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[5.8] Nanite: Owner No See mesh with Cast Hidden Shadow casts no shadow for its owner's camera (virtual shadow maps)
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0
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28
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October 27, 2026
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Twinmotion 2025.2 vs 2026.2 Preview: SketchUp models not loading, crashes on lighting, FBX and Nanite issues — requesting help with diagnostics
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0
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50
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October 25, 2026
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[UE 5.8.2][DX12] Repeated DEVICE_HUNG crashes in Nanite/VSM shortly after map load on RTX 4080 SUPER
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1
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148
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October 20, 2026
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Batch Toolset Nine in One
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0
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66
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October 14, 2026
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Nanite Voxelization is Noisy
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5
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350
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October 8, 2026
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Megascans trees with nanite and virtual shadow maps glitch
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5
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930
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September 28, 2026
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Having issues using Quixel Megaplants/Nanite Foliage with Pathtracer?
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6
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373
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September 28, 2026
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Weird Nanite Landscape Shadows.
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1
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67
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September 20, 2026
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Nanite Displacement bugged in exact same Landscape in UE 5.8 but not in UE 5.7
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3
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292
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September 17, 2026
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UE 5.7.4 — Use-after-free of FD3D12SamplerState in FD3D12DescriptorCache::BuildSamplerTable during Nanite BasePass
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4
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187
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September 4, 2026
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FPOM - Fast Parallax Occlusion Mapping
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2
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425
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August 30, 2026
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Nanite Landscape does not show layer blend materials
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4
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373
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August 28, 2026
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Add A Base Mesh In Houdini For Static Mesh Assemblies
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0
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51
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August 24, 2026
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Environment created in Unreal Engine 5.7
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0
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67
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August 15, 2026
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Nanite Tesselation Displacement breaks when near camera on large mesh.
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1
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115
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August 12, 2026
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[UE 5.7.4] Flickering/shimmering lighting on foliage (trees) - Nanite + Lumen
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0
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88
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August 9, 2026
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Backporting fix to animation in Dynamic Wind Plugin
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0
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81
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August 3, 2026
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UE5.8 material “Landscape Layer Blend” Issue
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0
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272
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July 25, 2026
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Nanite making my meshes super low poly and causing shading issues
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5
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4577
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July 13, 2026
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Skeletal mesh nanite and LoD incompatibility
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0
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78
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July 1, 2026
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Nanite and Animation LoDThreshold not working together
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2
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128
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July 1, 2026
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Nanite Foliage / PVE is not compatible with Ray Traced Shadows ?
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2
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134
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June 22, 2026
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Nanite rendering bug with displacement fade enabled
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0
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87
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June 22, 2026
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Crash when exporting a tree with custom Nanite Assemblies in Procedural Vegetation Editor
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1
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225
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June 21, 2026
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Amusement Park Wonderland Carnival
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0
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104
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June 17, 2026
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Simple Tree Generator updated!
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0
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87
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June 9, 2026
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Unable to disable Nanite on static meshes spawned via Scene Graph prefab
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1
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186
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May 27, 2026
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Non-nanite Marking Job Queue Overflow warning
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19
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18147
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May 20, 2026
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Best Game Mesh Approach for FP Weapon Nanite Meshes?
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1
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145
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May 20, 2026
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Foliage nanite and pathtracing
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1
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272
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May 13, 2026
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