I’ve spent several hours trying to achieve a simple colored glass material, without any luck. I have been googling and searching a lot, but it seems like no one has managed to create any sort of simple colored refractive material. Every tutorial or example I saw was just material with low opacity that had little bit of surface color, but that’s wrong, because such lit color gets shaded by lights and it does not look like a glass or liquid at all.
The closest thing to a tinted refractive material I found was this: https://forums.unrealengine.com/showthread.php?106698-tinted-Glass
but the shading tree in the attached example is ridiculously complex. I struggle to believe such a complex solution would be the only way to achieve something as essential as material with colored transparency.
Thanks in advance.