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[CRITICAL] Project degrading over time: Movement locked, Mutator zone effected even when deleted, HUD gone
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5
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72
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February 10, 2026
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Car customization is broken in Creative maps
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3
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25
|
February 10, 2026
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edit session breaks if you end a game holding a custom item
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0
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6
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February 10, 2026
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Game Crashes - Returning to Lobby From Island
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1
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13
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February 10, 2026
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Custom items do not equip correctly
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0
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3
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February 10, 2026
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Audit Tools Crash UEFN
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18
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270
|
February 10, 2026
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Metahuman to Maya plugin not showing up in available plugins in Maya
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0
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1
|
February 10, 2026
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Wildlife spawners no longer have aggression
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5
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43
|
February 9, 2026
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[crash]UEFN Tools -> Audit -> Statistics ->Actor Memory Stats always Full Crash on Blank template
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3
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86
|
February 9, 2026
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Props scaled incorrectly with gaps in game.
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10
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179
|
February 9, 2026
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[GAMEBREAKING] Chapter 6 movement (wall kicking, wall scrambling) STILL completely broken.
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14
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353
|
February 9, 2026
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Waterfall looks bad
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1
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51
|
February 9, 2026
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Data Layer object destruction broken and invisible collision issues
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27
|
464
|
February 9, 2026
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Damage Amplifier Powerup doesn't affect some items
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3
|
110
|
February 9, 2026
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Incorrect Bush Static Mesh used on the bush Blueprint in Multiple Galleries
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1
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53
|
February 9, 2026
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Guard devices ignores alertness setting with Team Awareness propogation
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1
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33
|
February 9, 2026
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Switch Device Fails to Update Collision State for Custom Mesh Barriers
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3
|
99
|
February 9, 2026
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Integers with leading zeroes are interpreted as Octal (base-8)
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2
|
123
|
February 9, 2026
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Spawned prefabs are going invisible when going away and returning but collision is still valid
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9
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72
|
February 9, 2026
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A bug has occurred since v39.30 where players cannot get off their bikes.
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4
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49
|
February 9, 2026
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Since 39.20 cannot cancel slurp fish animation
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5
|
116
|
February 9, 2026
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UEFN Fortnite Sessions Over-Exposed and Lower Detail
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3
|
124
|
February 9, 2026
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Custom Day/Night Cycle Timing Requires a Fully Custom Sky
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1
|
49
|
February 9, 2026
|
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UEFN project switches from Functions to Channels after Launch Session
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3
|
45
|
February 9, 2026
|
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Old Player Reference Devices Causing Remote Validation Errors
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3
|
65
|
February 9, 2026
|
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Combat Shotgun's pullout animation uses the Pump Shotgun's animations
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2
|
14
|
February 9, 2026
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Water Exclusion Zones dont work
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1
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41
|
February 9, 2026
|
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Port-A-Fort "Small Icon" has sRGB off, causing it to look incredibly bright.
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1
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36
|
February 9, 2026
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Switch device not working after moving it on the map via verse or cinematic.
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1
|
17
|
February 9, 2026
|
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Slow Movement Bug
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|
2
|
28
|
February 9, 2026
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