Project crashes upon opening map (garbage collection error)
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2
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293
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May 22, 2022
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Packaged game crashes when opening next level
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3
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436
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May 20, 2022
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World /Temp/Untitled_1.Untitled not cleaned up by garbage collection!
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1
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418
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December 2, 2021
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Component Created in C++ is destroyed before BeginPlay
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7
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524
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November 1, 2021
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Are nested arrays in structures garbage collected recursively?
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0
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131
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July 29, 2021
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is the uproperty pointer will released?
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0
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97
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June 28, 2021
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How to amortize the performance cost of garbage collection and level streaming?
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6
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1342
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June 23, 2021
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Error Garbage Collection Fatal Error
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2
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170
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June 21, 2021
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How to free memory used by imported resources
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3
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198
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June 11, 2021
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Assertion Failed !IsGarbageCollecting()
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1
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235
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May 21, 2021
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Assertion on IOS (occurs intermittently)
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4
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349
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May 3, 2021
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Tickable object deleted check problem
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0
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113
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April 30, 2021
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Upropery object pointer garbage collected
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7
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874
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April 25, 2021
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Ownership of UObject pointers without a parent UObject
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0
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221
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April 6, 2021
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Garbage Collection and nullptr
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1
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142
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February 24, 2021
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Garbage collection related error on Android
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1
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174
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December 21, 2020
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Garbage Collection and widgets
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3
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206
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December 3, 2020
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STEAM_CALLBACK_MANUAL being deleted by Garbage Collection
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1
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274
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December 2, 2020
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Crash related to Garbage Collection occurring
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7
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2283
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November 10, 2020
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Why aren't spawned Actors without reference garbage collected?
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5
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648
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August 2, 2020
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Garbage collection is not nulling my pointers?
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5
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128
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August 2, 2020
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Garbage collection doesn't null my pointer
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9
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1129
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August 1, 2020
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How can the garbage collection in the blueprint work?
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4
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810
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July 24, 2020
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UTexture2d deletion
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1
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1221
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June 23, 2020
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Please Help me understand how UObject gets pending kill
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1
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370
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May 31, 2020
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Can't garbage collection work with expanded class?
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0
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105
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May 24, 2020
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Editor crashes when streaming level not cleaned by garbage collection
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0
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414
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April 20, 2020
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How to speed up Garbage Collection?
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5
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1971
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March 3, 2020
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Signal 11 on android after some time
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0
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94
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October 27, 2019
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Existing.Linker->ExportMap assert
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0
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159
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October 17, 2019
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