Shadow depth slope bias
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0
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1426
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June 14, 2017
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Post Process Shader similar to Borderlands 2 / Orcs Must Die 2 / Fortnite
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3
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4006
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July 8, 2015
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Light Building big problem. any ideas?
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6
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3028
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January 20, 2016
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When Build UE4 Crash
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7
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2832
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June 15, 2015
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Hdri backdrop and Gi is broken?
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1
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3184
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April 3, 2020
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UE 4.13 Shadow Depths Regression?
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7
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2831
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April 28, 2017
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Glowing particles not possible now?
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2
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4623
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February 22, 2015
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"If" node versus "custom" one with "a>b" and similar operations
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5
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3266
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February 28, 2024
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Deleting undersides - Good or bad?
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5
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3267
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December 11, 2014
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Asus tuf gaming f15 is good laptop?
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7
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2828
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September 10, 2023
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How to make normal/height map from grayscale texture?
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1
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5653
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September 5, 2020
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Why are my light maps rendering out blurry
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4
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3576
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December 10, 2015
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Fast Global Illumination Approximations on Deep G-Buffers
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4
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3575
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August 26, 2014
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UMG Retainer Effect Material changes Image saturation / washes colors out
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1
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1005
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September 14, 2023
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Maps need lighting rebuilt
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4
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3572
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May 10, 2017
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What does the error "Object has overlapping UVs" mean when I import a model from Maya?
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4
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3572
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May 31, 2014
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Rendering scene as normal map
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8
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2663
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August 19, 2021
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Parallax Occlusion Mapping + world aligned texture.
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3
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3993
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February 22, 2018
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How to make a round decal?
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5
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3260
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December 21, 2023
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Low texture detail UEFN
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3
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711
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January 4, 2025
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Transcluent Vs Masked Blend Mode
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4
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3571
|
March 10, 2023
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Static Light map disappears after build, Bug?
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7
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2823
|
September 12, 2014
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Accessing a Material Vertex Paint Color Value
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5
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3258
|
August 20, 2022
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Texture Smeared/Stretched along edge
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7
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2821
|
February 5, 2017
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Point Lights Max Draw Distance Fade Range not working when other lights are affecting world
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3
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3989
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March 30, 2020
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Lighting a horror scene and lighting in general
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1
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5639
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April 2, 2016
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Trees and anti-aliasing problem
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2
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4604
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February 21, 2019
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Light baking Artifacts
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5
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3255
|
August 4, 2021
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Multiple viewports, single display
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2
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4604
|
June 28, 2023
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Merge actors material slot missing
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4
|
2005
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September 7, 2023
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トゥーンシェーダ 影
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7
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2818
|
April 6, 2018
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Texturing a MakeHuman char inside UE4
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7
|
2818
|
September 17, 2016
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Lampshade Material : How to?
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3
|
3986
|
June 22, 2017
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POM doesnt work with landscape?
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7
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2817
|
March 12, 2018
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4.8 Adaptive Tessellation Problem
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7
|
2817
|
January 18, 2018
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Need feed back and suggestion on making a Sand Material.
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4
|
3563
|
May 31, 2014
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Opacity Without overlaping/stacking faces?
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4
|
3562
|
September 5, 2017
|
Using A Multi-Colored Image as a Health Bar
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|
6
|
3010
|
May 25, 2017
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Outline Post Process Effect, hide what is hide
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4
|
3560
|
April 8, 2015
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Map BuiltData failing to save and filesize increase
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2
|
4595
|
November 21, 2016
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Drawing 3d models on render target (with transparent background)
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5
|
3251
|
February 24, 2020
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Little help with semi-transparent plastic colored material
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2
|
4593
|
September 2, 2015
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compression settings for packed textures
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3
|
3974
|
March 8, 2017
|
Light Complexity Freaking Out
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|
5
|
3244
|
April 11, 2021
|
UnrealEngine5 | Will SSD and PICe4 be a requirement for Nanite to function?
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6
|
3003
|
March 15, 2022
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Normal map doesn't contribute to baked lighting
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5
|
3243
|
November 7, 2016
|
Ultra mega highest quality render settings UE5
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|
4
|
3553
|
September 14, 2023
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Sampling a texture in the material editor?
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|
4
|
3552
|
April 24, 2016
|
BC7/BC6H Texture compression is broken
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|
7
|
2808
|
March 24, 2016
|
Custom Depth Write not working for Custom Depth stencil
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2
|
815
|
April 27, 2023
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