Media Player speed on Sequencer Render out

I have a media texture applied to a mesh and it’s playing a video. It works fine when I play in editor, but when I render out the video from Sequencer, the video plays way too fast. I tried setting the Play rate in blueprints, but did nothing. How do I get it to play at normal speed when rendering out a video/image sequence?

hi everybody

I have the same problem. i’m really getting crazy!. is it a bug?

Same problem here :confused:

Looks like it’s a bug. Very annoying. In the meantime I’ve solved it by slowing the footage down in Premiere at 25% of original speed.

This is 4.19 actually. Jesus this has been going on since 4.14??

same problem here, can’t use video at all with the sequencer, the speed is completely wrong

It actually isn’t a bug, it’s just the way video/media is handled. The video is being played by your default OS player and not in the engine. So when you’re rendering out a video, the video is actually playing at normal playspeed. the Engine rendering time is not the same as the video playback.

I haven’t tried the new stuff Epic added with video support, I’d imagine it’s a bit different now

Did anyone managed to find a solution to this issue?

yes, it’s actually solved, you just need to use an image sequence then the sequencer will work perfectly

Yeah but i think this way is not that efficient, i tried using the image sequencer and yeah it works fine
But i think this method is kinda frustrating to convert every movie into image sequence, and it will result in a larger space too.

Actually I find it perfect because in the graphic world, every movie file was a file sequence before…
Just use FFmpeg in a for each loop to batch convert them to file sequence, that actually is what I’m doing in those cases I get movie files

Thank you dorklord. Same bug with 4.24 !
I used your simple method for myself : I want you (She's so heavy) - Beatles minimalist cover with acoustic bass - YouTube with FFmpeg
Look at 0’20 : I used 2 slower videos, one on the back and one with chroma keying.

Please how do you fix this issue???

You have to use an image media source asset instead of a file media source pointing at your mp4. You can convert your mp4 to a sequence of pngs using ffmpeg for use with this and then use your media player to play it. It will play correctly in sequencer renders.