Greetings,
I’m doing some R&D for a project for the company where i work, im pretty new on Unreal and never used VR before.
We trying to do a Virtual Tour on a specific level which is kinda working but im facing this weird spawning problem.
Everytime i startup the game im not spawning where my player start is located (-80,-10, 0), only after i reset orientation it starts spawning on the right place.
I already tried to use a reset position & orientation on the event begin play so it would force it to run everytime, problem is that game still needs to be restarted in order to work. Any clue whats going on this is even happening on VRTemplateMap.
I’m using Meta Quest 3
Thanks in advance.
(Attached video i recorded with oculus with a print location debug on the head mount display mesh)