Create UObject in StartupModule()
|
|
8
|
2414
|
January 23, 2025
|
Garbage collection, creating UObject while collecting garbage is not allowed
|
|
2
|
47
|
October 4, 2024
|
Will UClass Object be GC?
|
|
0
|
32
|
September 6, 2024
|
Saving UObjects into a SaveGame via Blueprint
|
|
1
|
590
|
December 6, 2023
|
Does an owner of UPROPERTY member need to be also declared with UPROPERTY for garbage collector to work properly?
|
|
1
|
186
|
December 5, 2023
|
UObject is still nullptr after being initialized in constructor
|
|
3
|
404
|
December 20, 2023
|
Does UObject has a callback for when the "Construct Object from Class" is done?
|
|
4
|
510
|
November 9, 2023
|
Providing construction time critical state to a parent from the Child
|
|
1
|
161
|
September 24, 2023
|
UObject Lifecycle | When to access subobjects of blueprintable UObjects
|
|
0
|
331
|
July 23, 2023
|
PostInitProperties funcitonality for a USTRUCT
|
|
8
|
1675
|
July 3, 2023
|
Access member function of another C++ component
|
|
3
|
416
|
February 14, 2023
|
How to fix up object stuck at NULL in blueprint?
|
|
2
|
1539
|
September 18, 2022
|
RPC doesn't work on repicated UObject
|
|
9
|
5731
|
July 21, 2022
|
Access violation in UpdateChangelistMgr
|
|
2
|
627
|
May 7, 2022
|
Some confusion of UObject*, UPROPERTY decorator, and UWeakObjectPtr
|
|
9
|
2488
|
March 3, 2022
|
Adding UPROPERTIES to the UObject class
|
|
1
|
458
|
March 2, 2022
|
Error on Project Packaging - must inherit UObject
|
|
1
|
496
|
November 24, 2021
|
How to dispose UObject after using it in the editor.
|
|
0
|
547
|
August 24, 2021
|
Editable Sub-Object Component Pointers
|
|
14
|
8880
|
August 19, 2021
|
UE 4.26 Project Will Not Open After Crash During Blueprint Compilation (freezes at 92%, 93%, or 94%)—MaxElements
|
|
1
|
415
|
May 21, 2021
|
Assertion Failed !IsGarbageCollecting()
|
|
1
|
970
|
May 21, 2021
|
UObject vs UStruct vs An Alternative?
|
|
9
|
4021
|
April 29, 2021
|
TScriptInterface always returns null
|
|
1
|
875
|
March 10, 2021
|
UObject's Instanced value reset to C++ default value on Play?
|
|
2
|
1168
|
January 23, 2021
|
Audio stops playing when game is paused
|
|
2
|
584
|
December 26, 2020
|
[Bug] Crash when using inline objects inside user widget instance
|
|
0
|
332
|
October 23, 2020
|
How to properly initialize instanced uobjects
|
|
6
|
4300
|
June 8, 2020
|
How to serialize UObjects referenced in properties of custom asset
|
|
1
|
1456
|
May 22, 2020
|
Access Kismet Library in UObject based blueprint
|
|
1
|
1600
|
March 9, 2020
|
Why can't I have a UObject Reference as a UFunction Parameter?
|
|
2
|
1945
|
September 11, 2019
|