I am trying to make a Sand material. I am a programmer so I don’t have any experience in shader creation.
Ignore the landscape I had built one quickly just for testing
this is the one with subsurface scattering
This is the material for it
Is this good enough or do i have to add some things extra?
And yes, how do I create sand for mobile games?
It looks horrible without subsurface scattering
Any changes extra I should do to make it look better? Like adding extra lights that only light the landscape etc?