I wonder if is it possible to downgrade the project version because I’ve done some days of improvement after upgrading, but I’m not able to find a solution nor have it been fixed.
But I’d rather have it fixed because the nanite weren’t working for me in the earlier version.
The ones I found some far that weren’t present in the earlier version:
-foliage appearing and disappearing constantly (leaves)
-groom unbinding every time I restart
Hey @Lucavall!
Unfortunately no, you can’t downgrade a project’s version. Hopefully you backed up your project, before upgrading?
If you are using a versioning system, yes. If not you may be out of luck.
Code is forwards and backwards compatible but the engine marks content like materials and especially blueprints with a version number which makes it so they cannot export to a previous version.
There could be a workaround but I’m not aware of it.
I still have the last version backup, maybe a week ago, I’m not familiar with versioning system. I just didn’t want to lose the increments I’ve made recently. At 5.3.1 I don’t know if they would fix these in 5.3.2 or something, so maybe I should use the backup, I’m not sure.
In my experience, if binary files are not modified by the engine with a new version, a downgrade is possible. I did it sometimes. But, if my memory is correct, if binary files are modified, for example, you open some file with the engine with a new version and save it, when you try to downgrade, you would see some warning or error message.
You can now downgrade assets using my plugin ( Asset Downgrader ) all the way back to 4.27. There may be some bugs usually with blueprints, but I can fix them if you report them to me.