In Unreal Engine 4, I noticed that if I open a game with:
UE4Editor.exe C:/Project/Project.uproject -game /Game/Maps/ExampleMap.umap
the engine doesnt load the sublevels.
stat LEVEL
brings up an empty list!
But if I:
Set ExampleMap.umap
as Game Default Map OR open any level and add OpenLevel
in the level blueprint, it loads the map along with all the sublevels.
stat LEVEL
brings up a full list of sublevels!
Why? I really need the CLI to load the sublevels.