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Merge method settings reset to default on engine restart
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0
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66
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January 5, 2025
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How to run the merge actors tool in C++?
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2
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1916
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August 29, 2024
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Mesh Merge: Textures are embedded?
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6
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926
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April 27, 2024
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Why my mesh is not merging properly?
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1
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306
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February 5, 2024
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Merge actors material slot missing
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4
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2114
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September 7, 2023
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Feature request: Take into account CustomPrimitiveData with "Merge/Simplify" for things like HLOD
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0
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325
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February 5, 2023
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Actor Merging 'Use Landscape Culling' not working
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1
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1320
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December 17, 2022
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Can't Attach to Socket after Mesh Merge - packaged builds only
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16
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2322
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October 25, 2022
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Gap when merging static meshes, that are rotated
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0
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417
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November 26, 2021
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Merge actor vs instanced static performance
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4
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5512
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September 27, 2021
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Python: how to merge/export the actor to fbx
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0
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581
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August 9, 2021
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Merge Actors Lightmap UVs
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1
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935
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February 13, 2021
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Is proxy merge actors broken in 4.25?
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1
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435
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January 6, 2021
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Gerstner Waves in Rivers
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0
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696
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May 5, 2020
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Blurry texture after baking
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0
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634
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March 10, 2020
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Merge Actors with Forward Shading is Creating Funky Roughness Maps
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1
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412
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January 4, 2020
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Weird stretching of merged actors (video)
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3
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565
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August 2, 2019
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How to merge my two characterBP(and animBP)
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4
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1506
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October 24, 2018
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Merge Actors not properly baking materials with world position nodes
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1
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824
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September 7, 2018
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LOD Chain with Merge Actor Tool (4.12)
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3
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805
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April 3, 2018
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The new hlod system still retains problem from previous version. My HLOD even with simplify mesh mode generates with 0 polys
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2
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775
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January 22, 2018
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[Feature Request] During merge actors, do not generate collision for meshes with collision disabled
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0
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518
|
January 17, 2018
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[Feature Request] Batch conversion of procedural meshes to static meshes
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3
|
1308
|
December 12, 2017
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Merge actors operation results in meshes with 0 tri's
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3
|
978
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November 1, 2017
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Merge actor creates meshes with 0 triangles and error in output log
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0
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637
|
November 1, 2017
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Instancing or merging - performance cost
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3
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1058
|
October 12, 2017
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Dynamically build one static mesh from multiple meshes
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2
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3711
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September 5, 2017
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Merge Actors in 4.17: Wrong scale (Demo project included)
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4
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751
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August 29, 2017
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Insert Characters Body Parts
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0
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441
|
August 17, 2017
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Merged static mesh loses UV map
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2
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693
|
June 19, 2017
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