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14
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January 18, 2026
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ActionRPG sample upgraded to UE5.3 (5.4 & 5.5)
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21
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2775
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January 17, 2026
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Modifying C++ Base Class Resets Derived Blueprint's Variables to Default after Editor Compile
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44
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8158
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January 17, 2026
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mover插件问题,使用mover插件控制pawn人物移动,其他客户端显示会出现来回抖动,服务器不出现。会时什么原因导致的
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3
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30
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January 20, 2026
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Error with codesign when building for Mac: "resource fork, Finder information, or similar detritus not allowed"
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4
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233
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January 17, 2026
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MacOS UE 5.7 Build Errors
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2
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47
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January 17, 2026
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Problem with HUD only being valid on clients
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1
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29
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January 17, 2026
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