So in 4.13.2, I can’t get dfgi to work. Dfao works fine (albeit with some strange artifacting) and all looks good in distance field visualization, but r.distancefieldgi has no effect. On a potentially related note, dfgi causes a crash when launching or packaging (haven’t really debugged, just build failed unknown err). Indirect lighting strength does actually have an effect though… it causes point lights (seemingly from lpv) to pop up all over the place, and pretty randomly at that. Lpv settings in an unbound post process volume have seemingly no effect (including injection bias, my first guess). I’ll provide images soon. Also, there is no dfgi-specific visualizer button showing up.