I’ve been looking for a way to check does user’s hardware and operation system supports DirectX12 or not. (for Windows)
The idea is to give to user possibility to switch graphic api after restarting (or on start) game. (Maybe enabling/disabling RayTracing after restart as well)
I looked for some kind of API in RHI, but the library is too big that I could not find necessary tools.
I’ve never dealt with DirectX or Vulkan or OpenGL (except for drawing a pair of triangles). Maybe i should choose only one?