I can use “Merge Actor” and then “Asset Actions \ Export” to export an actor to .fbx (not StaticMeshActor)
Now, I don’t know how I can do with python. Thanks.
(I can merge and export with StaticMeshActor)
I can use “Merge Actor” and then “Asset Actions \ Export” to export an actor to .fbx (not StaticMeshActor)
Now, I don’t know how I can do with python. Thanks.
(I can merge and export with StaticMeshActor)