Mesh Distance Fields on Vulkan
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13
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846
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January 27, 2025
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I get yellow lines all over the viewport when i make a a new project in ue5
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12
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1561
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June 9, 2022
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Mobile (and High-End Mobile) Preview Rendering Modes must be activated every time I Play now
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9
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1777
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November 9, 2016
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AlphaComposite and vertex fog.
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11
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1622
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September 19, 2016
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Lightmap density view showing all in blue after bake
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10
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1691
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February 9, 2025
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What's the best way to use UIWS with World Composition?
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15
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1400
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May 1, 2021
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Engine crashes after build when encoding textures
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12
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1553
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February 7, 2023
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when looking at 180 my fps drops
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14
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1445
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November 3, 2020
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Paper2D - light cut in half
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17
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1317
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April 22, 2019
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BUG 4.9 HUD DrawMaterial() unable to render translucent material
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22
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1165
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October 1, 2015
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Fill Light-map UVs with geometry VS maintaining correct aspect ratios?
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12
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1548
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March 19, 2019
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The color picker won't open in UE4.27
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11
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1611
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May 17, 2022
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Shadow Issues
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9
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1764
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March 11, 2016
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How difficult would it be to have phong specular highlights be obscured by objects' cast shadows?
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10
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1681
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February 28, 2019
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Static Mesh: Diagonal Shadow Bleeding
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10
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1680
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June 18, 2015
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Jagged edges at high levels of zoom
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10
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1680
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November 7, 2016
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No Dynamic GI/ LPV?
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11
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1605
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November 6, 2015
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Lightning setup for in- and outdoor game scene
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15
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1389
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June 25, 2017
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Shadow bug that cannot be effected
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26
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1068
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December 20, 2022
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Make textures/materials of BSP not change scale with scale of BSP
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10
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1672
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January 25, 2016
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Lumen Splats Issue
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13
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1482
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November 1, 2023
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Unreal Engine 4.9 - Reflection Capture Bug
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15
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1385
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September 8, 2015
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Procedural mesh blur borders
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10
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1667
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January 13, 2021
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Changing material by element index using LineTrace
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9
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1745
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October 2, 2015
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Normal Map applying issue
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15
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1377
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September 11, 2022
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Solaris and MaterialX support in 5.3
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11
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1591
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May 5, 2024
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Motion blur bug with skeletal meshes when using planar reflections
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11
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1586
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March 8, 2017
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How to get rid off Black Shadow Spots
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9
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1732
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May 15, 2017
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How to create a button that, when clicked, loads and applies a texture on a surface in runtime?
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10
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1651
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March 17, 2017
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Black area on mesh - lightmap?
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9
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1729
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March 27, 2015
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I am trying to get sharp shadows with static lights but they always come out blocky even with fixing lightmaps to a higher resolution what is the fix for this? I also am using default unreal cubes as a floor so the lightmap UV must be fine
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12
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1516
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November 18, 2021
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SOLVED: World Compisition- Force Absolute Position of Tiles
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9
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1728
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July 29, 2020
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4.10 Lighting Stuck at 0
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21
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1164
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February 25, 2016
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Some HLODs turn black as their lightmap rather then have any lighting
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10
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1647
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February 13, 2017
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Vertex Count & Light Map Vertex Count
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12
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1514
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October 6, 2014
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Lighting in gear vr
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10
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1645
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January 12, 2019
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Bug: Mobile Specular settings are twice as strong as the P.C. Shader model 5
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17
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1285
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August 24, 2017
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[Bug?] DX10 shaders take time and have to be compiled everytime
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10
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1642
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March 11, 2014
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connect the UVoffset to joint transform?
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22
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1135
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August 24, 2019
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Computing dense optical flow with scene capture component 2D
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21
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1160
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March 6, 2025
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MetalFX upscaling in UE
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9
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1717
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July 2, 2025
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Landscape UV seems to be slightly off on tiles other than the first tile
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9
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1717
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September 25, 2015
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iOS rendering error - precision error with AWP or Distance shader nodes
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23
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1107
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July 8, 2016
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Swarm Coordinator not able to see all agents and not distributing tasks
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10
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1635
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November 25, 2014
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Why can i see through everythng
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11
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1564
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April 26, 2018
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Atmospheric Fog only active in editor
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11
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1564
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August 3, 2015
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Lumen light leaking when playing but not when working in editor
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11
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1562
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March 29, 2023
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Unable to see my grid or objects in editor
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14
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1397
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February 1, 2016
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Matinee animated camera fails to render landscape
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15
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1348
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December 6, 2015
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Long Shadows?
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13
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1441
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March 30, 2014
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