Hey everyone,
I’m currently preparing Gorgeous Core for its upcoming Fab release and I’m looking for Unreal Engine developers willing to help battle test the foundation plugin before launch.
The goal is simple: stress test the systems, identify edge cases, catch architectural issues early, and make sure the core is rock solid before it hits Fab.
Gorgeous Core lays the groundwork for a larger ecosystem of upcoming plugins by introducing foundational systems designed for scalable gameplay and framework development.
What’s currently included
Object Variables
A new data container system for structured runtime data management.
Features include:
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Auto Replication
Automatically replicate data streams with configurable rules, fine-grained access control, and bandwidth caps. -
Conditional Object Choosers
Select from object variables using rule-based evaluation. -
Data Schema Mapping
Map structured data into object variables.
(Currently editor-only, runtime support planned.)
Foundation Systems
CommonUI Foundation
Unifies CommonUI with:
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UI state management
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Input mapping integration
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Gameplay Tag-driven automatic state creation
Debug Assist
High-fidelity pluggable debugging infrastructure for Gorgeous systems.
Interaction Foundation
Lightweight interaction framework.
Signal Bridge
Replicated Gameplay Tag-based messaging.
Stats Foundation
Stat systems (health, mana, attributes, etc.) powered by Signal Bridge.
Insight Matrix
System introspection tools including:
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Runtime stats
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In-game debugging
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Automation testing
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Deep visibility into Gorgeous systems
Why I need testers
Before shipping to Fab, I want real-world abuse testing.
I’m specifically looking for people willing to:
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Integrate it into existing projects
-
Try weird edge-case scenarios
-
Break replication
-
Stress test multiplayer workflows
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Report inconsistencies, crashes, bad UX, or unclear workflows
If something breaks, I want to know now, not after launch.
Repo
GitHub:
Epic Nova / Gorgeous Core
If you’re interested in helping battle test, reply to this thread.
Let’s break it properly before release and make this thing solid.
Cheers