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How to display the centroid of a static mesh?
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1
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3
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April 14, 2026
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[BUG, Unsolved, Workaround.] UE 5.1 Constructor created component invalid on BeginPlay
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11
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2026
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April 11, 2026
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Debugging in Rider on Ubuntu not possible because Mouse disappears
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2
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143
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March 29, 2026
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Unable to launch UE5.6.1 projects with Nvidia Studio 595.79 drivers
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0
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25
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March 28, 2026
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set position in viewport widget not working
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18
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10201
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March 9, 2026
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Metallic value shown in Ray Tracing Debug visualization appears gamma corrected compared to the actual input value
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0
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19
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March 9, 2026
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Missing debug tool in Editor on mac
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0
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21
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March 3, 2026
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How to visually debug fracture results in Dataflow?
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0
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20
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March 2, 2026
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Advanced Game Logging UE5 plugin — Solution for Real-Time Logs in Editor or Shipping Builds
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47
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2710
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January 14, 2026
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Debugging c++ with unreal engine 5.7
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3
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85
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January 2, 2026
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Advanced Logging System - Plugin
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3
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441
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January 1, 2026
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Buggy Clients:
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0
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17
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December 27, 2025
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Unreal Engine Tool: Level Optimise
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1
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288
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November 16, 2025
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Project Optimise - Tool to help find potential problems and optimisations in your projects
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2
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1218
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November 16, 2025
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Character dosen't rotate correctly according to the movment (video)
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1
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51
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November 10, 2025
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Landscape Spline Road Merged Into One Static Mesh Doesnt Use LODs
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0
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141
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November 4, 2025
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Visual Logger Code is Wrong at all stage
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0
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27
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October 28, 2025
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Built .exe file won't run (Windows)
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4
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3886
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October 24, 2025
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CVD Process Names
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1
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40
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October 19, 2025
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Template mismatch during attachment. Attaching instanced component to template component
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6
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2325
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October 16, 2025
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What does "Queue Present" mean in the RHI thread of Unreal insights?
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1
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166
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September 22, 2025
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Plugin dependency found when game is packaged but not when building and launching in VSCode
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0
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46
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September 9, 2025
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Symbol Debugger minidump debugging
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17
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13072
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August 12, 2025
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Memory Calculation stuck at 0%
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1
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67
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January 8, 2026
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Linux server will not produce useful callstacks.
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2
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176
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July 11, 2025
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Android Debugging
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0
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53
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July 3, 2025
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Forward Rendering -- Can't utilize buffer visualization
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6
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309
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June 27, 2025
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Game Logs System (GLS) — Efficient Log Management in Real Time
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0
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561
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October 24, 2024
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Values can't be watched in Blueprint Function Libraries
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4
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508
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June 13, 2025
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Vs2019 symbols not found for my project?
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6
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6195
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June 1, 2025
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