Improvements for Planar reflections.
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23
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4321
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August 8, 2018
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UE 4.20 - New Depth of Field test
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15
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5291
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August 28, 2018
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River material with distance field flow maps - source blueprint for you!
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12
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5867
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November 5, 2016
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( MAKE IT STICKY! ) Light Build, How to set-up the Lightmass -tutorial for beginners
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10
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6376
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March 20, 2015
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BUG: Startup crash with DX12
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25
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4143
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June 29, 2017
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How to make colored refraction/transparency
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11
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6096
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May 15, 2017
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Mirror material ?
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12
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5853
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June 17, 2014
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How to use a scene capture cube without severe performance loss?
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12
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5851
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September 1, 2016
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TV Screen Light Projection with Color
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14
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5443
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March 15, 2019
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Bad Performance with Lumen and Virtual Shadows
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9
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3748
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January 3, 2023
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Anamorphic Lens flares in UE4 [Pics]
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9
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6664
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January 30, 2015
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Landscape material is black.
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9
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6664
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January 12, 2018
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Direct Light appears in a closed room
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13
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5630
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November 10, 2014
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day night cycle with baked light? (lightmass)
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10
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6345
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June 25, 2015
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Separable Subsurface Scattering in UE4 ?
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12
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5832
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May 2, 2019
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Light Reflection Help
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12
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5830
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January 14, 2016
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Media Player speed on Sequencer Render out
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12
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5829
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July 5, 2021
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Fog viewable in editor, but not in play mode?
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11
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6067
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January 16, 2024
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Shadows are too bright
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11
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6052
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January 16, 2017
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Distance field and landscapes
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12
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5809
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February 5, 2019
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Apple's transition to ARM on Mac - what does it mean for us?
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20
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4567
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February 3, 2021
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Perf Cost: Texture Object & Texture Sample vs Texture Object & Texture Sample *2
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32
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3632
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December 15, 2023
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How to achive a wet raindrop flow Material like PT.
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9
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6593
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October 6, 2023
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How to set up the landscape textures properly?
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9
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6590
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December 1, 2014
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Metal too dark in my level
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13
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5567
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February 13, 2022
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Blueprint - Set Attenuation Radius on Spotlight does nothing
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15
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2921
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March 27, 2017
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Customise UVs per instance with Instanced Static Meshes
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16
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5039
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March 3, 2019
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Lighting in 5.5 is different from version 5.3 (too contrasting shadows)
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18
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1507
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June 19, 2025
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UVs outside of 0-1 range & rectangular texture
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11
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5989
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March 14, 2016
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Is there any alternative ddx ddy for calculating normals when use DistanceToNearSurface?
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43
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3123
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May 9, 2023
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Black tree shadow
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16
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5023
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March 16, 2017
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UE4 And Cloud Computing
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13
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5530
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January 19, 2022
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Mirror Rendering with Planar Reflection drops the FPS
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19
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4621
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December 23, 2019
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Washed out Material Color RGB?
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11
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5959
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October 20, 2022
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Skeletal Mesh Disappear on Mobile ES2 after update 4.21 ->Not bone count limit problem
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28
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3829
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December 2, 2019
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Severe light bleeding through walls
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11
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5952
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February 3, 2016
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The Doppler Effect
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9
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6515
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May 17, 2014
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Material for photogrammetry environment? real time casted shadows over unlit material?
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26
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3962
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December 26, 2019
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Is there a way to exclude STATIC lights from volumetric fog?
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12
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5684
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May 26, 2024
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Overlapping UVs
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10
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6172
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June 25, 2014
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Planar reflections only good for water?
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15
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5108
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July 8, 2016
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improve environment lighting
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20
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4454
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June 23, 2015
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Best tutorials for learning UE4?
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9
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6449
|
April 23, 2018
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Moving objects leaving a trail behind
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23
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4162
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June 17, 2023
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Exponential height fog too bright
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11
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5881
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December 6, 2023
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Is transmission / subsuf scattering working correctly?
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19
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4550
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March 10, 2024
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GPU Lightmass Emissive Lighting Broken in 5.2
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31
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2012
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December 13, 2023
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Daz to Unreal 4 bridge in action
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22
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4220
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October 8, 2020
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Is it impossible to keep Draw Calls low?
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12
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5611
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June 14, 2023
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Where to start to achieve this effect?
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15
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5053
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April 5, 2025
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