HISM doesn't decrease draw calls, it increases it!
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4
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2295
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June 29, 2025
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Creating Cities with Interiors, Static Mesh vs. HISMs?
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1
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488
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June 20, 2025
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UE 5.6 - Grass Overlapping Sphere Count returns zero [Reported]
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2
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156
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June 11, 2025
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HISM can do View Frustum per instance, but can't do Occlusion Culling
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0
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31
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June 4, 2025
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How many HISM low poly "landscape tiles" is it okay to have?
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1
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40
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May 18, 2025
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DYNAMIC SET PARAMETERS FOR EACH MAT SLOT ISSUE
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0
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29
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May 6, 2025
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Problem with Hierarchical Instanced Static Mesh Component (HISM) in Multiplayer Game
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3
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201
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March 22, 2025
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HISM LODs are not indipendet, but just act like a single object
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5
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831
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December 22, 2024
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Hierarchical Instanced Static Mesh Component not showing
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0
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133
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December 4, 2024
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Hierarchical Instanced Static Meshes Usage?
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11
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12500
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December 4, 2024
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PerInstanceCustomData not working for HISM in standalone mode and packaged project
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5
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1237
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August 18, 2024
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GetInstanceCount() returns 1 after removing an instance
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0
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195
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March 2, 2024
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Hierarchical Instanced Static Meshes are ignored in ray tracing
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3
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478
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January 28, 2024
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[Bug] [FBodyInstance] [UInstancedStaticMeshComponent] Potential bug in FBodyInstance when using UInstancedStaticMeshComponent
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0
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232
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November 7, 2023
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Why can't we paint foliage on hism's?
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1
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736
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October 21, 2023
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What is the best way to save Hierarchical Instanced Static Mesh Component?
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2
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743
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September 2, 2023
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What is a good approach to update and replace large numbers of instances in game?
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3
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539
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May 28, 2023
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Hierarchical Instanced Static Mesh does not support Custom Data correctly
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13
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6352
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January 18, 2023
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[4.20] Hierarchical Instanced Static Mesh crash in many ways if used in C++
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27
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4222
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December 17, 2022
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Hierarchical instanced static mesh replication? Problem with tree harvesting system
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2
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1519
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April 24, 2022
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Why Can't I paint foliage on my HISM?
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1
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507
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December 5, 2021
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Hierarchical Instanted Static Mesh flickers
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19
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2097
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November 30, 2021
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Navmesh draws different in Standalone
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1
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650
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November 27, 2021
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Material Custom Primitive Data Not Updating Each Frame In Standalone - Fine In Editor
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2
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2245
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November 23, 2021
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Get Instance Static Meshes Original Object Positions
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5
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1014
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November 8, 2021
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Are instanced static mesh components combined into a single instanced static mesh if they use the same mesh asset?
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2
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3138
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October 14, 2021
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Merge actor vs instanced static performance
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4
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5247
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September 27, 2021
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How to create a HISMC with Python
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2
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712
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September 22, 2021
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My static mesh cube permanently deleted how can i get back
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1
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1023
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July 18, 2021
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Packaged/Standalone crash when creating instanced static mesh with 500+ instances. UE 4.26.1
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6
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3185
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June 28, 2021
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