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Game Programmer (C++ | Blueprints | Unreal Engine 4/5 | Multiplayer | GAS)
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0
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9
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June 6, 2026
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Game Programmer (C++ | Blueprints | Unreal Engine 4/5 | Game Porting)
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14
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885
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June 3, 2026
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[PAID][CONTRACT] Previsualisation Technician (Lighting / Live Events) – Vectorworks / Unreal / Depence
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0
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38
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June 1, 2026
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LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_Car_C_1. Function ServerUpdateState will not be processed.
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1
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57
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May 24, 2026
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Physics Control Component and Async Physics Thread
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1
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91
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May 19, 2026
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Fix: OffsetRootBone one-frame “flick” on Listen Server (CMC timing bug)
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0
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25
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May 14, 2026
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Looking for Battle Testers for Gorgeous Core (Before Fab Launch)
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0
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33
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May 12, 2026
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Disable the Windows firewall security alert popup
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3
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318
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May 11, 2026
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Does logging into EOS with DeviceID actually work?
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7
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467
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April 30, 2026
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Ownership flow assistance
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1
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40
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April 21, 2026
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Host players are getting disconnected from their own matches
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1
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42
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April 13, 2026
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C++ WebSocket connection failing
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0
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38
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April 2, 2026
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Multiplayer shared camera
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12
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8040
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March 30, 2026
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Any opinions or tips on my 3D Artist portfolio?
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0
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37
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March 29, 2026
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[UE 5.5] Unable to resolve object. FullNetGUIDPath on level second load
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1
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49
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March 12, 2026
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Our experience building an MMO tech demo with Unreal Engine 5.6
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0
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161
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March 2, 2026
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~*~ Senior UE Developer & Creator ~*~ Shipped Titles on Steam, EGS | 18 years Experience | Former Epic Games C++ Contractor
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5
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542
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February 20, 2026
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Critical: UEFN Session Disconnect "Server stopped responding" after Latest Update
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2
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85
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February 20, 2026
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Compile for dedicated server
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0
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38
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February 9, 2026
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How to replicate interaction?
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15
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112
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February 7, 2026
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FIXED: Steam sessions 5.6 unable to join session in development build.
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4
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1218
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January 30, 2026
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VR Multiplayer: Client APK Crashes on Brief Server Disconnection - Need Network Expert Assistance
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1
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59
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January 29, 2026
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EOS P2P fails between UE 4.27 and UE 5.6
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0
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65
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January 21, 2026
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Delay on spawn projectiles form server to client
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7
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2188
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January 18, 2026
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How to properly handle component-to-component attachment so it works in both networked gameplay and replays?
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0
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43
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January 14, 2026
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No value will be returned by reference?
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61
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25762
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December 24, 2025
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[FOR ANSWERING] Generalist
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0
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53
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December 23, 2025
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Animation blueprint has lower tick rate for client characters on server
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3
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2091
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December 11, 2025
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find session = 0 in LAN
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1
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55
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December 7, 2025
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Root Component Transform Value Twitch/Jitter On Clients for ChaosVehicles
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0
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28
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December 1, 2025
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