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GenesisCore — UE5 C++ framework plugin (stages, combat, inventory, menus, rewind) now on Fab
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0
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9
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November 6, 2026
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Tired of Bad AA methods?
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0
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13
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November 6, 2026
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Day 10 - Item Usage System in C++ (Unreal Engine 5)
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3
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41
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November 6, 2026
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Day 12 - Consumable Item Removal System in C++ (Unreal Engine 5)
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0
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12
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November 6, 2026
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[RELEASE] Gameplay Feedbacks Plugin
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2
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63
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November 6, 2026
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Android Adreno Vulkan Crash in UE5.7.4
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4
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430
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November 6, 2026
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UE6, C++ Gameplay and Third Party Library Integrations
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9
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122
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November 5, 2026
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Day 11 - Consumable Items System in C++ (Unreal Engine 5)
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0
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16
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November 5, 2026
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Middleware DualSense/DualShock for Unreal Engine 5.2 ~ 5.8 (Audio Bluetooth)
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144
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11718
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November 4, 2026
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Interest Engine: Open-Source C++20 NPC Attention Selection for Unreal Engine 5.8
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0
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19
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November 4, 2026
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How to deal with keyboard layouts?
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6
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747
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November 4, 2026
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Profiling Mass Representation: Native ISM vs Bulk ISM Updates vs NDC
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3
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218
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November 4, 2026
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Day 1 - Building My Own DirectX 12 Game Engine From Scratch
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0
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32
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November 3, 2026
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Day 9 - Equipment System in C++ (Unreal Engine 5)
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0
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14
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November 3, 2026
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Niagara NeighborGrid3D: GPU hang (TDR) when grid buffers are reallocated without clear and the writing stage is skipped
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0
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39
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November 2, 2026
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Day 8 - Inventory System in C++ (Unreal Engine 5)
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0
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23
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November 2, 2026
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I am an excellent Unreal Engine developer who has launched MMO projects and is seeking opportunities for collaboration.
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0
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48
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November 1, 2026
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Data Asset: Only allow an int var to be positive
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2
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45
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October 31, 2026
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Fab update has broken c++ projects
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6
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241
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October 31, 2026
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Why can I create Unreal projects in Blueprint but not C++?
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0
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33
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October 31, 2026
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USD Unpacker - Automatically convert general actors to functional actors
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1
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98
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October 31, 2026
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Day 7 - Collectible Items System in C++ (Unreal Engine 5)
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2
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60
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October 30, 2026
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Unreal Engine Integration Configuration not identifying .editorconfig file.
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0
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26
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October 30, 2026
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Día 7 - Sistema de Objetos Coleccionables en C++ (Unreal Engine 5)
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0
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29
|
October 30, 2026
|
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【Unreal Engine 5】Day 7 - Collectible SystemをC++で実装
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0
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30
|
October 30, 2026
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Turned VS Code / Cursor into a AAA Unreal Engine C++ IDE (Live Execution, Blueprints as C++, AI MCP Server)
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2
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87
|
October 30, 2026
|
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An open-source solution to easily download your owned Fab assets for any engine version, without needing to install a specific Unreal Engine version from the Epic Games Launcher.
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0
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99
|
October 30, 2026
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Iris UNetObjectFilter (custom dynamic filter) linker error
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6
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251
|
October 30, 2026
|
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Trying to enable Iris leads to crash: Assertion failed: ArraySerializer.IDCounter == 0 && ArraySerializer.ArrayReplicationKey == 0
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2
|
100
|
October 30, 2026
|
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Widget is not creating an input component.
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0
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32
|
October 30, 2026
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