I hope you can help me, I have a problem with my skylight… It “illuminates” two meshes in my scene and I don’t know why. I tried to switch the skylight between static and stationnary, I checked if I had some holes in my wall/ceiling/ground, I checked the lightmap and I checked my mesh. Nothing. And the strangest is that I have the same mesh in another places in my scene and they’re not affected by this problem.
Some screenshots to understand the problem:
Thank you !