Values not matching

Hi! So I’m working in a function and I’m trying to loop through my weapon’s inventory content array. I have it set by default to give the player a weapon at the start (for testing), however, it seems to be referencing another component. When I hover over the Weapon’s inventory component and open the dropdown to see the ‘content’ array, it shows of size 2, but then I pull off the content array as a getter and hovering over that, it shows the contents of my consumable inventory component. I have no idea what’s going on to cause this.