How to hide shaders code when deliverying a plugin
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7
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454
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February 20, 2025
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Compile shaders on game launch?
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24
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18742
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February 19, 2025
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Anti-aliasing with Outline shader material
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2
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241
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February 16, 2025
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Lightmap and material
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2
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6
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February 14, 2025
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Distance field how to increase draw distance?
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7
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2037
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February 14, 2025
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Procedural shader Creation
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0
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7
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February 10, 2025
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SpiralBlur-SceneTexture not to blur objects before the plane with SpiralBlur
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2
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22
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February 9, 2025
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=== Critical error: === Failed to compile default material /Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial!
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16
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9901
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February 8, 2025
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Android Materials: Feature Level Switch: Vulkan
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1
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400
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February 5, 2025
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Multi-pass vertex shaders
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2
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2026
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February 4, 2025
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How to pass dynamic array from c++ code into custom HLSL node inside material?
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0
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7
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February 3, 2025
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DecodeSceneColorForMaterialNode replaced by Depth in SpiralBlur-SceneTexture
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1
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787
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February 1, 2025
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FShaderMapResource_SharedCode::InitRHI is unable to create a shader
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0
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14
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January 30, 2025
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DistanceToNearestSurface node issue in MaterialEditor
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1
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15
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January 24, 2025
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How to include .ush and .usf files in the project folder?
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2
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303
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January 16, 2025
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Set Custom Data Value Node Mark Render State Dirty Not Working in Standalone For HISM. Works for ISM
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2
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1826
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January 16, 2025
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UE5 Emissive materials not casting light
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8
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11155
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January 15, 2025
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Getting incorrect output from 'Absolute World Position' in materials
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14
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3226
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January 10, 2025
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Compute world position of current pixel by its UV and Depth
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0
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17
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January 8, 2025
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Equiangular Cube Map Projection
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5
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58
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December 31, 2024
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How can we create a new RDG buffer where the NumElements depends on another pass?
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0
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9
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December 31, 2024
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[Feature Request] Missing important Scene Texture in Material Editor.
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0
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8
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December 27, 2024
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Translucents is Path Tracer are invisible in 5.5.1
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0
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17
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December 23, 2024
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Blur silhouette of mesh with material or post processing??
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15
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4682
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December 21, 2024
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Why are my materials not rendering after updating to 4.25? Any help is greatly appreciated.
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8
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6362
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December 20, 2024
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Early Z Pass switch?
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2
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43
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December 17, 2024
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What's the difference between using multiple material attributes and one? (Master Material)
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1
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20
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December 11, 2024
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[Crash] SIGSEV: Invalid attempt to access memory at address 0x3
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3
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1253
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December 10, 2024
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Is it okay to run multiple shader dispatches within a loop?
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0
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10
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December 9, 2024
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Simple question about shader parameters
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0
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21
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December 9, 2024
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