What is the best Blender tutorial for a N00B like me?
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19
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2025
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April 13, 2015
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Material Billboard Occluded
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9
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2860
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July 13, 2015
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White outline on meshes after updating to 5.5?
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24
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1018
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January 29, 2025
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What's up with splinemeshes not generating shadows?
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9
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2854
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October 3, 2014
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DFGI issues in 4.13
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16
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2188
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November 16, 2016
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[FIXED in 4.20] Foliage Culling Bug with OpenGL on 4.19.x (UE-57652, UE-58198)
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17
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2126
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July 29, 2018
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is Metal Gear Solid 5 rendering 100% dynamic?
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13
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2409
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October 21, 2015
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Artifacts on camera turning
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11
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2601
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February 25, 2019
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Crash when building Light
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10
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2714
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August 7, 2015
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'Professional' light bake issues.
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10
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2714
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February 9, 2015
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Weird shadow lines on object
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12
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2495
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November 18, 2018
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It is possible to randomize textures on a static mesh taking random image from an external folder?
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12
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2495
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October 29, 2020
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Floor is black after light building
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10
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2711
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August 27, 2017
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[UE 4.5 Preview] Auto-generated lightmap UV, has overlap
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10
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2711
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February 27, 2015
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Wrong colors in 4.15P1
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21
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1916
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June 19, 2017
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Raytraced reflections of reflective materials - massive noise?
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42
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1370
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May 8, 2024
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weird warping issues.
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13
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2396
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February 20, 2023
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Explicit State Particle System Prototype
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13
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2396
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December 7, 2017
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Blocky/Pixelated Lighting in Orthographic Camera
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10
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2703
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October 23, 2020
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Ray traced translucency breaks eye occlusion shader
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10
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2700
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May 1, 2024
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How do you prevent the Parallax effect?
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25
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1751
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April 11, 2020
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Let me see your face(s)
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10
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2691
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August 7, 2014
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Issue with Surface TranslucencyVolume and backfaces
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14
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2301
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September 14, 2019
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EA to Preview 5.0 Wasnt this suppose to be exciting?
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10
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1511
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April 20, 2022
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Refraction not visible.
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9
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2818
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December 2, 2014
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Vray vs U34 for rendering
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11
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2566
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July 26, 2017
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Blender Lightmap Problems
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13
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2375
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February 18, 2016
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How can I make two specific colliders cause an overlap event
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14
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2293
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August 16, 2015
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Why Nanite lost shadow when I use PDO blending in Unreal Engine 5.1
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9
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2808
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March 20, 2023
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Create dynamic mask within overlapping volume
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9
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2808
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September 17, 2018
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Skylight overtakes light on movable meshes
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13
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2369
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October 2, 2022
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Lightmass Crashes when building Landscape Demo
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12
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2455
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September 23, 2014
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Temporary AA and blurred skeletal meshes
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10
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2667
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March 7, 2015
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Slow shader compiles and other iddues
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9
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2797
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March 18, 2015
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[FEATURE REQUEST] Use Lightmap from highest LOD for other LODs
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10
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2666
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November 11, 2016
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Light build Error
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12
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2447
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February 1, 2016
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Can auto exposure be turned off entirely? (off. not reduced. just off)
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12
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2444
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March 31, 2023
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Undo actor combining
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12
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2438
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April 3, 2016
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Remove the green from a linetrace?
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13
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2349
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September 22, 2018
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POM Landscape performance optimization help requested
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12
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2437
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February 20, 2021
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DeprojectScreenPositionToWorld not working properly with HMD
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13
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2347
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May 13, 2015
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MATERIALS:TRANSLUCENT MAKES MESH APPEAR MESSED UP.
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10
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2645
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September 23, 2020
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AO not showing up
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9
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2774
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June 27, 2014
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Is there a way to make an imported texture look the same as the original?
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17
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2067
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September 3, 2023
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[HELP] Inventory System
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13
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2342
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September 11, 2016
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Mesh Distance Fields Seem Broken Project-Wide
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14
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2259
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October 12, 2022
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Shader compile at every turn makes UE5 unusable
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9
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2767
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May 17, 2022
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Weird shadows while moving
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14
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2258
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October 4, 2015
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Big graphic problem
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18
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2006
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October 17, 2016
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What's going on with OpenGL in nDisplay?
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14
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2256
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November 5, 2020
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