Overview: my bots are ultra laggy in UE4 I was thinking
about getting a simulated bot from client or something that predicts…
If anyone ever did this and gets no laggy bots “AI controllers” please tell me. Such as titles like mount and blade 2 and Rome total war have bots that do not transmit laggy bad experiences.
How to do it properly?
Ok the things I need are then? Is there any plugin already?
A client brainless character that just follows non random lines ?
A client brainless character that will automatically attack when player close synching like with server one?
Preset movement line ?