Merge actors material slot missing
|
|
3
|
632
|
June 16, 2022
|
Gap when merging static meshes, that are rotated
|
|
0
|
85
|
November 26, 2021
|
Can't Attach to Socket after Mesh Merge - packaged builds only
|
|
14
|
720
|
November 23, 2021
|
Merge actor vs instanced static performance
|
|
4
|
2650
|
September 27, 2021
|
Python: how to merge/export the actor to fbx
|
|
0
|
135
|
August 9, 2021
|
Merge Actors Lightmap UVs
|
|
1
|
210
|
February 13, 2021
|
Is proxy merge actors broken in 4.25?
|
|
1
|
128
|
January 6, 2021
|
Gerstner Waves in Rivers
|
|
0
|
222
|
May 5, 2020
|
Blurry texture after baking
|
|
0
|
171
|
March 10, 2020
|
Merge Actors with Forward Shading is Creating Funky Roughness Maps
|
|
1
|
104
|
January 4, 2020
|
Actor Merging 'Use Landscape Culling' not working
|
|
0
|
341
|
November 19, 2019
|
How to run the merge actors tool in C++?
|
|
1
|
650
|
October 2, 2019
|
Weird stretching of merged actors (video)
|
|
3
|
110
|
August 2, 2019
|
How to optimize modular building meshes?
|
|
2
|
324
|
February 7, 2019
|
How to merge my two characterBP(and animBP)
|
|
4
|
293
|
October 24, 2018
|
Merge Actors not properly baking materials with world position nodes
|
|
1
|
307
|
September 7, 2018
|
LOD Chain with Merge Actor Tool (4.12)
|
|
3
|
417
|
April 3, 2018
|
Merge Actors settings set only once?
|
|
1
|
120
|
March 30, 2018
|
4.18 Merge actor Disable Problem
|
|
0
|
104
|
March 12, 2018
|
The new hlod system still retains problem from previous version. My HLOD even with simplify mesh mode generates with 0 polys
|
|
2
|
410
|
January 22, 2018
|
[Feature Request] During merge actors, do not generate collision for meshes with collision disabled
|
|
0
|
173
|
January 17, 2018
|
[Feature Request] Batch conversion of procedural meshes to static meshes
|
|
3
|
663
|
December 12, 2017
|
Merge actors operation results in meshes with 0 tri's
|
|
3
|
449
|
November 1, 2017
|
Merge actor creates meshes with 0 triangles and error in output log
|
|
1
|
246
|
March 15, 2022
|
Instancing or merging - performance cost
|
|
3
|
627
|
October 12, 2017
|
"Merge Actors" function destroys vertex colors
|
|
1
|
449
|
September 11, 2017
|
Dynamically build one static mesh from multiple meshes
|
|
2
|
2435
|
September 5, 2017
|
Merge Actors in 4.17: Wrong scale (Demo project included)
|
|
4
|
354
|
August 29, 2017
|
Insert Characters Body Parts
|
|
0
|
134
|
August 17, 2017
|
Merged static mesh loses UV map
|
|
2
|
294
|
June 19, 2017
|