Actor component removing itself from actors after engine restart?
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1
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224
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June 3, 2022
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Blueprint - adding component by class while runtime
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2
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4334
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May 23, 2022
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Clone/Copy an actor component using Blueprints
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1
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965
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May 11, 2022
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Replicating Niagara Component Attached to Skeletal Mesh of an Actor? Interesting Issue!
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1
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115
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May 8, 2022
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How do I initialize a custom component that inherits from AActorComponent in C++?
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3
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770
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April 6, 2022
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Changing a default subobject name in C++ class leads to UActorComponent being marked as PendingKill immediately after being instantiated when loading from .uasset, and is eventually reset to NULL by GC
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1
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1373
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February 27, 2022
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Set actor location does not work with actor component tick
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4
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209
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February 18, 2022
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Replication struct within actor component not working
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1
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113
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December 5, 2021
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Communication between Actor Components
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2
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136
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December 4, 2021
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Replicate UObjects
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4
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190
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November 2, 2021
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How to create code to be shared among actors and across projects?
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1
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128
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October 19, 2021
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Warning C4996: 'AActor::GetComponentsByClass': Use one of the GetComponents implementations as appropriate
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2
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278
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September 30, 2021
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Scene Capture Component 2D: Disable capturing Volumetric Clouds WITHOUT showflags
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0
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117
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September 19, 2021
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Create and Attach Custom Actor Component
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7
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26186
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August 16, 2021
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What is the difference b/w and use cases of GetComponentByClass and FindComponentByClass?
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1
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1301
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August 13, 2021
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How can I set the radius of a USkyAtmosphereComponent via a Blueprint?
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0
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90
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July 31, 2021
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Add component to owned actor from actor component?
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4
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131
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July 12, 2021
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Light component visible when it shouldn't be, only in packaged game (works properly in editor)
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1
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76
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July 1, 2021
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Store Child Actor Variable inside Actor Component?
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4
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236
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June 17, 2021
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Actor Component: Add Call to parent Function
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0
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134
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June 9, 2021
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Actor's Component value changed in the instance is not updated for the Actor's Constructor
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1
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241
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June 5, 2021
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Components can't have Timelines?
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11
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5492
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May 27, 2021
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Construction script not triggering properly
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2
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112
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May 12, 2021
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Actor with requirement of component from interface
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1
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85
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May 4, 2021
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Add a component to multiple actors
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2
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599
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April 16, 2021
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Custom actor component detecting collision
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5
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2916
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April 12, 2021
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[c++] [bp] Why, when my Actor component is changed in c++, on a recompile, it cannot be accessed in blueprint?
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0
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137
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April 5, 2021
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Adding Actor Components at runtime
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4
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834
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March 18, 2021
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Why does converting Pawn Sensing Component from Actor Component to Scene Component break it's functionality?
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0
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214
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February 18, 2021
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Actor Component can't access Static Mesh of attached Blueprint
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12
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387
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February 5, 2021
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