I try to use a decal for the character movement indicator. In the preview, the decal material is round, but in the game it is square, why?
Hi!
I’d guess you’ll need to go lower with the radius… /on the screenshot it looks round but “cut” into a square…
Dont use decal component , use decal actor
i have the same problem…hmpf. really weird. didnt find any solution.
decal actors are no option in my case
If anyone wanders into here years later like I did, here is a quick video that helped me: Unreal Engine Tutorial | Circular Ring Material (without textures) (youtube.com)