Choose clients receiving updates from Custom Struct Serialization Networking
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0
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9
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November 21, 2024
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Changing a default subobject name in C++ class leads to UActorComponent being marked as PendingKill immediately after being instantiated when loading from .uasset, and is eventually reset to NULL by GC
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5
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5779
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October 29, 2024
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FArchive(ing) a UTexture2D
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9
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2095
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August 2, 2024
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Assertion failed: ReaderPos + Num <= ReaderSize
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2
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3046
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May 22, 2024
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[Free][Open Source] DataConfig - JSON and MsgPack Serializer for Unreal Engine
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3
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1883
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April 10, 2024
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Blueprint structure can't be correctly saved (serialized)
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15
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5169
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April 7, 2024
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How can I iterate through saved objects in an FStructuredArchive?
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0
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151
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March 24, 2024
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Searching UAsset by Specific Values
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1
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709
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March 7, 2024
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How do I use the SaveGame flag?
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13
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23075
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January 5, 2024
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How to extend serialization of a USTRUCT?
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2
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1156
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October 30, 2023
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What is the best way to save Hierarchical Instanced Static Mesh Component?
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2
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696
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September 2, 2023
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Using a texture to handle gases in the atmosphere.
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3
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344
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August 5, 2023
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Assertion Failed Crash: SerializeNum
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2
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1100
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July 27, 2023
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How to find out binary size of a UStruct?
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1
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1010
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July 12, 2023
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How to convert FArchive to and from bytes?
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0
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260
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June 5, 2023
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Best archive for serializing actors
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2
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1677
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March 31, 2023
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JSON Object Serialization
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1
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1472
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January 31, 2023
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Magical Garbage Collection gets invalid Array from ArrayPool and crashes
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3
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1349
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January 20, 2023
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How to fix up object stuck at NULL in blueprint?
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2
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1510
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September 18, 2022
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How to correct serialize Protobuf?
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1
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1760
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April 26, 2022
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Custom NetSerialize for TMaps Not Compiling Anymore 4.27
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0
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706
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October 28, 2021
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UProperty Conversion on Serialize
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1
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699
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September 16, 2021
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Save/Serialize Animation Blueprint State
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1
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841
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June 28, 2021
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Having difficulty getting FObjectReader to work
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0
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444
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April 1, 2021
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Issue on serialize FTransform Property to byte stream
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3
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804
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February 25, 2021
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UObject's Instanced value reset to C++ default value on Play?
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2
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1136
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January 23, 2021
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UE4 C++: EXTENDING ENGINE CLASSES/STRUCTS USING PLUGIN
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4
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1774
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December 2, 2020
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Loading is broken when referencing components on other actors
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2
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470
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November 9, 2020
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How to make UFoliageInstancedStaticMeshComponent with removed instances serializable?
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0
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397
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October 21, 2020
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Warning: SendBunch: Reliable partial bunch overflows reliable buffer! [UChannel]
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3
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2828
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August 4, 2020
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