Hello, I have a question about Mass, State Trees, and Smart Objects.
So currently, I have a setup where my Mass Entity Spawner is spawning actors. The actors have been configured in the Entity Config to use a State Tree as their behaviour. In the State Tree, there is a FindSmartObjectTask.
When I set up a level with a single SmartObject and try this, it does not find the SmartObject.
I put a breakpoint in USmartObjectSubsystem::FindSmartObjects and that breakpoint never gets hit, so for some reason we never even execute that code, although I have confirmed that we are entering the node that executes this task.
Here is the setup of my State Tree. Any help would be appreciated. Thank you!