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Brand new empty project does not build.
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1
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8
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June 19, 2026
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How to create an UPaperTileSet instance at runtime?
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0
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7
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June 19, 2026
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Middleware DualSense/DualShock for Unreal Engine 5.2 ~ 5.7 (Audio Bluetooth)
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124
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7030
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June 19, 2026
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To project PCG Spline Data to static Mesh ?
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9
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2180
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June 19, 2026
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Audio Component Play not working
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10
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3138
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June 18, 2026
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tarray not adding a struct in C++
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10
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108
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June 18, 2026
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Stop UE6 AI Slop and self destruction?
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0
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109
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June 18, 2026
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How to create userwidget in C++ with UE5? The CreateWidget() will cause compiling failure
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2
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976
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June 18, 2026
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Bug with the MovieSceneAnimMixer plugin in UE5.7.4
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1
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37
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June 18, 2026
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Jeff, The Killer
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0
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19
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June 18, 2026
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How to setup Dynamic Single Delegate (with RetVal) to make it bindable from Blueprints?
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7
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4644
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June 17, 2026
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Force Feedback not working on Dual Sense gamepad.
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0
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16
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June 17, 2026
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Building from source for UE 4.6 to 4.10
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0
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24
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June 17, 2026
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Game Animation Sample
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1
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28
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June 16, 2026
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[LFW PAID/CONTRACT] Unreal Engine C++ Plugin Developer - Gameplay Systems, AI Navigation, Optimization Tools, Multiplayer
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0
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23
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June 15, 2026
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Assist with Visual Technique used in the game Lords of the Fallen (2023)
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1
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27
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June 15, 2026
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Steam Online Subsystem can't join lobby
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0
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25
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June 14, 2026
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how do I smoothly lerp/Slerp camera rotation during gravity change?
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3
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70
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June 14, 2026
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UE5.8: Error occurs when creating a C++ project
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2
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63
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June 13, 2026
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[WIP] Top Down Rogue Lite Plugin
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1
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1309
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June 12, 2026
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How to make UE 4.27.2 work with Visual Studio 2026?
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3
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88
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June 12, 2026
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[SoloDev] "LifeDev" My game about overcoming CPTSD
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40
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2552
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June 12, 2026
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Accessing Properties of event key functions in Level Sequence at runtime
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0
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28
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June 11, 2026
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[LFW PAID] Michael - UE5 Developer [4+ Years][C++][Remote]
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0
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38
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June 11, 2026
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Possible addition for the migration feature to support C++?
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0
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21
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June 11, 2026
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[PAID] C++ / Blueprints Lead Developer Needed
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20
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473
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June 11, 2026
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Spawning a Pawn with PaperFlipbookComponent + BlockAll + SimulatePhysics set in the constructor causes EncroachingBlockingGeometry to fail — the overlap query hits the Pawn's own physics body.
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0
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27
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June 11, 2026
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Added support for "Optional" data type (TOptional<T>) in Blueprints
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3
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3106
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June 10, 2026
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Create Metasound Interface
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4
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1114
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June 9, 2026
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Client-side movement with weird attachment wile moving
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3
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62
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June 9, 2026
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