Clone/Copy an actor component using Blueprints

I would like to know if there’s a way to copy/clone an actor component using blueprints.

For example, I have a component created and configured by hand using the Add Component button and I want to duplicate it and add the instances to an array, using blueprints. Is there a specific function that does this? If not, is there a function that copies all the properties from a component to another?

I already know that I can add the component and then copy its properties one by one using blueprints, but that is very tedious, and there are some properties that are not available throught blueprints.

I’m also stuck with the same question.