[2015.08.03-09.43.05:873][ 0]Log file open, 08/03/15 11:43:05
[2015.08.03-09.43.05:873][ 0]LogInit:Display: Running engine for game: MyPoker
[2015.08.03-09.43.05:873][ 0]LogInit:Display: RandInit(1853061900) SRandInit(1853061900).
[2015.08.03-09.43.05:873][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
[2015.08.03-09.43.05:873][ 0]LogStats: Stats thread started
[2015.08.03-09.43.05:873][ 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8
[2015.08.03-09.43.05:873][ 0]LogInit: API Version: 2579680
[2015.08.03-09.43.05:873][ 0]LogInit: Compiled (64-bit): Jul 27 2015 16:24:33
[2015.08.03-09.43.05:873][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01
[2015.08.03-09.43.05:873][ 0]LogInit: Build Configuration: Development
[2015.08.03-09.43.05:873][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8
[2015.08.03-09.43.05:873][ 0]LogInit: Command line:
[2015.08.03-09.43.05:873][ 0]LogInit: Base directory: C:/Program Files/Epic Games/4.8/Engine/Binaries/Win64/
[2015.08.03-09.43.05:873][ 0]LogInit: Rocket: 1
[2015.08.03-09.43.05:903][ 0]LogInit: Using libcurl 7.41.0
[2015.08.03-09.43.05:903][ 0]LogInit: - built for x86_64-pc-win32
[2015.08.03-09.43.05:903][ 0]LogInit: - supports SSL with WinSSL
[2015.08.03-09.43.05:903][ 0]LogInit: - other features:
[2015.08.03-09.43.05:903][ 0]LogInit: CURL_VERSION_SSL
[2015.08.03-09.43.05:903][ 0]LogInit: CURL_VERSION_IPV6
[2015.08.03-09.43.05:903][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2015.08.03-09.43.05:903][ 0]LogInit: CURL_VERSION_LARGEFILE
[2015.08.03-09.43.05:903][ 0]LogInit: CURL_VERSION_IDN
[2015.08.03-09.43.05:903][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2015.08.03-09.43.05:903][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2015.08.03-09.43.05:903][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use proxy
[2015.08.03-09.43.05:903][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2015.08.03-09.43.05:903][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
[2015.08.03-09.43.05:927][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
[2015.08.03-09.43.05:950][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.08.03-09.43.05:956][ 0]LogInit: Object subsystem initialized
[2015.08.03-09.43.05:957][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)’
[2015.08.03-09.43.05:957][ 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.08.03-09.43.05:957][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleRule = ShortestSide’
[2015.08.03-09.43.05:957][ 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.08.03-09.43.05:957][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)’
[2015.08.03-09.43.05:957][ 0]LogConsoleResponse:Warning: Found in ini file ‘C:/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
[2015.08.03-09.43.05:957][ 0]LogInit: Selected Device Profile: [Windows]
[2015.08.03-09.43.05:957][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2015.08.03-09.43.05:966][ 0]LogInit: Computer: PC-NICO
[2015.08.03-09.43.05:966][ 0]LogInit: User: nicolas
[2015.08.03-09.43.05:966][ 0]LogInit: CPU Page size=4096, Cores=4
[2015.08.03-09.43.05:966][ 0]LogInit: High frequency timer resolution =2.338344 MHz
[2015.08.03-09.43.05:967][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
[2015.08.03-09.43.05:967][ 0]LogMemory: Platform Memory Stats for Windows
[2015.08.03-09.43.05:967][ 0]LogMemory: Process Physical Memory: 47.79 MB used, 47.79 MB peak
[2015.08.03-09.43.05:967][ 0]LogMemory: Process Virtual Memory: 24.32 MB used, 24.32 MB peak
[2015.08.03-09.43.05:967][ 0]LogMemory: Physical Memory: 4049.88 MB used, 8075.18 MB total
[2015.08.03-09.43.05:967][ 0]LogMemory: Virtual Memory: 297.64 MB used, 134217728.00 MB total
[2015.08.03-09.43.06:017][ 0]LogTextLocalizationManager: The requested culture (‘fr_FR’) has no localization data; falling back to ‘en’ for localization and internationalization data.
[2015.08.03-09.43.06:248][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}…)
Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.)
[2015.08.03-09.43.06:589][ 0]LogD3D11RHI: Found D3D11 adapter 0: Intel(R) HD Graphics 4600 (Feature Level 11_0)
[2015.08.03-09.43.06:589][ 0]LogD3D11RHI: Adapter has 32MB of dedicated video memory, 0MB of dedicated system memory, and 1760MB of shared system memory, 1 output[s]
[2015.08.03-09.43.06:592][ 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
[2015.08.03-09.43.06:592][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
[2015.08.03-09.43.06:592][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0
[2015.08.03-09.43.06:599][ 0]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.43.06:599][ 0]LogD3D11RHI: !Direct3DDevice
[2015.08.03-09.43.06:599][ 0]LogRHI: Texture pool is 638 MB (70% of 912 MB)
[2015.08.03-09.43.06:605][ 0]LogD3D11RHI: Async texture creation enabled
[2015.08.03-09.43.06:608][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2015.08.03-09.43.07:582][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform
[2015.08.03-09.43.07:603][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2015.08.03-09.43.07:625][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2015.08.03-09.43.07:646][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2015.08.03-09.43.07:669][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2015.08.03-09.43.07:688][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2015.08.03-09.43.07:707][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2015.08.03-09.43.07:728][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2015.08.03-09.43.07:748][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2015.08.03-09.43.07:768][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2015.08.03-09.43.07:791][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2015.08.03-09.43.07:813][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2015.08.03-09.43.07:892][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2015.08.03-09.43.07:911][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2015.08.03-09.43.07:931][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2015.08.03-09.43.07:953][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2015.08.03-09.43.07:953][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
[2015.08.03-09.43.08:286][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2015.08.03-09.43.08:343][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 53MB C:/Users/nicolas/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc.
[2015.08.03-09.43.08:343][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/nicolas/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc
[2015.08.03-09.43.08:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2015.08.03-09.43.08:343][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2015.08.03-09.43.08:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2015.08.03-09.43.08:343][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2015.08.03-09.43.08:489][ 0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2015.08.03-09.43.08:504][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/nicolas/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2015.08.03-09.43.08:762][ 0]LogInit: Selected Device Profile: [Windows]
[2015.08.03-09.43.08:842][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset=“/Engine/BasicShapes/Cube.Cube”,ShapeType=“TriggerCapsule”,HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
[2015.08.03-09.43.08:842][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset=“/Engine/BasicShapes/Cube.Cube”,HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0))
[2015.08.03-09.43.08:889][ 0]LogMeshUtilities: No automatic mesh reduction module available
[2015.08.03-09.43.08:889][ 0]LogMeshUtilities: No automatic mesh merging module available
[2015.08.03-09.43.09:364][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2015.08.03-09.43.10:876][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2015.08.03-09.43.11:381][ 0]SourceControl: Info Source control is disabled
[2015.08.03-09.43.11:423][ 0]SourceControl: Info Source control is disabled
[2015.08.03-09.43.11:449][ 0]SourceControl: Info Source control is disabled
[2015.08.03-09.43.11:477][ 0]SourceControl: Info Source control is disabled
[2015.08.03-09.43.11:918][ 0]LogObj: 26273 objects as part of root set at end of initial load.
[2015.08.03-09.43.11:918][ 0]LogUObjectAllocator: 5409248 out of 0 bytes used by permanent object pool.
[2015.08.03-09.43.12:012][ 0]LogEngine: Initializing Engine…
[2015.08.03-09.43.12:017][ 0]LogHMD: Can’t find Oculus library dev build: is proper Runtime installed? Version: 0.6.0.0
[2015.08.03-09.43.12:020][ 0]LogHMD:Warning: SteamVR failed to initialize. Error: 110
[2015.08.03-09.43.12:185][ 0]LogAIModule: Creating AISystem for world NewWorld
[2015.08.03-09.43.12:191][ 0]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.43.12:203][ 0]LogInit: FAudioDevice initialized.
[2015.08.03-09.43.12:249][ 0]LogDerivedDataCache: Saved boot cache 0.05s 53MB C:/Users/nicolas/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc.
[2015.08.03-09.43.12:253][ 0]LogInit: Texture streaming: Disabled
[2015.08.03-09.43.12:294][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET
[2015.08.03-09.43.12:294][ 0]LogAnalytics: [UEEditor.Rocket.Release] APIServer = ://et2.epicgames/ET2/. AppVersion = 4.8.3-2634408+++depot+UE4-Releases+4.8
[2015.08.03-09.43.12:294][ 0]LogAnalytics: [UEEditor.Rocket.Release] SetUserId 00ac46e94608c411f241f4bffe991a53|a42f48098aa8470caff859db96ad7139|e64af741-017a-4f8f-9c37-cc06af4b6bef
[2015.08.03-09.43.12:294][ 0]LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession
[2015.08.03-09.43.12:352][ 0]LogInit: Transaction tracking system initialized
[2015.08.03-09.43.12:556][ 0]BlueprintLog: New page: Editor Load
[2015.08.03-09.43.12:604][ 0]LogAssetRegistry: FAssetRegistry took 0.0111 seconds to start up
[2015.08.03-09.43.12:604][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for …/…/…/Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
[2015.08.03-09.43.13:771][ 0]LogConsoleManager:Warning: Console variable ‘r.VSync’ wasn’t set (‘GameSetting’ has a lower priority than ‘SystemSettingsIni’)
[2015.08.03-09.43.13:771][ 0]LogConsoleResponse:Display:
[2015.08.03-09.43.13:899][ 0]LogCook:Display: Done creating registry. It took 0.00s.
[2015.08.03-09.43.14:163][ 0]SourceControl: Info Source control is disabled
[2015.08.03-09.43.14:163][ 0]Cmd: MAP LOAD FILE=“…/…/…/Engine/Content/Maps/Templates/Template_Default.umap” TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3
[2015.08.03-09.43.14:164][ 0]LightingResults: New page: Lighting Build
[2015.08.03-09.43.14:189][ 0]MapCheck: New page: Map Check
[2015.08.03-09.43.14:189][ 0]LightingResults: New page: Lighting Build
[2015.08.03-09.43.14:200][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097E572D300
[2015.08.03-09.43.14:617][ 0]LogAIModule: Creating AISystem for world Untitled_1
[2015.08.03-09.43.14:626][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2015.08.03-09.43.14:637][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2015.08.03-09.43.14:773][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 136.38ms to complete.
[2015.08.03-09.43.14:773][ 0]LogFileHelpers: Loading map ‘Template_Default’ took 0.610
[2015.08.03-09.43.14:892][ 0]LogCollectionManager: Loaded 0 collections in 0.002565 seconds
[2015.08.03-09.43.14:899][ 0]LogContentBrowser: Native class hierarchy populated in 0.0062 seconds. Added 1792 classes and 301 folders.
[2015.08.03-09.43.14:960][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0004 seconds. Added 0 classes and 0 folders.
[2015.08.03-09.43.15:008][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0004 seconds. Added 0 classes and 0 folders.
[2015.08.03-09.43.15:029][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0004 seconds. Added 1 classes and 2 folders.
[2015.08.03-09.43.15:088][ 0]LogCrashTracker: Crashtracker disabled due to settings.
[2015.08.03-09.43.15:089][ 0]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.43.15:092][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
[2015.08.03-09.43.15:115][ 0]LogLoad: Full Startup: 10.72 seconds (BP compile: 0.19 seconds)
[2015.08.03-09.43.15:512][ 0]LogContentStreaming: Texture pool size is 0.000000MB
[2015.08.03-09.43.15:537][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2015.08.03-09.43.15:662][ 0]LogRenderer: Reallocating scene render targets to support 696x384 (Frame:2).
[2015.08.03-09.43.16:380][ 2]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.43.17:936][ 6]LogAssetRegistry: Asset discovery search completed in 5.3426 seconds
[2015.08.03-09.43.31:515][ 93]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.43.31:814][106]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.43.34:196][106]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.43.34:198][106]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/Assets/Effects/particles/P_Pulse_Ring.P_Pulse_Ring Component=/Game/Maps/MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1.LeftButtonEffect
[2015.08.03-09.43.34:199][106]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/Assets/Effects/particles/P_Pulse_Ring.P_Pulse_Ring Component=/Game/Maps/MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1.MiddleButtonEffect
[2015.08.03-09.43.34:199][106]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/Assets/Effects/particles/P_Pulse_Ring.P_Pulse_Ring Component=/Game/Maps/MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1.RightButtonEffect
[2015.08.03-09.43.34:200][106]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/Assets/Effects/particles/P_Pulse_Ring.P_Pulse_Ring Component=/Game/Maps/MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1.LeftButtonEffect
[2015.08.03-09.43.34:200][106]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/Assets/Effects/particles/P_Pulse_Ring.P_Pulse_Ring Component=/Game/Maps/MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1.MiddleButtonEffect
[2015.08.03-09.43.34:200][106]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/Assets/Effects/particles/P_Pulse_Ring.P_Pulse_Ring Component=/Game/Maps/MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1.RightButtonEffect
[2015.08.03-09.43.34:201][106]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/Assets/Effects/particles/P_Pulse_Ring.P_Pulse_Ring Component=/Game/Maps/MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1.LeftButtonEffect
[2015.08.03-09.43.34:201][106]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/Assets/Effects/particles/P_Pulse_Ring.P_Pulse_Ring Component=/Game/Maps/MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1.MiddleButtonEffect
[2015.08.03-09.43.34:201][106]LogParticles:Warning: InitializeSystem called on an unregistered component. Template=/Game/Assets/Effects/particles/P_Pulse_Ring.P_Pulse_Ring Component=/Game/Maps/MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1.RightButtonEffect
[2015.08.03-09.43.34:358][106]Cmd: MAP LOAD FILE=“…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Maps/MyPokerMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2015.08.03-09.43.34:358][106]LightingResults: New page: Lighting Build
[2015.08.03-09.43.34:386][106]LoadErrors: New page: Loading map: MyPokerMap.umap
[2015.08.03-09.43.34:387][106]MapCheck: New page: Map Check
[2015.08.03-09.43.34:387][106]LightingResults: New page: Lighting Build
[2015.08.03-09.43.34:397][106]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097E81636A0
[2015.08.03-09.43.34:500][106]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.43.34:537][106]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2015.08.03-09.43.34:561][106]Cmd: MAP CHECKDEP NOCLEARLOG
[2015.08.03-09.43.34:708][106]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 147.624ms to complete.
[2015.08.03-09.43.34:709][106]LogFileHelpers: Loading map ‘MyPokerMap’ took 0.353
[2015.08.03-09.43.37:754][182]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.43.37:754][182]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.43.37:832][182]LogPlayLevel: PIE: Blueprint regeneration took 76 ms (1 blueprints)
[2015.08.03-09.43.37:836][182]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 1:43:37 PM)
[2015.08.03-09.43.37:836][182]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.43.37:840][182]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003564s)
[2015.08.03-09.43.37:840][182]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.43.37:841][182]LogPlayLevel: PIE: World Init took: (0.000899s)
[2015.08.03-09.43.37:841][182]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004608s)
[2015.08.03-09.43.37:862][182]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.43.37:868][182]LogInit: FAudioDevice initialized.
[2015.08.03-09.43.37:916][182]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.43.37:921][182]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.43.37
[2015.08.03-09.43.37:921][182]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_0 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.43.37:922][182]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_0 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.43.37:922][182]LogWorld: Bringing up level for play took: 0.003483
[2015.08.03-09.43.37:925][182]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 0.987
[2015.08.03-09.43.41:899][323]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.43.41:899][323]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.43.41:899][323]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-09.43.41:899][323]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.43.41:899][323]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.43.41:899][323]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-09.43.47:769][531]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.43.48:549][573]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD90E020
[2015.08.03-09.43.49:904][613]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.43.49:904][613]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.43.49:971][613]LogPlayLevel: PIE: Blueprint regeneration took 66 ms (1 blueprints)
[2015.08.03-09.43.49:971][613]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 1:43:49 PM)
[2015.08.03-09.43.49:971][613]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.43.49:975][613]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003736s)
[2015.08.03-09.43.49:975][613]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.43.49:976][613]LogPlayLevel: PIE: World Init took: (0.000894s)
[2015.08.03-09.43.49:976][613]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004769s)
[2015.08.03-09.43.49:996][613]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.43.50:001][613]LogInit: FAudioDevice initialized.
[2015.08.03-09.43.50:033][613]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.43.50:037][613]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.43.50
[2015.08.03-09.43.50:037][613]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_1 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.43.50:038][613]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_1 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.43.50:038][613]LogWorld: Bringing up level for play took: 0.003287
[2015.08.03-09.43.50:041][613]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 1.103
[2015.08.03-09.43.58:049][895]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097E8172520
[2015.08.03-09.43.59:095][925]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.43.59:595][939]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.44.00:290][958]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.44.03:475][ 46]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.44.03:475][ 46]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.44.03:541][ 46]LogPlayLevel: PIE: Blueprint regeneration took 65 ms (1 blueprints)
[2015.08.03-09.44.03:541][ 46]PIE: New page: SIE session: MyPokerMap (Aug 3, 2015, 1:44:03 PM)
[2015.08.03-09.44.03:541][ 46]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.44.03:545][ 46]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003775s)
[2015.08.03-09.44.03:546][ 46]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.44.03:546][ 46]LogPlayLevel: PIE: World Init took: (0.000965s)
[2015.08.03-09.44.03:546][ 46]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004895s)
[2015.08.03-09.44.03:573][ 46]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.44.03:580][ 46]LogInit: FAudioDevice initialized.
[2015.08.03-09.44.03:610][ 46]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.44.03:615][ 46]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.44.03
[2015.08.03-09.44.03:615][ 46]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_2 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.44.03:616][ 46]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_2 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.44.03:616][ 46]LogWorld: Bringing up level for play took: 0.003635
[2015.08.03-09.44.03:618][ 46]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 0.68
[2015.08.03-09.44.09:522][196]LogEditorViewport: Clicking on Actor (LMB): BP_Buttons_C (BP_Buttons)
[2015.08.03-09.44.09:522][196]LogSelection:Warning: PIE object was selected: “BP_Buttons_C /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1”
[2015.08.03-09.44.10:210][214]LogEditorViewport: Clicking on Actor (LMB): BP_Buttons_C (BP_Buttons)
[2015.08.03-09.44.10:210][214]LogSelection:Warning: PIE object was selected: “BP_Buttons_C /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1”
[2015.08.03-09.44.11:180][240]LogEditorViewport: Clicking on Actor (LMB): BP_Buttons_C (BP_Buttons)
[2015.08.03-09.44.11:180][240]LogSelection:Warning: PIE object was selected: “BP_Buttons_C /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1”
[2015.08.03-09.44.13:287][303]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.44.14:064][340]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD57B100
[2015.08.03-09.44.17:992][453]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.44.17:992][453]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.44.18:059][453]LogPlayLevel: PIE: Blueprint regeneration took 66 ms (1 blueprints)
[2015.08.03-09.44.18:059][453]PIE: New page: SIE session: MyPokerMap (Aug 3, 2015, 1:44:18 PM)
[2015.08.03-09.44.18:059][453]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.44.18:063][453]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003686s)
[2015.08.03-09.44.18:063][453]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.44.18:064][453]LogPlayLevel: PIE: World Init took: (0.000929s)
[2015.08.03-09.44.18:064][453]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004748s)
[2015.08.03-09.44.18:082][453]LogSelection:Warning: PIE object was selected: “BP_Buttons_C /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1”
[2015.08.03-09.44.18:085][453]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.44.18:090][453]LogInit: FAudioDevice initialized.
[2015.08.03-09.44.18:119][453]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.44.18:124][453]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.44.18
[2015.08.03-09.44.18:124][453]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_3 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.44.18:125][453]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_3 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.44.18:125][453]LogWorld: Bringing up level for play took: 0.003876
[2015.08.03-09.44.18:127][453]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.811
[2015.08.03-09.44.18:131][453]LogSelection:Warning: PIE object was selected: “BP_Buttons_C /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1”
[2015.08.03-09.44.19:385][483]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (SM_Blackjack_Table_Felt)
[2015.08.03-09.44.19:386][483]LogSelection:Warning: PIE object was selected: “StaticMeshActor /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.SM_Blackjack_Table_Felt_7”
[2015.08.03-09.44.19:489][483]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.44.20:360][525]LogEditorViewport: Clicking on Actor (LMB): BP_Buttons_C (BP_Buttons)
[2015.08.03-09.44.20:360][525]LogSelection:Warning: PIE object was selected: “BP_Buttons_C /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1”
[2015.08.03-09.44.20:874][538]LogEditorViewport: Clicking on Actor (LMB): BP_Buttons_C (BP_Buttons)
[2015.08.03-09.44.20:874][538]LogSelection:Warning: PIE object was selected: “BP_Buttons_C /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.BP_Buttons_C_1”
[2015.08.03-09.44.22:552][585]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.44.23:398][630]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD0C71A0
[2015.08.03-09.44.25:759][697]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.44.26:205][722]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.44.29:478][918]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.44.29:478][918]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.44.29:548][918]LogPlayLevel: PIE: Blueprint regeneration took 69 ms (1 blueprints)
[2015.08.03-09.44.29:548][918]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 1:44:29 PM)
[2015.08.03-09.44.29:549][918]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.44.29:552][918]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003630s)
[2015.08.03-09.44.29:553][918]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.44.29:553][918]LogPlayLevel: PIE: World Init took: (0.001118s)
[2015.08.03-09.44.29:553][918]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004889s)
[2015.08.03-09.44.29:575][918]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.44.29:580][918]LogInit: FAudioDevice initialized.
[2015.08.03-09.44.29:613][918]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.44.29:618][918]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.44.29
[2015.08.03-09.44.29:618][918]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_4 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.44.29:618][918]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_4 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.44.29:618][918]LogWorld: Bringing up level for play took: 0.003499
[2015.08.03-09.44.29:621][918]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 0.683
[2015.08.03-09.44.40:684][310]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD0C6B60
[2015.08.03-09.44.53:399][671]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2015.08.03-09.44.54:434][699]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.44.54:434][699]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.44.54:506][699]LogPlayLevel: PIE: Blueprint regeneration took 71 ms (1 blueprints)
[2015.08.03-09.44.54:506][699]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 1:44:54 PM)
[2015.08.03-09.44.54:506][699]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.44.54:510][699]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003668s)
[2015.08.03-09.44.54:510][699]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.44.54:511][699]LogPlayLevel: PIE: World Init took: (0.000880s)
[2015.08.03-09.44.54:511][699]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004685s)
[2015.08.03-09.44.54:532][699]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.44.54:537][699]LogInit: FAudioDevice initialized.
[2015.08.03-09.44.54:571][699]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.44.54:575][699]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.44.54
[2015.08.03-09.44.54:575][699]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_5 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.44.54:576][699]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_5 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.44.54:576][699]LogWorld: Bringing up level for play took: 0.003290
[2015.08.03-09.44.54:579][699]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.36
[2015.08.03-09.44.56:506][766]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097DC6D5DA0
[2015.08.03-09.45.00:081][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_Blackjack_Table_Felt)
[2015.08.03-09.45.10:086][148]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
[2015.08.03-09.45.12:817][229]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2015.08.03-09.45.14:539][277]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.45.14:539][277]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.45.14:612][277]LogPlayLevel: PIE: Blueprint regeneration took 73 ms (1 blueprints)
[2015.08.03-09.45.14:613][277]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 1:45:14 PM)
[2015.08.03-09.45.14:613][277]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.45.14:617][277]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003630s)
[2015.08.03-09.45.14:617][277]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.45.14:618][277]LogPlayLevel: PIE: World Init took: (0.000901s)
[2015.08.03-09.45.14:618][277]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004671s)
[2015.08.03-09.45.14:640][277]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.45.14:645][277]LogInit: FAudioDevice initialized.
[2015.08.03-09.45.14:674][277]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.45.14:678][277]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.45.14
[2015.08.03-09.45.14:679][277]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_6 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.45.14:679][277]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_6 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.45.14:679][277]LogWorld: Bringing up level for play took: 0.003349
[2015.08.03-09.45.14:682][277]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.256
[2015.08.03-09.45.20:072][468]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097DE05E3E0
[2015.08.03-09.45.22:726][544]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY
[2015.08.03-09.45.27:402][679]LogNavigationPoint: PostEditMove Clear paths rebuilt
[2015.08.03-09.45.28:458][708]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.45.28:496][708]Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/Maps/MyPokerMap” FILE=“…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Maps/MyPokerMap.umap” SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2015.08.03-09.45.28:636][708]LogSavePackage: Save=64.832634ms
[2015.08.03-09.45.28:637][708]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/MyPokerMap9D00C73D4468F974EB85859641679887.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Maps/MyPokerMap.umap’
[2015.08.03-09.45.29:836][744]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.45.29:836][744]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.45.29:918][744]LogPlayLevel: PIE: Blueprint regeneration took 82 ms (1 blueprints)
[2015.08.03-09.45.29:918][744]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 1:45:29 PM)
[2015.08.03-09.45.29:919][744]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.45.29:922][744]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003472s)
[2015.08.03-09.45.29:923][744]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.45.29:923][744]LogPlayLevel: PIE: World Init took: (0.000861s)
[2015.08.03-09.45.29:923][744]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004477s)
[2015.08.03-09.45.29:944][744]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.45.29:949][744]LogInit: FAudioDevice initialized.
[2015.08.03-09.45.29:978][744]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.45.29:983][744]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.45.29
[2015.08.03-09.45.29:983][744]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_7 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.45.29:984][744]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_7 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.45.29:984][744]LogWorld: Bringing up level for play took: 0.003508
[2015.08.03-09.45.29:986][744]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 1.048
[2015.08.03-09.55.42:420][522]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.55.43:330][572]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD721EE0
[2015.08.03-09.55.50:414][722]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.55.50:520][722]LogLinker:Warning: Asset ‘…/…/…/Engine/Content/ArtTools/RenderToTexture/Macros/RenderToTextureMacros.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.08.03-09.55.50:616][722]LogLinker:Warning: Asset ‘…/…/…/Engine/Content/ArtTools/RenderToTexture/Enums/RenderToTexture_Enum.uasset’ has been saved with empty engine version. The asset will be loaded but may be incompatible.
[2015.08.03-09.56.04:598][440]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.56.52:776][840]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.56.52:784][840]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.56.52:877][840]LogPlayLevel: PIE: Blueprint regeneration took 100 ms (1 blueprints)
[2015.08.03-09.56.52:877][840]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 1:56:52 PM)
[2015.08.03-09.56.52:878][840]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.56.52:881][840]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003636s)
[2015.08.03-09.56.52:882][840]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.56.52:883][840]LogPlayLevel: PIE: World Init took: (0.001243s)
[2015.08.03-09.56.52:883][840]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.005028s)
[2015.08.03-09.56.52:915][840]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.56.52:920][840]LogInit: FAudioDevice initialized.
[2015.08.03-09.56.52:923][840]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.56.52:951][840]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.56.52:957][840]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.56.52
[2015.08.03-09.56.52:957][840]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_8 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.56.52:957][840]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_8 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.56.52:957][840]LogWorld: Bringing up level for play took: 0.003313
[2015.08.03-09.56.52:974][840]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 0.037
[2015.08.03-09.56.52:991][840]LogRenderer: Reallocating scene render targets to support 1296x728 (Frame:9589).
[2015.08.03-09.57.02:457][ 9]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD703880
[2015.08.03-09.57.18:538][799]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.57.18:865][799]LogActor:Warning: GameNetworkManager /Engine/Transient.World_6:PersistentLevel.GameNetworkManager_9 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.57.42:082][167]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.01:259][247]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.02:058][295]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.03:169][361]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.03:711][389]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.11:648][858]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.12:091][882]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.20:078][354]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.20:490][375]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.29:900][921]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.32:729][ 87]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.34:406][188]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.35:368][242]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.42:105][638]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.42:741][672]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.48:272][ 0]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.58.49:285][ 57]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.59.00:112][698]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.59.02:799][859]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.59.03:373][888]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.59.15:514][583]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-09.59.16:289][583]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-09.59.16:289][583]BlueprintEditorCompileResults: Info [0971.90] Compile of BP_Logic successful! [in 773 ms]
[2015.08.03-09.59.29:559][368]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.59.39:289][951]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.59.40:153][999]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.59.46:750][378]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.59.49:587][548]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-09.59.50:079][548]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-09.59.50:079][548]BlueprintEditorCompileResults: Info [1005.69] Compile of BP_Logic successful! [in 491 ms]
[2015.08.03-09.59.55:419][864]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-09.59.55:426][864]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-09.59.55:523][864]LogPlayLevel: PIE: Blueprint regeneration took 104 ms (1 blueprints)
[2015.08.03-09.59.55:523][864]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 1:59:55 PM)
[2015.08.03-09.59.55:523][864]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-09.59.55:527][864]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003707s)
[2015.08.03-09.59.55:527][864]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-09.59.55:528][864]LogPlayLevel: PIE: World Init took: (0.000920s)
[2015.08.03-09.59.55:528][864]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004775s)
[2015.08.03-09.59.55:561][864]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-09.59.55:566][864]LogInit: FAudioDevice initialized.
[2015.08.03-09.59.55:569][864]LogD3D11RHI: InitD3DDevice
[2015.08.03-09.59.55:613][864]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-09.59.55:618][864]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-11.59.55
[2015.08.03-09.59.55:618][864]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_9 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.59.55:618][864]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_10 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-09.59.55:619][864]LogWorld: Bringing up level for play took: 0.003322
[2015.08.03-09.59.55:695][864]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 0.756
[2015.08.03-09.59.57:935][904]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.59.57:935][904]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.59.57:935][904]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-09.59.58:374][912]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.59.58:374][912]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.59.58:374][912]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-09.59.58:813][920]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.59.58:813][920]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.59.58:813][920]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-09.59.59:254][928]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.59.59:254][928]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-09.59.59:254][928]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.00.00:250][946]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.00.00:250][946]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.00.00:250][946]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.00.02:028][978]LogBlueprintDebug:Warning: Hit breakpoint on node ‘CallFunc_PrintString’, from offset 14272
[2015.08.03-10.00.02:028][978]LogBlueprintDebug:
Script call stack:
Function /Game/Blueprints/BP_Buttons.BP_Buttons_C:BndEvt__ButtonHit_K2Node_ComponentBoundEvent_33_ComponentOnClickedSignature__DelegateSignature
Function /Game/Blueprints/BP_Buttons.BP_Buttons_C:ExecuteUbergraph_BP_Buttons
Function /Game/Blueprints/BP_Logic.BP_Logic_C:Click_HIT
Function /Game/Blueprints/BP_Logic.BP_Logic_C:ExecuteUbergraph_BP_Logic
Function /Game/Blueprints/BP_Logic.BP_Logic_C:ShowIACard
Function /Game/Blueprints/BP_Logic.BP_Logic_C:ExecuteUbergraph_BP_Logic
[2015.08.03-10.00.06:859][978]LogBlueprintUserMessages: C’est Valide
[2015.08.03-10.00.06:976][979]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097838CADE0
[2015.08.03-10.00.55:215][855]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.00.56:262][913]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.00.56:629][929]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.01.00:434][156]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.01.01:653][227]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.01.05:618][447]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.01.07:620][567]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.01.08:033][589]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.01.14:895][997]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.01.16:848][114]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.01.17:440][146]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.01.29:839][886]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-10.01.30:352][886]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-10.01.30:352][886]BlueprintEditorCompileResults: Info [1105.96] Compile of BP_Logic successful! [in 512 ms]
[2015.08.03-10.01.49:637][ 22]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.02.01:023][696]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-10.02.01:610][696]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-10.02.01:610][696]BlueprintEditorCompileResults: Info [1137.22] Compile of BP_Logic successful! [in 585 ms]
[2015.08.03-10.02.02:363][737]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.02.02:372][737]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.02.02:499][737]LogPlayLevel: PIE: Blueprint regeneration took 136 ms (1 blueprints)
[2015.08.03-10.02.02:499][737]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:02:02 PM)
[2015.08.03-10.02.02:500][737]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.02.02:504][737]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003999s)
[2015.08.03-10.02.02:504][737]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.02.02:505][737]LogPlayLevel: PIE: World Init took: (0.001095s)
[2015.08.03-10.02.02:505][737]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.005249s)
[2015.08.03-10.02.02:547][737]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.02.02:552][737]LogInit: FAudioDevice initialized.
[2015.08.03-10.02.02:554][737]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.02.02:601][737]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.02.02:606][737]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.02.02
[2015.08.03-10.02.02:607][737]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_10 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.02.02:607][737]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_11 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.02.02:607][737]LogWorld: Bringing up level for play took: 0.003792
[2015.08.03-10.02.02:719][737]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.219
[2015.08.03-10.02.05:174][780]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.05:175][780]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.05:175][780]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.05:175][780]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.05:175][780]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.05:175][780]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.05:742][790]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.05:742][790]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.05:742][790]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.05:742][790]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.05:742][790]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.05:742][790]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.07:030][813]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.07:030][813]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.07:030][813]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.07:030][813]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.07:031][813]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.07:031][813]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.07:760][826]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.07:760][826]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.07:760][826]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.07:760][826]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.07:760][826]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.07:761][826]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.08:603][841]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.08:603][841]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.08:603][841]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.08:603][841]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.08:603][841]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.08:603][841]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.08:604][841]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.08:604][841]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.08:604][841]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.08:604][841]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.08:604][841]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.02.08:604][841]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.02.15:278][958]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000009790ADC7C0
[2015.08.03-10.02.16:199][ 8]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.02.16:238][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/Blueprints/BP_Logic” FILE=“…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Blueprints/BP_Logic.uasset” SILENT=true
[2015.08.03-10.02.17:053][ 8]LogSavePackage: Save=686.003418ms
[2015.08.03-10.02.17:053][ 8]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/BP_Logic48B81C9D410756B1A5108FA0A811AFC8.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Blueprints/BP_Logic.uasset’
[2015.08.03-10.02.26:571][578]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-10.02.27:076][578]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-10.02.27:076][578]BlueprintEditorCompileResults: Info [1162.68] Compile of BP_Logic successful! [in 504 ms]
[2015.08.03-10.02.27:914][625]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.02.27:921][625]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.02.28:021][625]LogPlayLevel: PIE: Blueprint regeneration took 107 ms (1 blueprints)
[2015.08.03-10.02.28:021][625]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:02:28 PM)
[2015.08.03-10.02.28:022][625]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.02.28:026][625]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003829s)
[2015.08.03-10.02.28:026][625]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.02.28:027][625]LogPlayLevel: PIE: World Init took: (0.000913s)
[2015.08.03-10.02.28:027][625]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004900s)
[2015.08.03-10.02.28:062][625]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.02.28:067][625]LogInit: FAudioDevice initialized.
[2015.08.03-10.02.28:070][625]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.02.28:118][625]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.02.28:123][625]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.02.28
[2015.08.03-10.02.28:123][625]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_11 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.02.28:124][625]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_12 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.02.28:124][625]LogWorld: Bringing up level for play took: 0.003845
[2015.08.03-10.02.28:208][625]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 1.27
[2015.08.03-10.02.36:100][763]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000979636B060
[2015.08.03-10.02.39:927][992]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-10.02.40:414][992]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-10.02.40:414][992]BlueprintEditorCompileResults: Info [1176.02] Compile of BP_Logic successful! [in 486 ms]
[2015.08.03-10.03.22:196][882]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.03.24:034][992]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-10.03.24:529][992]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-10.03.24:529][992]BlueprintEditorCompileResults: Info [1220.14] Compile of BP_Logic successful! [in 495 ms]
[2015.08.03-10.03.27:875][189]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.03.27:883][189]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.03.27:982][189]LogPlayLevel: PIE: Blueprint regeneration took 107 ms (1 blueprints)
[2015.08.03-10.03.27:982][189]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:03:27 PM)
[2015.08.03-10.03.27:983][189]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.03.27:987][189]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003862s)
[2015.08.03-10.03.27:987][189]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.03.27:988][189]LogPlayLevel: PIE: World Init took: (0.001050s)
[2015.08.03-10.03.27:988][189]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.005082s)
[2015.08.03-10.03.28:026][189]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.03.28:032][189]LogInit: FAudioDevice initialized.
[2015.08.03-10.03.28:035][189]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.03.28:082][189]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.03.28:087][189]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.03.28
[2015.08.03-10.03.28:087][189]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_12 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.03.28:087][189]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_13 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.03.28:088][189]LogWorld: Bringing up level for play took: 0.003252
[2015.08.03-10.03.28:163][189]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 1.225
[2015.08.03-10.03.30:539][231]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.30:539][231]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.30:539][231]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.03.31:044][240]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.31:044][240]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.31:044][240]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.03.31:545][249]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.31:545][249]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.31:545][249]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.03.31:997][257]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.31:997][257]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.31:997][257]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.03.32:560][267]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.32:560][267]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.03.32:560][267]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.03.33:517][284]LogBlueprintUserMessages: IA wins2
[2015.08.03-10.03.38:010][362]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000009796679080
[2015.08.03-10.04.02:738][260]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.04.02:829][260]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.04.14:793][589]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.02:668][413]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.13:174][ 23]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.13:845][ 63]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.16:959][249]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.18:348][332]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.27:190][862]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.27:711][893]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.29:292][987]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.30:996][ 89]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.05.33:616][246]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-10.05.34:410][246]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-10.05.34:411][246]BlueprintEditorCompileResults: Info [1350.02] Compile of BP_Logic successful! [in 795 ms]
[2015.08.03-10.05.49:223][119]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.06.01:422][851]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.06.09:906][360]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.06.15:040][668]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.06.15:636][702]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.06.24:591][236]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.06.24:737][236]BlueprintEditorCompileResults: Info [1400.34] Compile of BP_HUD_Poker successful! [in 145 ms]
[2015.08.03-10.06.47:324][590]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.06.49:285][706]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.06.58:334][248]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.07.00:915][403]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.07.01:053][403]BlueprintEditorCompileResults: Info [1436.66] Compile of BP_HUD_Poker successful! [in 136 ms]
[2015.08.03-10.07.06:441][725]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.07.06:449][725]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.07.06:559][725]LogPlayLevel: PIE: Blueprint regeneration took 118 ms (1 blueprints)
[2015.08.03-10.07.06:559][725]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:07:06 PM)
[2015.08.03-10.07.06:560][725]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.07.06:564][725]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003681s)
[2015.08.03-10.07.06:564][725]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.07.06:564][725]LogPlayLevel: PIE: World Init took: (0.000950s)
[2015.08.03-10.07.06:565][725]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004804s)
[2015.08.03-10.07.06:604][725]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.07.06:610][725]LogInit: FAudioDevice initialized.
[2015.08.03-10.07.06:612][725]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.07.06:641][725]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.07.06:646][725]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.07.06
[2015.08.03-10.07.06:646][725]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_13 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.07.06:646][725]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_14 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.07.06:647][725]LogWorld: Bringing up level for play took: 0.003503
[2015.08.03-10.07.06:662][725]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.276
[2015.08.03-10.07.08:366][753]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000979BBE4540
[2015.08.03-10.07.09:851][842]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.07.12:485][ 0]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.07.12:634][ 0]BlueprintEditorCompileResults: Info [1448.24] Compile of BP_HUD_Poker successful! [in 149 ms]
[2015.08.03-10.07.13:565][ 54]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.07.13:573][ 54]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.07.13:680][ 54]LogPlayLevel: PIE: Blueprint regeneration took 115 ms (1 blueprints)
[2015.08.03-10.07.13:680][ 54]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:07:13 PM)
[2015.08.03-10.07.13:680][ 54]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.07.13:684][ 54]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003679s)
[2015.08.03-10.07.13:686][ 54]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.07.13:686][ 54]LogPlayLevel: PIE: World Init took: (0.000852s)
[2015.08.03-10.07.13:686][ 54]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004673s)
[2015.08.03-10.07.13:724][ 54]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.07.13:729][ 54]LogInit: FAudioDevice initialized.
[2015.08.03-10.07.13:732][ 54]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.07.13:763][ 54]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.07.13:769][ 54]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.07.13
[2015.08.03-10.07.13:769][ 54]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_14 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.07.13:769][ 54]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_15 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.07.13:770][ 54]LogWorld: Bringing up level for play took: 0.003878
[2015.08.03-10.07.13:785][ 54]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 0.847
[2015.08.03-10.07.15:878][ 90]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000009799F923E0
[2015.08.03-10.07.40:521][675]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.07.49:191][701]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.07.49:554][701]LogSavePackage: Save=115.084007ms
[2015.08.03-10.07.49:554][701]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/MyPokerMap_Auto19B362FB2424A5A53606B2AAC69211FAD.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/Autosaves/Game/Maps/MyPokerMap_Auto1.umap’
[2015.08.03-10.07.49:568][701]LogFileHelpers: Editor autosave (incl. sublevels) for ‘/Game/Maps/MyPokerMap’ took 0.259
[2015.08.03-10.07.49:568][701]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.259
[2015.08.03-10.07.49:584][701]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_Logic] ([1] browsable assets)…
[2015.08.03-10.07.49:584][701]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Logic]
[2015.08.03-10.07.50:457][701]LogSavePackage: Save=797.413879ms
[2015.08.03-10.07.50:457][701]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/BP_Logic_Auto1D405D6D446DB24C3483D10A5E34D9FBE.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/Autosaves/Game/Blueprints/BP_Logic_Auto1.uasset’
[2015.08.03-10.07.50:472][701]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/Blueprints/BP_HUD_Poker] ([1] browsable assets)…
[2015.08.03-10.07.50:472][701]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_HUD_Poker]
[2015.08.03-10.07.50:596][701]LogSavePackage: Save=66.020226ms
[2015.08.03-10.07.50:596][701]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/BP_HUD_Poker_Auto1DA00D37B4D603723A08CDC9A92AA58F0.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/Autosaves/Game/Blueprints/BP_HUD_Poker_Auto1.uasset’
[2015.08.03-10.07.50:607][701]LogFileHelpers: Auto-saving content packages took 1.038
[2015.08.03-10.08.57:254][242]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.08.57:922][282]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.08.59:179][357]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.08.59:832][394]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.09.08:234][893]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.09.08:982][936]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.09.16:327][376]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.09.20:312][615]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.09.22:660][756]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.09.22:821][756]BlueprintEditorCompileResults: Info [1578.43] Compile of BP_HUD_Poker successful! [in 161 ms]
[2015.08.03-10.09.24:179][836]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.09.24:187][836]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.09.24:296][836]LogPlayLevel: PIE: Blueprint regeneration took 117 ms (1 blueprints)
[2015.08.03-10.09.24:296][836]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:09:24 PM)
[2015.08.03-10.09.24:297][836]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.09.24:301][836]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003775s)
[2015.08.03-10.09.24:301][836]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.09.24:302][836]LogPlayLevel: PIE: World Init took: (0.000972s)
[2015.08.03-10.09.24:302][836]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004912s)
[2015.08.03-10.09.24:341][836]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.09.24:346][836]LogInit: FAudioDevice initialized.
[2015.08.03-10.09.24:349][836]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.09.24:380][836]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.09.24:385][836]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.09.24
[2015.08.03-10.09.24:385][836]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_15 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.09.24:385][836]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_16 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.09.24:386][836]LogWorld: Bringing up level for play took: 0.003417
[2015.08.03-10.09.24:402][836]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.536
[2015.08.03-10.09.34:709][ 19]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097846CB920
[2015.08.03-10.10.12:127][180]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.10.15:230][331]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.10.26:006][957]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.10.26:676][997]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.10.27:928][ 71]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.10.28:714][116]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.10.32:293][324]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.10.38:682][693]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.10.52:753][536]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.10.59:026][902]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.01:672][ 30]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.24:641][395]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.25:381][439]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.30:055][718]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.33:161][904]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.46:283][691]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.46:871][726]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.48:310][811]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.53:415][117]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.11.56:820][321]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.01:289][589]LogEditorTransaction: Undo Create Pin Link
[2015.08.03-10.12.01:425][589]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.02:806][664]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.05:661][835]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.10:649][134]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.11:636][193]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.13:517][305]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.14:420][355]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.15:872][441]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.17:293][526]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.24:480][957]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-10.12.25:347][957]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-10.12.25:347][957]BlueprintEditorCompileResults: Info [1760.95] Compile of BP_Logic successful! [in 866 ms]
[2015.08.03-10.12.41:786][931]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.42:810][990]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.50:161][430]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.52:825][590]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.12.52:989][590]BlueprintEditorCompileResults: Info [1788.60] Compile of BP_HUD_Poker successful! [in 162 ms]
[2015.08.03-10.12.54:270][665]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.12.54:278][665]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.12.54:412][665]LogPlayLevel: PIE: Blueprint regeneration took 142 ms (1 blueprints)
[2015.08.03-10.12.54:412][665]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:12:54 PM)
[2015.08.03-10.12.54:413][665]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.12.54:417][665]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003789s)
[2015.08.03-10.12.54:417][665]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.12.54:418][665]LogPlayLevel: PIE: World Init took: (0.001017s)
[2015.08.03-10.12.54:418][665]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004998s)
[2015.08.03-10.12.54:467][665]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.12.54:473][665]LogInit: FAudioDevice initialized.
[2015.08.03-10.12.54:475][665]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.12.54:510][665]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.12.54:514][665]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.12.54
[2015.08.03-10.12.54:514][665]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_16 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.12.54:515][665]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_17 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.12.54:515][665]LogWorld: Bringing up level for play took: 0.003350
[2015.08.03-10.12.54:532][665]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.406
[2015.08.03-10.13.00:770][774]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000009790A68CC0
[2015.08.03-10.13.34:154][773]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.13.43:187][315]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.13.52:587][879]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.13.56:766][128]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.00:370][344]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.12:804][ 90]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.17:921][394]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.20:056][522]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.24:606][795]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.25:230][831]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.28:074][998]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.14.28:254][998]BlueprintEditorCompileResults: Info [1883.86] Compile of BP_HUD_Poker successful! [in 180 ms]
[2015.08.03-10.14.33:372][305]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.14.33:545][305]BlueprintEditorCompileResults: Info [1889.15] Compile of BP_HUD_Poker successful! [in 172 ms]
[2015.08.03-10.14.34:446][357]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.14.34:454][357]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.14.34:591][357]LogPlayLevel: PIE: Blueprint regeneration took 144 ms (1 blueprints)
[2015.08.03-10.14.34:591][357]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:14:34 PM)
[2015.08.03-10.14.34:592][357]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.14.34:595][357]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003712s)
[2015.08.03-10.14.34:596][357]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.14.34:596][357]LogPlayLevel: PIE: World Init took: (0.000934s)
[2015.08.03-10.14.34:597][357]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004829s)
[2015.08.03-10.14.34:650][357]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.14.34:656][357]LogInit: FAudioDevice initialized.
[2015.08.03-10.14.34:659][357]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.34:689][357]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.14.34:695][357]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.14.34
[2015.08.03-10.14.34:695][357]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_17 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.14.34:695][357]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_18 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.14.34:696][357]LogWorld: Bringing up level for play took: 0.004221
[2015.08.03-10.14.34:719][357]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.219
[2015.08.03-10.14.36:180][381]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000009795D36340
[2015.08.03-10.14.43:248][805]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.14.43:420][805]BlueprintEditorCompileResults: Info [1899.03] Compile of BP_HUD_Poker successful! [in 172 ms]
[2015.08.03-10.14.44:479][867]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.14.44:486][867]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.14.44:622][867]LogPlayLevel: PIE: Blueprint regeneration took 143 ms (1 blueprints)
[2015.08.03-10.14.44:622][867]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:14:44 PM)
[2015.08.03-10.14.44:623][867]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.14.44:627][867]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003881s)
[2015.08.03-10.14.44:627][867]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.14.44:628][867]LogPlayLevel: PIE: World Init took: (0.000933s)
[2015.08.03-10.14.44:628][867]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004967s)
[2015.08.03-10.14.44:679][867]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.14.44:684][867]LogInit: FAudioDevice initialized.
[2015.08.03-10.14.44:687][867]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.44:722][867]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.14.44:727][867]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.14.44
[2015.08.03-10.14.44:727][867]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_18 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.14.44:728][867]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_19 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.14.44:728][867]LogWorld: Bringing up level for play took: 0.003364
[2015.08.03-10.14.44:745][867]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.194
[2015.08.03-10.14.48:388][931]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000979B0D0FE0
[2015.08.03-10.14.51:889][141]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.14.52:066][141]BlueprintEditorCompileResults: Info [1907.67] Compile of BP_HUD_Poker successful! [in 177 ms]
[2015.08.03-10.14.52:907][190]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.14.52:914][190]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.14.53:054][190]LogPlayLevel: PIE: Blueprint regeneration took 145 ms (1 blueprints)
[2015.08.03-10.14.53:054][190]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:14:53 PM)
[2015.08.03-10.14.53:054][190]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.14.53:058][190]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003776s)
[2015.08.03-10.14.53:059][190]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.14.53:059][190]LogPlayLevel: PIE: World Init took: (0.000911s)
[2015.08.03-10.14.53:059][190]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004847s)
[2015.08.03-10.14.53:108][190]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.14.53:113][190]LogInit: FAudioDevice initialized.
[2015.08.03-10.14.53:116][190]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.14.53:145][190]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.14.53:150][190]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.14.53
[2015.08.03-10.14.53:150][190]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_19 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.14.53:151][190]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_20 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.14.53:151][190]LogWorld: Bringing up level for play took: 0.003322
[2015.08.03-10.14.53:168][190]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 0.23
[2015.08.03-10.14.54:309][208]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000009790A6ACA0
[2015.08.03-10.14.57:745][414]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.15.00:310][568]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.15.00:480][568]BlueprintEditorCompileResults: Info [1916.09] Compile of BP_HUD_Poker successful! [in 170 ms]
[2015.08.03-10.15.01:423][623]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.15.01:430][623]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.15.01:563][623]LogPlayLevel: PIE: Blueprint regeneration took 140 ms (1 blueprints)
[2015.08.03-10.15.01:563][623]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:15:01 PM)
[2015.08.03-10.15.01:564][623]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.15.01:567][623]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003718s)
[2015.08.03-10.15.01:568][623]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.15.01:568][623]LogPlayLevel: PIE: World Init took: (0.000903s)
[2015.08.03-10.15.01:568][623]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004773s)
[2015.08.03-10.15.01:617][623]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.15.01:622][623]LogInit: FAudioDevice initialized.
[2015.08.03-10.15.01:624][623]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.15.01:657][623]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.15.01:662][623]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.15.01
[2015.08.03-10.15.01:662][623]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_20 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.15.01:662][623]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_21 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.15.01:663][623]LogWorld: Bringing up level for play took: 0.003438
[2015.08.03-10.15.01:680][623]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 0.742
[2015.08.03-10.15.06:438][706]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000978FBBBC40
[2015.08.03-10.15.11:204][992]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.15.11:393][992]BlueprintEditorCompileResults: Info [1927.00] Compile of BP_HUD_Poker successful! [in 187 ms]
[2015.08.03-10.15.12:551][ 60]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.15.12:558][ 60]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.15.12:693][ 60]LogPlayLevel: PIE: Blueprint regeneration took 141 ms (1 blueprints)
[2015.08.03-10.15.12:693][ 60]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:15:12 PM)
[2015.08.03-10.15.12:693][ 60]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.15.12:697][ 60]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003600s)
[2015.08.03-10.15.12:697][ 60]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.15.12:698][ 60]LogPlayLevel: PIE: World Init took: (0.000892s)
[2015.08.03-10.15.12:698][ 60]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004672s)
[2015.08.03-10.15.12:749][ 60]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.15.12:754][ 60]LogInit: FAudioDevice initialized.
[2015.08.03-10.15.12:756][ 60]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.15.12:791][ 60]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.15.12:796][ 60]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.15.12
[2015.08.03-10.15.12:796][ 60]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_21 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.15.12:797][ 60]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_22 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.15.12:797][ 60]LogWorld: Bringing up level for play took: 0.003376
[2015.08.03-10.15.12:815][ 60]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.124
[2015.08.03-10.15.14:620][ 92]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.14:620][ 92]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.14:620][ 92]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.14:620][ 92]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.14:620][ 92]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.14:620][ 92]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.14:732][ 94]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.14:733][ 94]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.14:733][ 94]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.14:733][ 94]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.14:733][ 94]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.14:733][ 94]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.15:069][100]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.15:069][100]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.15:069][100]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.15:069][100]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.15:069][100]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.15:069][100]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.17:090][134]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000978FBB8CC0
[2015.08.03-10.15.18:308][207]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.15.20:992][368]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.15.21:162][368]BlueprintEditorCompileResults: Info [1936.77] Compile of BP_HUD_Poker successful! [in 169 ms]
[2015.08.03-10.15.22:190][428]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.15.22:197][428]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.15.22:332][428]LogPlayLevel: PIE: Blueprint regeneration took 142 ms (1 blueprints)
[2015.08.03-10.15.22:332][428]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:15:22 PM)
[2015.08.03-10.15.22:333][428]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.15.22:336][428]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003642s)
[2015.08.03-10.15.22:337][428]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.15.22:337][428]LogPlayLevel: PIE: World Init took: (0.000850s)
[2015.08.03-10.15.22:337][428]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004635s)
[2015.08.03-10.15.22:386][428]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.15.22:391][428]LogInit: FAudioDevice initialized.
[2015.08.03-10.15.22:395][428]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.15.22:427][428]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.15.22:433][428]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.15.22
[2015.08.03-10.15.22:433][428]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_22 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.15.22:433][428]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_23 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.15.22:433][428]LogWorld: Bringing up level for play took: 0.003957
[2015.08.03-10.15.22:451][428]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap -0.487
[2015.08.03-10.15.26:306][495]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000978FBB9120
[2015.08.03-10.15.29:556][690]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.15.29:731][690]BlueprintEditorCompileResults: Info [1945.34] Compile of BP_HUD_Poker successful! [in 173 ms]
[2015.08.03-10.15.30:839][755]BlueprintLog: New page: Pre-PIE auto-recompile
[2015.08.03-10.15.30:846][755]LogPlayLevel: [PIE] Compiling MyPokerMap before PIE…
[2015.08.03-10.15.30:980][755]LogPlayLevel: PIE: Blueprint regeneration took 140 ms (1 blueprints)
[2015.08.03-10.15.30:980][755]PIE: New page: PIE session: MyPokerMap (Aug 3, 2015, 2:15:30 PM)
[2015.08.03-10.15.30:980][755]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyPokerMap
[2015.08.03-10.15.30:984][755]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003770s)
[2015.08.03-10.15.30:984][755]LogAIModule: Creating AISystem for world MyPokerMap
[2015.08.03-10.15.30:985][755]LogPlayLevel: PIE: World Init took: (0.000899s)
[2015.08.03-10.15.30:985][755]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyPokerMap.MyPokerMap to /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap (0.004821s)
[2015.08.03-10.15.31:034][755]LogInit: XAudio2 using ‘Haut-parleurs (2- Plantronics .Audio 655 DSP)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2015.08.03-10.15.31:039][755]LogInit: FAudioDevice initialized.
[2015.08.03-10.15.31:041][755]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.15.31:072][755]LogWorld: Game class is ‘BP_Logic_C’
[2015.08.03-10.15.31:077][755]LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap up for play (max tick rate 60) at 2015.08.03-12.15.31
[2015.08.03-10.15.31:077][755]LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameSession_23 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.15.31:078][755]LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyPokerMap.MyPokerMap:PersistentLevel.GameNetworkManager_24 has natively added scene component(s), but none of them were set as the actor’s RootComponent - picking one arbitrarily
[2015.08.03-10.15.31:078][755]LogWorld: Bringing up level for play took: 0.003734
[2015.08.03-10.15.31:096][755]PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyPokerMap 0.157
[2015.08.03-10.15.31:922][770]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.31:922][770]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.31:922][770]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.32:037][772]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.32:037][772]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.32:037][772]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.32:206][775]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.32:206][775]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.32:206][775]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.32:319][777]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.32:319][777]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.32:319][777]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.32:826][786]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.32:826][786]LogArray:Warning: Attempted to get an item from array Occurence out of bounds [13/12]!
[2015.08.03-10.15.32:826][786]LogArray:Warning: Attempted to set an invalid index on array Occurence [13/12]!
[2015.08.03-10.15.35:171][826]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000978FE94B80
[2015.08.03-10.15.40:108][122]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.15.57:159][113]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-10.15.58:106][113]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-10.15.58:106][113]BlueprintEditorCompileResults: Info [1973.71] Compile of BP_Logic successful! [in 946 ms]
[2015.08.03-10.16.05:011][513]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.10:414][821]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.17:016][216]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.19:799][383]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.20:334][415]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.21:858][506]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.22:349][533]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.29:738][974]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.31:053][ 51]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.35:299][305]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.38:599][503]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.47:410][ 25]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.48:376][ 81]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.55:023][477]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.16.58:254][671]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.16.58:456][671]BlueprintEditorCompileResults: Info [2034.06] Compile of BP_HUD_Poker successful! [in 201 ms]
[2015.08.03-10.17.11:856][475]BlueprintLog: New page: Compile BP_HUD_Poker
[2015.08.03-10.17.12:038][475]BlueprintEditorCompileResults: Info [2047.65] Compile of BP_HUD_Poker successful! [in 182 ms]
[2015.08.03-10.17.16:102][718]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.17.16:128][718]Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/Blueprints/BP_HUD_Poker” FILE=“…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Blueprints/BP_HUD_Poker.uasset” SILENT=true
[2015.08.03-10.17.16:257][718]LogSavePackage: Save=64.463570ms
[2015.08.03-10.17.16:257][718]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/BP_HUD_Poker6C17D98E4C32DEDDE6FDA29F162C93D2.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Blueprints/BP_HUD_Poker.uasset’
[2015.08.03-10.17.18:629][860]BlueprintLog: New page: Compile BP_Logic
[2015.08.03-10.17.19:206][860]BlueprintEditorCompileResults: Info The execution path doesn’t end with a return node. Default
[2015.08.03-10.17.19:206][860]BlueprintEditorCompileResults: Info [2054.81] Compile of BP_Logic successful! [in 576 ms]
[2015.08.03-10.17.19:761][886]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.17.19:794][886]Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/Blueprints/BP_Logic” FILE=“…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Blueprints/BP_Logic.uasset” SILENT=true
[2015.08.03-10.17.20:537][886]LogSavePackage: Save=685.565491ms
[2015.08.03-10.17.20:537][886]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/BP_LogicD145BDD348D1EC5AD5C2729A47C3A27E.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Blueprints/BP_Logic.uasset’
[2015.08.03-10.18.22:685][ 99]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.18.31:686][126]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.18.32:046][126]LogSavePackage: Save=119.994324ms
[2015.08.03-10.18.32:046][126]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/MyPokerMap_Auto28CEAC3D84CF85A1B0DE41AAD501C711A.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/Autosaves/Game/Maps/MyPokerMap_Auto2.umap’
[2015.08.03-10.18.32:057][126]LogFileHelpers: Editor autosave (incl. sublevels) for ‘/Game/Maps/MyPokerMap’ took 0.264
[2015.08.03-10.18.32:057][126]LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.264
[2015.08.03-10.26.28:421][666]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.26.28:441][666]Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/Blueprints/BP_Logic” FILE=“…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Blueprints/BP_Logic.uasset” SILENT=true
[2015.08.03-10.26.29:187][666]LogSavePackage: Save=688.033936ms
[2015.08.03-10.26.29:187][666]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/BP_Logic0C04819B4D1AF52059B0239E91A17A05.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Blueprints/BP_Logic.uasset’
[2015.08.03-10.26.30:962][742]LogD3D11RHI: InitD3DDevice
[2015.08.03-10.26.30:984][742]Cmd: OBJ SAVEPACKAGE PACKAGE=“/Game/Maps/MyPokerMap” FILE=“…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Maps/MyPokerMap.umap” SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2015.08.03-10.26.31:229][742]LogSavePackage: Save=120.353119ms
[2015.08.03-10.26.31:229][742]LogSavePackage: Moving ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Saved/MyPokerMapD5F756C44B399A836906738543C2BF45.tmp’ to ‘…/…/…/…/…/…/Users/nicolas/Documents/Unreal Projects/MyPoker/Content/Maps/MyPokerMap.umap’
[2015.08.03-10.26.32:515][767]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2015.08.03-10.26.32:577][767]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2015.08.03-10.26.32:619][767]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting.
[2015.08.03-10.26.32:655][767]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
[2015.08.03-10.26.32:911][768]Cmd: QUIT_EDITOR
[2015.08.03-10.26.33:669][768]LogExit: Preparing to exit.
[2015.08.03-10.26.34:866][768]LogExit: Editor shut down
[2015.08.03-10.26.34:867][768]LogExit: Transaction tracking system shut down
[2015.08.03-10.26.34:867][768]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097EFE3DEE0
[2015.08.03-10.26.34:871][768]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097869F07C0
[2015.08.03-10.26.34:874][768]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD0496C0
[2015.08.03-10.26.34:874][768]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD63ECA0
[2015.08.03-10.26.34:874][768]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097865DD8A0
[2015.08.03-10.26.34:874][768]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097DC7D0E00
[2015.08.03-10.26.34:874][768]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD8B7240
[2015.08.03-10.26.34:875][768]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000097FD9BDF80
[2015.08.03-10.26.34:875][768]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000978719EC00
[2015.08.03-10.26.35:026][768]LogExit: Object subsystem successfully closed.
[2015.08.03-10.26.35:045][768]LogD3D11RHI: Shutdown
[2015.08.03-10.26.35:045][768]LogD3D11RHI: CleanupD3DDevice
[2015.08.03-10.26.35:098][768]LogD3D11RHI: ~FD3D11DynamicRHI
[2015.08.03-10.26.35:134][768]LogModuleManager: Shutting down and abandoning module CrashTracker (188)
[2015.08.03-10.26.35:134][768]LogModuleManager: Shutting down and abandoning module SceneOutliner (187)
[2015.08.03-10.26.35:134][768]LogModuleManager: Shutting down and abandoning module SuperSearch (186)
[2015.08.03-10.26.35:134][768]LogModuleManager: Shutting down and abandoning module WidgetCarousel (185)
[2015.08.03-10.26.35:134][768]LogModuleManager: Shutting down and abandoning module AddContentDialog (184)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module EditorWidgets (183)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module CollectionManager (182)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module StatsViewer (181)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module FoliageEdit (180)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module LandscapeEditor (179)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module ActorPickerMode (178)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module GeometryMode (177)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module TextureAlignMode (176)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module BspMode (175)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module PlacementMode (174)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module AutomationWorker (173)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module CharacterAI (172)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module SmartSnapping (171)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module ViewportSnapping (170)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module LogVisualizer (169)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (168)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module IntroTutorials (167)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module EditorLiveStreaming (166)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (165)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module HTML5PlatformEditor (164)
[2015.08.03-10.26.35:147][768]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (163)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (162)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (161)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (160)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module MergeActors (159)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module SizeMap (158)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module TreeMap (157)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module ReferenceViewer (156)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (155)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module HardwareTargeting (154)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (153)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module UndoHistory (152)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (151)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module UserFeedback (150)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module XmlParser (149)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module Blutility (148)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (147)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (146)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module InputBindingEditor (145)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (144)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module SettingsEditor (143)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module ProjectLauncher (142)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module SessionFrontend (141)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module ProfilerClient (140)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (139)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module DeviceManager (138)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module AutomationController (137)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module AutomationWindow (136)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module Layers (135)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (134)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module DetailCustomizations (133)
[2015.08.03-10.26.35:243][768]LogModuleManager: Shutting down and abandoning module PackagesDialog (132)
[2015.08.03-10.26.35:244][768]LogModuleManager: Shutting down and abandoning module AssetRegistry (131)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module Persona (130)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module Kismet (129)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module GraphEditor (128)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module ClassViewer (127)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module Toolbox (126)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module ModuleUI (125)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module MovieSceneTools (124)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module OutputLog (123)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module GammaUI (122)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module Documentation (121)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (120)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (119)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module AnalyticsET (118)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module Analytics (117)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module AITestSuite (116)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module GameplayDebugger (115)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module AIModule (114)
[2015.08.03-10.26.35:367][768]LogModuleManager: Shutting down and abandoning module ProfilerService (113)
[2015.08.03-10.26.35:559][768]LogModuleManager: Shutting down and abandoning module TaskGraph (112)
[2015.08.03-10.26.35:559][768]LogModuleManager: Shutting down and abandoning module SlateRemote (111)
[2015.08.03-10.26.35:559][768]LogModuleManager: Shutting down and abandoning module SteamVRController (110)
[2015.08.03-10.26.35:559][768]LogModuleManager: Shutting down and abandoning module SteamVR (109)
[2015.08.03-10.26.35:559][768]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (108)
[2015.08.03-10.26.35:559][768]LogModuleManager: Shutting down and abandoning module OculusRift (107)
[2015.08.03-10.26.35:559][768]LogModuleManager: Shutting down and abandoning module LeapMotionController (106)
[2015.08.03-10.26.35:571][768]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (105)
[2015.08.03-10.26.35:571][768]LogModuleManager: Shutting down and abandoning module CableComponent (104)
[2015.08.03-10.26.35:571][768]LogModuleManager: Shutting down and abandoning module MessagingDebugger (103)
[2015.08.03-10.26.35:571][768]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (102)
[2015.08.03-10.26.35:571][768]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (101)
[2015.08.03-10.26.35:571][768]LogModuleManager: Shutting down and abandoning module PluginBrowser (100)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module EpicSurvey (99)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module DesktopPlatform (98)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (97)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module UObjectPlugin (96)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (95)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (94)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module SourceControl (93)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module GitSourceControl (92)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module BlankPlugin (91)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (90)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (89)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module MeshPaint (88)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module SlateReflector (87)
[2015.08.03-10.26.35:572][768]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (86)
[2015.08.03-10.26.35:573][768]LogModuleManager: Shutting down and abandoning module HotReload (85)
[2015.08.03-10.26.35:573][768]LogModuleManager: Shutting down and abandoning module MainFrame (84)
[2015.08.03-10.26.35:573][768]LogModuleManager: Shutting down and abandoning module LevelEditor (83)
[2015.08.03-10.26.35:574][768]LogModuleManager: Shutting down and abandoning module ContentBrowser (82)
[2015.08.03-10.26.35:574][768]LogModuleManager: Shutting down and abandoning module Paper2DEditor (81)
[2015.08.03-10.26.35:574][768]LogModuleManager: Shutting down and abandoning module UdpMessaging (80)
[2015.08.03-10.26.35:675][768]LogModuleManager: Shutting down and abandoning module Paper2D (79)
[2015.08.03-10.26.35:675][768]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (78)
[2015.08.03-10.26.35:677][768]LogModuleManager: Shutting down and abandoning module Media (77)
[2015.08.03-10.26.35:677][768]LogModuleManager: Shutting down and abandoning module WmfMedia (76)
[2015.08.03-10.26.35:677][768]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (75)
[2015.08.03-10.26.35:677][768]LogModuleManager: Shutting down and abandoning module PropertyEditor (74)
[2015.08.03-10.26.35:677][768]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (73)
[2015.08.03-10.26.35:677][768]LogModuleManager: Shutting down and abandoning module FunctionalTesting (72)
[2015.08.03-10.26.35:677][768]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (71)
[2015.08.03-10.26.35:677][768]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (70)
[2015.08.03-10.26.35:678][768]LogModuleManager: Shutting down and abandoning module MessageLog (69)
[2015.08.03-10.26.35:678][768]LogModuleManager: Shutting down and abandoning module Sequencer (68)
[2015.08.03-10.26.35:678][768]LogModuleManager: Shutting down and abandoning module AssetTools (67)
[2015.08.03-10.26.35:678][768]LogModuleManager: Shutting down and abandoning module UMGEditor (66)
[2015.08.03-10.26.35:678][768]LogModuleManager: Shutting down and abandoning module UMG (65)
[2015.08.03-10.26.35:678][768]LogModuleManager: Shutting down and abandoning module Slate (64)
[2015.08.03-10.26.35:678][768]LogModuleManager: Shutting down and abandoning module EditorStyle (63)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module SessionServices (62)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (61)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (60)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module XAudio2 (59)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module Networking (57)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module Core (56)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module KismetCompiler (55)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module PhysXFormats (54)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module MeshUtilities (53)
[2015.08.03-10.26.35:681][768]LogModuleManager: Shutting down and abandoning module DerivedDataCache (52)
[2015.08.03-10.26.35:747][768]LogDerivedDataCache: Shutdown
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (51)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (50)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (49)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (48)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (47)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (46)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (45)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module ImageWrapper (44)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (43)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (42)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (41)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (40)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (39)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (38)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (37)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (36)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module Messaging (35)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (34)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (33)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (32)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (31)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (30)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (29)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (28)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (27)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (26)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (25)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (24)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (23)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (22)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module DesktopTargetPlatform (21)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module TargetPlatform (20)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module InputCore (19)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module Settings (18)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module (15)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14)
[2015.08.03-10.26.35:747][768]LogModuleManager: Shutting down and abandoning module TextureCompressor (13)
[2015.08.03-10.26.35:748][768]LogModuleManager: Shutting down and abandoning module ShaderCore (12)
[2015.08.03-10.26.35:748][768]LogModuleManager: Shutting down and abandoning module Landscape (11)
[2015.08.03-10.26.35:748][768]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10)
[2015.08.03-10.26.35:753][768]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9)
[2015.08.03-10.26.35:753][768]LogModuleManager: Shutting down and abandoning module D3D11RHI (8)
[2015.08.03-10.26.35:753][768]LogModuleManager: Shutting down and abandoning module Renderer (7)
[2015.08.03-10.26.35:753][768]LogModuleManager: Shutting down and abandoning module Engine (6)
[2015.08.03-10.26.35:753][768]LogModuleManager: Shutting down and abandoning module CoreUObject (5)
[2015.08.03-10.26.35:753][768]LogModuleManager: Shutting down and abandoning module NetworkFile (4)
[2015.08.03-10.26.35:753][768]LogModuleManager: Shutting down and abandoning module StreamingFile (3)
[2015.08.03-10.26.35:753][768]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
[2015.08.03-10.26.35:753][768]LogModuleManager: Shutting down and abandoning module PakFile (1)
[2015.08.03-10.26.35:754][768]LogExit: Exiting.
[2015.08.03-10.26.35:755][768]Log file closed, 08/03/15 12:26:35