Startup Movies Are Not Skippable

Using UE 5.5.4.
Windows.
IDE: Rider.

Editor shows:

The DefaultGame.ini shows:

[/Script/MoviePlayer.MoviePlayerSettings]
bWaitForMoviesToComplete=True
bMoviesAreSkippable=True
+StartupMovies=StartupLoading

Even though in my DefaultGame.ini it sets differently, the editor keeps showing me “Movies Are Skippable” is FALSE.
I tried removing this part from the ini and let the editor recreate it, then relaunch the editor and same results, always.

Then when running a standalone game, the movies are playing but they are indeed NOT skippable.
Even in dev build and shipping build when packaging.

I’ve searched anywhere on the project if someone accidently changing the boolean but nothing is found.

Anyone have any suggestion?