Hi!
I’m an Unreal Engine Lighting and Level Artist for more than 3 years.
I’m looking for a such position within any team that requires one. I am mostly looking to get involved with creative’s in projects and gain experience within this cycle of development.
Lighting
- Lumen and GPU Lightmass
- Physically based lighting and exposure
- Color grading and post-processing
- Cinematic lighting in Sequencer
- Lighting optimization and debugging
Level Art
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Environment composition and set dressing
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Modular environment assembly
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Landscape and foliage work
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Material instances, vertex painting and decals
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Level optimization
Portfolio:
Contant:
Email: Pouyadinfo@gmail.com
Linkedin: https://www.linkedin.com/in/pouya-dehkharghani/

