Part of object turning black when baking
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10
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2838
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November 18, 2020
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Skylight issue
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10
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2838
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July 21, 2016
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How to align the light function with the skydome
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11
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2717
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September 9, 2015
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Reflections? Wtf...
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17
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2213
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February 27, 2019
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Creating glass without using translucent blend mode?
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10
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2826
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June 27, 2020
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Hierarchical Instanted Static Mesh flickers
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19
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2095
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November 30, 2021
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TemporalAA And PostProcess Flickering 4.11p4
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11
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2703
|
September 30, 2016
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Accessing indrect lighting with C++ ?
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16
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2268
|
March 11, 2014
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How to get transparency to cast shadows.
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12
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2592
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June 1, 2023
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Problem with lighting / Maps
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14
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2413
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June 10, 2014
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Shaders compile after every material alteration
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11
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2695
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March 18, 2015
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Artifacts in DFRS (Distance Field Raytraced Shadows) rendering
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11
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2690
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October 22, 2014
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Incorrect material instructions count
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14
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2402
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January 20, 2023
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Collision with Particle System (Laser Beam)
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10
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2804
|
September 6, 2021
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Screenspace blur for SSAO [C++]
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9
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2938
|
January 21, 2017
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Help Regarding Glass Shading with transparency maps and Two Sided!
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13
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2480
|
September 26, 2018
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How do I optimize textures for my 3D assets?
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9
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2931
|
January 8, 2019
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Lights doesn't make a nice result on my meshes
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9
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2931
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November 2, 2014
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After used the "Merge actor" tool
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11
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1503
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November 26, 2024
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FSR for 5.4
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11
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2671
|
May 22, 2024
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Is there any way to create a Cube Render Target in Blueprints?
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10
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2789
|
June 20, 2021
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Lightmap resolution: Dark artifacts on Static Meshes
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9
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2923
|
September 2, 2022
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Paragon Phase: Eye Material Problem with Ray Tracing
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10
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2786
|
October 11, 2021
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Landscape layer blend of Metallic, Specular, Roughness
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15
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2310
|
October 28, 2021
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[4.7.6] Changing FOV causes DistanceField Shadowing to flicker.
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21
|
1968
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August 24, 2015
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Add boundary to Add Post Process Component
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14
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2381
|
February 7, 2017
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Materials on 4.23 Landscapes disappear after Packaging - Bug?
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12
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2557
|
December 29, 2021
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How to download the learning sample assets without launcher on Linux?
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10
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2779
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May 19, 2024
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Lightmap issues with crossing meshes
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11
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2659
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May 27, 2015
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Heightmap funky issues in engine
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9
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2909
|
March 6, 2015
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PostProcessMaterials
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11
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2654
|
April 7, 2016
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Struggling with Lightmaps
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12
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2548
|
July 1, 2014
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Help! Point light only emits in one direction
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18
|
2107
|
September 5, 2017
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Particle Fade on Random life Broken?
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11
|
2651
|
December 5, 2019
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Set Actor Hidden In Game does not hide light componentes
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9
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2897
|
June 3, 2018
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Can I change the night sky in the skysphere blueprint
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12
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2539
|
January 29, 2018
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Landscape Ignores Light Sources?
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11
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2639
|
May 5, 2021
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Why the lighting build progress stuck at 98% with 4.3 preview?
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10
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2756
|
July 15, 2014
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Why does FPS drop when looking away from SunSky?
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14
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2360
|
October 8, 2021
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Black Texture in viewport
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13
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2442
|
March 27, 2015
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Moon texture in Skysphere
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9
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2889
|
July 10, 2016
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Turning on off light in game
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10
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2754
|
October 31, 2017
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Shadow Frustum Queries not culling out shadows
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9
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2886
|
July 21, 2017
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Could I get some help with CanvasRenderTarget2D?
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11
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2631
|
May 18, 2014
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Texture making its way into custom depth
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10
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2742
|
January 5, 2017
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Why is this happening when I build lighting?
|
|
15
|
2273
|
October 27, 2015
|
Transparency Reflections in 4.12?
|
|
9
|
2869
|
February 12, 2018
|
Force lightmaps to load in full resolution in standalone game
|
|
9
|
2868
|
July 26, 2017
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Auto generate UV map from 3ds
|
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9
|
2866
|
May 11, 2017
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I need help to merge my lightings into the vertices
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13
|
2421
|
January 27, 2015
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