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Building a Custom Game Engine from Scratch (C++ & DX12) - Day 3: Command Queue, Swap Chain & Manual RTV Binding
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1
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14
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November 12, 2026
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Struct of arrays for Data-Driven Design
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1
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18
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November 12, 2026
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Why ZoneGraphAnnotationComponent designed as a component instead of a subsystem?
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0
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17
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November 12, 2026
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Wise Feline Influence Maps is released
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14
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448
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November 11, 2026
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Chaos Vehicle template applies airborne angular damping while on the ground
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0
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16
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November 11, 2026
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[LFW] [PAID] Daniel Beaty – Senior Software Engineer | C++ Programmer | 10+ Years Unreal Engine Experience
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3
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269
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November 11, 2026
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Anyone able to successfully get and read a title file from Dev Portal using Epic Online Services OSSv2?
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0
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18
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November 10, 2026
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[LFW PAID] Barbed Wire Glove Games - Unreal C++ plugin updates to UE 5.4-5.8, fixed price
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0
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19
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November 10, 2026
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Day 14 completed as a Gameplay Engineer in Unreal Engine 5
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0
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14
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November 10, 2026
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Create widget in pure C++
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42
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112962
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November 10, 2026
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Terra Works All In One - Procedural Landscape, Cave & Floating Island Generator
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0
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48
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November 9, 2026
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[RELEASE] Gameplay Feedbacks Plugin
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4
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119
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November 9, 2026
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INTRODUCING SMAA+
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0
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39
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November 9, 2026
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Help with Zero-g FPS
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1
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37
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November 9, 2026
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Day 13 - Stackable Inventory System in C++ (Unreal Engine 5)
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0
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18
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November 9, 2026
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Android Adreno Vulkan Crash in UE5.7.4
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6
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480
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November 8, 2026
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GenesisCore — UE5 C++ framework plugin (stages, combat, inventory, menus, rewind) now on Fab
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0
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24
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November 6, 2026
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Tired of Bad AA methods?
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0
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45
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November 6, 2026
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Day 10 - Item Usage System in C++ (Unreal Engine 5)
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3
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69
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November 6, 2026
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Day 12 - Consumable Item Removal System in C++ (Unreal Engine 5)
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0
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19
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November 6, 2026
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UE6, C++ Gameplay and Third Party Library Integrations
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9
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229
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November 5, 2026
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Day 11 - Consumable Items System in C++ (Unreal Engine 5)
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0
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20
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November 5, 2026
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Middleware DualSense/DualShock for Unreal Engine 5.2 ~ 5.8 (Audio Bluetooth)
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144
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11990
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November 4, 2026
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Interest Engine: Open-Source C++20 NPC Attention Selection for Unreal Engine 5.8
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0
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38
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November 4, 2026
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How to deal with keyboard layouts?
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6
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751
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November 4, 2026
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Profiling Mass Representation: Native ISM vs Bulk ISM Updates vs NDC
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3
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277
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November 4, 2026
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Day 1 - Building My Own DirectX 12 Game Engine From Scratch
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0
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42
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November 3, 2026
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Day 9 - Equipment System in C++ (Unreal Engine 5)
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0
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25
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November 3, 2026
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Niagara NeighborGrid3D: GPU hang (TDR) when grid buffers are reallocated without clear and the writing stage is skipped
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0
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57
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November 2, 2026
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Day 8 - Inventory System in C++ (Unreal Engine 5)
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0
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31
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November 2, 2026
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