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PHYSICS TREE (DEVICE) – BUGGED / MULTIPLE ISSUES
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1
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37
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September 21, 2026
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leaves of tree disappear
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2
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171
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August 27, 2026
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Harmonia — a scene staging toolkit for UE 5.7/5.8
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0
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54
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August 17, 2026
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Procedural Vegetation Editor Generates Incorrect Bone Orientations, Causing Broken Dynamic Wind Animation
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0
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53
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August 9, 2026
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[UE 5.7.4] Flickering/shimmering lighting on foliage (trees) - Nanite + Lumen
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0
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57
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August 9, 2026
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Backporting fix to animation in Dynamic Wind Plugin
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0
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63
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August 3, 2026
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Breaking a Level Instance resets InstancedFoliageActor foliage to world origin (0,0,0)
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0
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46
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July 30, 2026
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Foliage is disconnected from landscape when scultping in UE 5.8
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0
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124
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July 21, 2026
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SpeedTree Wind breaks on Foliage/PCG
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1
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173
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June 30, 2026
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Foliage alignment to landscape not working.
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1
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87
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June 23, 2026
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Nanite Foliage / PVE is not compatible with Ray Traced Shadows ?
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2
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118
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June 22, 2026
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Disappearing foliage in distance
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10
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5191
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June 10, 2026
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Simple Tree Generator updated!
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0
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76
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June 9, 2026
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Grass flickering / turning black in Windows build (Mac emulation)
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0
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57
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June 9, 2026
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Help with LOD distance on ARK plz
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2
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760
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May 31, 2026
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Foliage nanite and pathtracing
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1
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256
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May 13, 2026
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How to partially stop the generation of Procedural Foliage?
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6
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162
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May 10, 2026
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What is the best way to create high performance football grass in UE5?
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0
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56
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May 8, 2026
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Deleting a static mesh also deletes foliage
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5
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1203
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May 3, 2026
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Converting Instanced Foliage Actors to Static Mesh in Unreal 5
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4
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4344
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May 1, 2026
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Having issues using Quixel Megaplants/Nanite Foliage with Pathtracer?
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4
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301
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April 21, 2026
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Can I replace Foliage with an actor?
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2
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77
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April 13, 2026
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Bad raytraced shadows with voxelised Nanite Foliage in 5.7
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9
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710
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April 9, 2026
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In UE5.5, under sunnset lighting, the grassland turned black
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1
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106
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March 28, 2026
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UE5.5中在落日打光下,植被发黑的问题,我不知道怎么解决,求助。
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2
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292
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March 28, 2026
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Foliage Disappears when rendering
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11
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16132
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March 24, 2026
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Any way to use procedural foliage actor on data layer in UE5?
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11
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2989
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March 14, 2026
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Nanite Voxelization is Noisy
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4
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282
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February 27, 2026
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Can you convert a Procedural Foliage InstancedFoliageActor into just static mesh instances? UE4-27
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4
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873
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February 22, 2026
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Lumen, shadow noise, foliage and performance
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20
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1453
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February 5, 2026
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