|
Guard spawners in Fortnite Creative and UEFN should offer more customization options.
|
|
3
|
83
|
November 10, 2026
|
|
UEFN Privacy Settings Quietly Reset
|
|
2
|
106
|
November 10, 2026
|
|
Fortnite: OG's items have been missing for almost two whole years.
|
|
10
|
59
|
November 10, 2026
|
|
Add Missing Containers
|
|
1
|
28
|
November 10, 2026
|
|
Can't Install 5.8
|
|
12
|
1335
|
November 10, 2026
|
|
[Feature Request] Smooth pointer-driven UI (drag & drop): client-side pointer position for UMG, or client interpolation of Verse Fields
|
|
1
|
60
|
November 10, 2026
|
|
"Failed to connect to beacon" upon launching session
|
|
16
|
714
|
November 10, 2026
|
|
[Unreal 5.8] - First-Person Self-Shadowing does not render with Megalights
|
|
6
|
340
|
November 10, 2026
|
|
Creative 1.0 Render Distance Issue
|
|
133
|
4496
|
November 9, 2026
|
|
Ability Powerup Device [Concept & Feature Request]
|
|
3
|
66
|
November 9, 2026
|
|
Allow creators to enable ADS in air for every weapon
|
|
8
|
795
|
November 9, 2026
|
|
[42.30] UEFN closes on launch ("Failed to open descriptor file") – launcher installs Fortnite_Studio with no components
|
|
7
|
424
|
November 8, 2026
|
|
Custom Building Prop does not block player wall placement
|
|
5
|
157
|
November 8, 2026
|
|
Custom Weapon Improvements
|
|
3
|
121
|
November 7, 2026
|
|
[Request] Every Fortnite OG item in the Content Browser
|
|
15
|
155
|
November 6, 2026
|
|
Fortnite season update Bug
|
|
20
|
1475
|
November 6, 2026
|
|
Player Movement device’s zero sprint energy cost only takes effect after stopping and restarting sprint
|
|
2
|
73
|
November 5, 2026
|
|
[Bug] [UE5.8.1] => "SceneCaptureComponent2D" Doesn't work Properly in [Standalone Game] [Standalone Game Mobile]
|
|
1
|
172
|
November 4, 2026
|
|
New Project dialog says “No compiler was found” on Windows when the Visual Studio Integration plugin is disabled, even though Visual Studio and MSVC are installed
|
|
1
|
129
|
November 4, 2026
|
|
[Mover] FMoverDataCollection has no copy constructor: input structs get shared between Network Prediction frames, so GetLastInputCmd() on interpolated sim proxies jumps between frames
|
|
1
|
86
|
November 4, 2026
|
|
UBT generates Visual Studio solution files when the preferred source code editor is “Rider Uproject”, which doesn’t use them
|
|
1
|
116
|
November 4, 2026
|
|
UE5.8 Mesh Partition not loading in when using level change (name or object)
|
|
2
|
220
|
November 4, 2026
|
|
Force Regions/Servers
|
|
4
|
82
|
November 2, 2026
|
|
Expose the Mesh Paint mode to UEFN!
|
|
2
|
64
|
November 2, 2026
|
|
fort_character's entity is laggy on other players
|
|
3
|
192
|
November 1, 2026
|
|
Missing stuff from OG mode
|
|
1
|
119
|
November 1, 2026
|
|
[CRITICAL] Proximity voice chat completely broken since update 40.20
|
|
52
|
1303
|
November 1, 2026
|
|
Template Abilities missing a bunch of essential effects.
|
|
1
|
66
|
October 30, 2026
|
|
Missing stuff from reload mode
|
|
5
|
112
|
October 30, 2026
|
|
Verse / Global Leaderboards
|
|
1
|
91
|
October 30, 2026
|